Module java.desktop

Class SynthEditorPaneUI

All Implemented Interfaces:
SynthConstants, SynthUI, ViewFactory
Direct Known Subclasses:

public class SynthEditorPaneUI extends BasicEditorPaneUI implements SynthUI
Provides the Synth L&F UI delegate for JEditorPane.
  • Constructor Details

    • SynthEditorPaneUI

      public SynthEditorPaneUI()
      Constructs a SynthEditorPaneUI.
  • Method Details

    • createUI

      public static ComponentUI createUI(JComponent c)
      Creates a new UI object for the given component.
      c - component to create UI object for
      the UI object
    • propertyChange

      protected void propertyChange(PropertyChangeEvent evt)
      This method gets called when a bound property is changed on the associated JTextComponent. This is a hook which UI implementations may change to reflect how the UI displays bound properties of JTextComponent subclasses. This is implemented to rebuild the ActionMap based upon an EditorKit change.
      propertyChange in class BasicEditorPaneUI
      evt - the property change event
    • getContext

      public SynthContext getContext(JComponent c)
      Returns the Context for the specified component.
      Specified by:
      getContext in interface SynthUI
      c - Component requesting SynthContext.
      SynthContext describing component.
    • update

      public void update(Graphics g, JComponent c)
      Notifies this UI delegate to repaint the specified component. This method paints the component background, then calls the paint(SynthContext,Graphics) method.

      In general, this method does not need to be overridden by subclasses. All Look and Feel rendering code should reside in the paint method.

      update in class BasicTextUI
      g - the Graphics object used for painting
      c - the component being painted
      See Also:
    • paint

      protected void paint(SynthContext context, Graphics g)
      Paints the specified component.
      context - context for the component being painted
      g - the Graphics object used for painting
      See Also:
    • paintBorder

      public void paintBorder(SynthContext context, Graphics g, int x, int y, int w, int h)
      Paints the border.
      Specified by:
      paintBorder in interface SynthUI
      context - a component context
      g - Graphics to paint on
      x - the X coordinate
      y - the Y coordinate
      w - width of the border
      h - height of the border