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src/java.desktop/share/classes/sun/font/FontRunIterator.java

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 102      * it may be.
 103      *
 104      * One could also argue that the job of the composite font is to assign physical fonts
 105      * to text runs, however it wishes.  we don't necessarily have to provide script info
 106      * to let it do this.  it can determine based on whatever.  so having a special 'next'
 107      * function that takes script (and limit) is redundant.  It can fetch the script again
 108      * if need be.
 109      *
 110      * both this and the script iterator are turning char sequences into code point
 111      * sequences.  maybe it would be better to feed a single code point into each iterator-- push
 112      * the data instead of pull it?
 113      */
 114 
 115     public boolean next(int script, int lim) {
 116         if (pos == lim) {
 117             return false;
 118         }
 119 
 120         int ch = nextCodePoint(lim);
 121         int sl = mapper.charToGlyph(ch) & CompositeGlyphMapper.SLOTMASK;



 122         slot = sl >>> 24;
 123         while ((ch = nextCodePoint(lim)) != DONE && (mapper.charToGlyph(ch) & CompositeGlyphMapper.SLOTMASK) == sl);





























 124         pushback(ch);
 125 
 126         return true;
 127     }
 128 
 129     public boolean next() {
 130         return next(Script.COMMON, limit);
 131     }
 132 
 133     static final int SURROGATE_START = 0x10000;
 134     static final int LEAD_START = 0xd800;
 135     static final int LEAD_LIMIT = 0xdc00;
 136     static final int TAIL_START = 0xdc00;
 137     static final int TAIL_LIMIT = 0xe000;
 138     static final int LEAD_SURROGATE_SHIFT = 10;
 139     static final int SURROGATE_OFFSET = SURROGATE_START - (LEAD_START << LEAD_SURROGATE_SHIFT) - TAIL_START;
 140 
 141     static final int DONE = -1;
 142 
 143     int nextCodePoint() {




 102      * it may be.
 103      *
 104      * One could also argue that the job of the composite font is to assign physical fonts
 105      * to text runs, however it wishes.  we don't necessarily have to provide script info
 106      * to let it do this.  it can determine based on whatever.  so having a special 'next'
 107      * function that takes script (and limit) is redundant.  It can fetch the script again
 108      * if need be.
 109      *
 110      * both this and the script iterator are turning char sequences into code point
 111      * sequences.  maybe it would be better to feed a single code point into each iterator-- push
 112      * the data instead of pull it?
 113      */
 114 
 115     public boolean next(int script, int lim) {
 116         if (pos == lim) {
 117             return false;
 118         }
 119 
 120         int ch = nextCodePoint(lim);
 121         int sl = mapper.charToGlyph(ch) & CompositeGlyphMapper.SLOTMASK;
 122         int secondPosition = pos;
 123         int preChar = ch;
 124         boolean consumed = false;
 125         slot = sl >>> 24;
 126         while ((ch = nextCodePoint(lim)) != DONE ) {
 127             if (CharToGlyphMapper.isVariationSelector(ch)
 128                 && CharToGlyphMapper.isBaseChar(preChar)
 129                 && consumed == false) {
 130                 consumed = true;
 131                 int[] chars = {preChar, ch};
 132                 int[] glyphs = {0, 0};
 133                 mapper.charsToGlyphs(2, chars, glyphs);
 134                 int vsSize = 1;
 135                 if (ch >= 0x10000) {
 136                     vsSize = 2;
 137                 }
 138                 if (secondPosition + vsSize == pos) { // Real slot
 139                     sl = glyphs[0] & CompositeGlyphMapper.SLOTMASK;
 140                     slot = sl >>> 24;
 141                 }
 142                 if ((glyphs[0] &  CompositeGlyphMapper.SLOTMASK) != sl) {
 143                     pushback(ch);
 144                     pushback(preChar);
 145                     return true;
 146                 }
 147             } else {
 148                 consumed = false;
 149                 if ((mapper.charToGlyph(ch) & CompositeGlyphMapper.SLOTMASK)
 150                         != sl) {
 151                     break;
 152                 }
 153             }
 154             preChar = ch;
 155         }
 156         pushback(ch);
 157 
 158         return true;
 159     }
 160 
 161     public boolean next() {
 162         return next(Script.COMMON, limit);
 163     }
 164 
 165     static final int SURROGATE_START = 0x10000;
 166     static final int LEAD_START = 0xd800;
 167     static final int LEAD_LIMIT = 0xdc00;
 168     static final int TAIL_START = 0xdc00;
 169     static final int TAIL_LIMIT = 0xe000;
 170     static final int LEAD_SURROGATE_SHIFT = 10;
 171     static final int SURROGATE_OFFSET = SURROGATE_START - (LEAD_START << LEAD_SURROGATE_SHIFT) - TAIL_START;
 172 
 173     static final int DONE = -1;
 174 
 175     int nextCodePoint() {


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