1 /*
   2  * Copyright (c) 1999, 2002, Oracle and/or its affiliates. All rights reserved.
   3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
   4  *
   5  * This code is free software; you can redistribute it and/or modify it
   6  * under the terms of the GNU General Public License version 2 only, as
   7  * published by the Free Software Foundation.  Oracle designates this
   8  * particular file as subject to the "Classpath" exception as provided
   9  * by Oracle in the LICENSE file that accompanied this code.
  10  *
  11  * This code is distributed in the hope that it will be useful, but WITHOUT
  12  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
  13  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  14  * version 2 for more details (a copy is included in the LICENSE file that
  15  * accompanied this code).
  16  *
  17  * You should have received a copy of the GNU General Public License version
  18  * 2 along with this work; if not, write to the Free Software Foundation,
  19  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
  20  *
  21  * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
  22  * or visit www.oracle.com if you need additional information or have any
  23  * questions.
  24  */
  25 
  26 package javax.sound.midi;
  27 
  28 
  29 /**
  30  * A <code>Patch</code> object represents a location, on a MIDI
  31  * synthesizer, into which a single instrument is stored (loaded).
  32  * Every <code>Instrument</code> object has its own <code>Patch</code>
  33  * object that specifies the memory location
  34  * into which that instrument should be loaded. The
  35  * location is specified abstractly by a bank index and a program number (not by
  36  * any scheme that directly refers to a specific address or offset in RAM).
  37  * This is a hierarchical indexing scheme: MIDI provides for up to 16384 banks,
  38  * each of which contains up to 128 program locations.  For example, a
  39  * minimal sort of synthesizer might have only one bank of instruments, and
  40  * only 32 instruments (programs) in that bank.
  41  * <p>
  42  * To select what instrument should play the notes on a particular MIDI
  43  * channel, two kinds of MIDI message are used that specify a patch location:
  44  * a bank-select command, and a program-change channel command.  The Java Sound
  45  * equivalent is the
  46  * {@link MidiChannel#programChange(int, int) programChange(int, int)}
  47  * method of <code>MidiChannel</code>.
  48  *
  49  * @see Instrument
  50  * @see Instrument#getPatch()
  51  * @see MidiChannel#programChange(int, int)
  52  * @see Synthesizer#loadInstruments(Soundbank, Patch[])
  53  * @see Soundbank
  54  * @see Sequence#getPatchList()
  55  *
  56  * @author Kara Kytle
  57  */
  58 
  59 public class Patch {
  60 
  61 
  62     /**
  63      * Bank index
  64      */
  65     private final int bank;
  66 
  67 
  68     /**
  69      * Program change number
  70      */
  71     private final int program;
  72 
  73 
  74     /**
  75      * Constructs a new patch object from the specified bank and program
  76      * numbers.
  77      * @param bank the bank index (in the range from 0 to 16383)
  78      * @param program the program index (in the range from 0 to 127)
  79      */
  80     public Patch(int bank, int program) {
  81 
  82         this.bank = bank;
  83         this.program = program;
  84     }
  85 
  86 
  87     /**
  88      * Returns the number of the bank that contains the instrument
  89      * whose location this <code>Patch</code> specifies.
  90      * @return the bank number, whose range is from 0 to 16383
  91      * @see MidiChannel#programChange(int, int)
  92      */
  93     public int getBank() {
  94 
  95         return bank;
  96     }
  97 
  98 
  99     /**
 100      * Returns the index, within
 101      * a bank, of the instrument whose location this <code>Patch</code> specifies.
 102      * @return the instrument's program number, whose range is from 0 to 127
 103      *
 104      * @see MidiChannel#getProgram
 105      * @see MidiChannel#programChange(int)
 106      * @see MidiChannel#programChange(int, int)
 107      */
 108     public int getProgram() {
 109 
 110         return program;
 111     }
 112 }