Module java.desktop

Class SynthLabelUI

All Implemented Interfaces:
PropertyChangeListener, EventListener, SynthConstants, SynthUI

public class SynthLabelUI
extends BasicLabelUI
implements SynthUI
Provides the Synth L&F UI delegate for JLabel.
Since:
1.7
  • Constructor Details

    • SynthLabelUI

      public SynthLabelUI()
  • Method Details

    • createUI

      public static ComponentUI createUI​(JComponent c)
      Returns the LabelUI implementation used for the skins look and feel.
      Parameters:
      c - component to create UI object for
      Returns:
      the UI object
    • update

      public void update​(Graphics g, JComponent c)
      Notifies this UI delegate to repaint the specified component. This method paints the component background, then calls the paint(SynthContext,Graphics) method.

      In general, this method does not need to be overridden by subclasses. All Look and Feel rendering code should reside in the paint method.

      Overrides:
      update in class ComponentUI
      Parameters:
      g - the Graphics object used for painting
      c - the component being painted
      See Also:
      paint(SynthContext,Graphics)
    • paint

      public void paint​(Graphics g, JComponent c)
      Paints the specified component according to the Look and Feel.

      This method is not used by Synth Look and Feel. Painting is handled by the paint(SynthContext,Graphics) method.

      Overrides:
      paint in class BasicLabelUI
      Parameters:
      g - the Graphics object used for painting
      c - the component being painted
      See Also:
      paint(SynthContext,Graphics)
    • paint

      protected void paint​(SynthContext context, Graphics g)
      Paints the specified component.
      Parameters:
      context - context for the component being painted
      g - the Graphics object used for painting
      See Also:
      update(Graphics,JComponent)