Uses of Class
java.awt.GraphicsDevice
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Packages that use GraphicsDevice Package Description java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. -
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Uses of GraphicsDevice in java.awt
Methods in java.awt that return GraphicsDevice Modifier and Type Method Description abstract GraphicsDeviceGraphicsEnvironment. getDefaultScreenDevice()Returns the default screenGraphicsDevice.abstract GraphicsDeviceGraphicsConfiguration. getDevice()Returns theGraphicsDeviceassociated with thisGraphicsConfiguration.GraphicsDevicePointerInfo. getDevice()Returns theGraphicsDevicewhere the mouse pointer was at the moment thisPointerInfowas created.abstract GraphicsDevice[]GraphicsEnvironment. getScreenDevices()Returns an array of all of the screenGraphicsDeviceobjects.Constructors in java.awt with parameters of type GraphicsDevice Constructor Description Robot(GraphicsDevice screen)Creates a Robot for the given screen device.
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