/* * Copyright (c) 2007, 2016, Oracle and/or its affiliates. All rights reserved. * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. * * This code is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License version 2 only, as * published by the Free Software Foundation. Oracle designates this * particular file as subject to the "Classpath" exception as provided * by Oracle in the LICENSE file that accompanied this code. * * This code is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License * version 2 for more details (a copy is included in the LICENSE file that * accompanied this code). * * You should have received a copy of the GNU General Public License version * 2 along with this work; if not, write to the Free Software Foundation, * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. * * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ #ifndef D3DBADHARDWARE_H #define D3DBADHARDWARE_H #include "D3DPipeline.h" #include "D3DPipelineManager.h" typedef struct ADAPTER_INFO { DWORD VendorId; DWORD DeviceId; LONGLONG DriverVersion; // minimum driver version to pass, or NO_VERSION USHORT OsInfo; // OSes where the DriverVersion is relevant or, OS_ALL } ADAPTER_INFO; // this DeviceId means that all vendor boards are to be excluded #define ALL_DEVICEIDS (0xffffffff) #define D_VERSION(H1, H2, L1, L2) \ (((LONGLONG)((H1 << 16) | H2) << 32) | ((L1 << 16) | (L2))) // this driver version is used to pass the driver version check // as it is always greater than any driver version #define MAX_VERSION D_VERSION(0x7fff, 0x7fff, 0x7fff, 0x7fff) // this DriverVersion means that the version of the driver doesn't matter, // all versions must fail ("there's no version of the driver that passes") #define NO_VERSION D_VERSION(0xffff, 0xffff, 0xffff, 0xffff) static const ADAPTER_INFO badHardware[] = { // ATI Mobility Radeon X1600, X1400, X1450, X1300, X1350 // Reason: workaround for 6613066, 6687166 // X1300 (four sub ids) { 0x1002, 0x714A, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x714A, D_VERSION(7,14,10,0567), OS_VISTA }, { 0x1002, 0x7149, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x7149, D_VERSION(7,14,10,0567), OS_VISTA }, { 0x1002, 0x714B, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x714B, D_VERSION(7,14,10,0567), OS_VISTA }, { 0x1002, 0x714C, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x714C, D_VERSION(7,14,10,0567), OS_VISTA }, // X1350 (three sub ids) { 0x1002, 0x718B, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x718B, D_VERSION(7,14,10,0567), OS_VISTA }, { 0x1002, 0x718C, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x718C, D_VERSION(7,14,10,0567), OS_VISTA }, { 0x1002, 0x7196, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x7196, D_VERSION(7,14,10,0567), OS_VISTA }, // X1400 { 0x1002, 0x7145, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x7145, D_VERSION(7,14,10,0567), OS_VISTA }, // X1450 (two sub ids) { 0x1002, 0x7186, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x7186, D_VERSION(7,14,10,0567), OS_VISTA }, { 0x1002, 0x718D, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x718D, D_VERSION(7,14,10,0567), OS_VISTA }, // X1600 { 0x1002, 0x71C5, D_VERSION(6,14,10,6706), OS_WINXP }, { 0x1002, 0x71C5, D_VERSION(7,14,10,0567), OS_VISTA }, // ATI Mobility Radeon 9700 // Reason: workaround for 6773336 { 0x1002, 0x4E50, D_VERSION(6,14,10,6561), OS_WINXP }, // Nvidia FX 5200 // Reason: workaround for 6717988 { 0x10DE, 0x0322, D_VERSION(6,14,11,6921), OS_WINXP }, // Nvidia FX Go5600, Go5700 // Reason: workaround for 6714579 { 0x10DE, 0x031A, D_VERSION(6,14,11,6921), OS_WINXP }, { 0x10DE, 0x0347, D_VERSION(6,14,11,6921), OS_WINXP }, // Nvidia Quadro NVS 110M // Reason: workaround for 6629891 { 0x10DE, 0x01D7, D_VERSION(6,14,11,5665), OS_WINXP }, // Nvidia Quadro PCI-E series // Reason: workaround for 6653860 { 0x10DE, 0x00FD, D_VERSION(6,14,10,6573), OS_WINXP }, // Nvidia Quadro FX family // Reason: workaround for 6772137 { 0x10DE, 0x00F8, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x009D, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x029C, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x029D, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x029E, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x029F, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x01DE, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x039E, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x019D, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x019E, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x040A, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x040E, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x040F, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x061A, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x06F9, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x05FD, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x05FE, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x004E, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x00CD, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x00CE, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x014C, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x014D, D_VERSION(6,14,10,9381), OS_WINXP }, { 0x10DE, 0x014E, D_VERSION(6,14,10,9381), OS_WINXP }, // Nvidia GeForce 6200 TurboCache(TM) // Reason: workaround for 6588384 { 0x10DE, 0x0161, NO_VERSION, OS_VISTA }, // any Matrox board // Reason: there are no known Matrox boards with proper Direct3D support { 0x102B, ALL_DEVICEIDS, NO_VERSION, OS_ALL }, // any SiS board // Reason: there aren't many PS2.0-capable SiS boards and they weren't // tested { 0x1039, ALL_DEVICEIDS, NO_VERSION, OS_ALL }, // any S3 board // Reason: no available S3 Chrome (the only S3 boards with PS2.0 support) // for testing { 0x5333, ALL_DEVICEIDS, NO_VERSION, OS_ALL }, // any S3 board (in VIA motherboards) // Reason: These are S3 chips in VIA motherboards { 0x1106, ALL_DEVICEIDS, NO_VERSION, OS_ALL }, // last record must be empty { 0x0000, 0x0000, NO_VERSION, OS_ALL } }; #endif // D3DBADHARDWARE_H