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*** 20,41 **** * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ - /* $Id: gl.h,v 1.72 2002/10/17 19:39:31 kschultz Exp $ */ - /* * This file is available under and governed by the GNU General Public * License version 2 only, as published by the Free Software Foundation. * However, the following notice accompanied the original version of this * file: * * Mesa 3-D graphics library - * Version: 4.1 * ! * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, --- 20,39 ---- * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA * or visit www.oracle.com if you need additional information or have any * questions. */ /* * This file is available under and governed by the GNU General Public * License version 2 only, as published by the Free Software Foundation. * However, the following notice accompanied the original version of this * file: * * Mesa 3-D graphics library * ! * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. ! * Copyright (C) 2009 VMware, Inc. All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense,
*** 46,58 **** * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ! * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN ! * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN ! * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __gl_h_ #define __gl_h_ --- 44,57 ---- * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL ! * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR ! * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ! * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR ! * OTHER DEALINGS IN THE SOFTWARE. */ #ifndef __gl_h_ #define __gl_h_
*** 63,134 **** /********************************************************************** * Begin system-specific stuff. */ - #if defined(__BEOS__) - #include <stdlib.h> /* to get some BeOS-isms */ - #endif - - #if !defined(OPENSTEP) && (defined(NeXT) || defined(NeXT_PDO)) - #define OPENSTEP - #endif #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) #define __WIN32__ #endif ! #if !defined(OPENSTEP) && (defined(__WIN32__) && !defined(__CYGWIN__)) ! # if defined(_MSC_VER) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ # define GLAPI __declspec(dllexport) ! # elif defined(_MSC_VER) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ # define GLAPI __declspec(dllimport) # else /* for use with static link lib build of Win32 edition only */ # define GLAPI extern ! # endif /* _STATIC_MESA support */ # define GLAPIENTRY __stdcall ! #else ! /* non-Windows compilation */ # define GLAPI extern # define GLAPIENTRY ! #endif /* WIN32 / CYGWIN bracket */ ! ! #if (defined(__BEOS__) && defined(__POWERPC__)) || defined(__QUICKDRAW__) ! # define PRAGMA_EXPORT_SUPPORTED 1 ! #endif /* * WINDOWS: Include windows.h here to define APIENTRY. * It is also useful when applications include this file by * including only glut.h, since glut.h depends on windows.h. * Applications needing to include windows.h with parms other * than "WIN32_LEAN_AND_MEAN" may include windows.h before * glut.h or gl.h. */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) #define WIN32_LEAN_AND_MEAN 1 #include <windows.h> #endif ! #if defined(_WIN32) && !defined(_WINGDI_) && !defined(_GNU_H_WINDOWS32_DEFINES) && !defined(OPENSTEP) && !defined(__CYGWIN__) ! #include <gl/mesa_wgl.h> #endif ! #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED ! #pragma import on #endif #ifndef APIENTRY #define APIENTRY GLAPIENTRY #endif ! #ifdef CENTERLINE_CLPP ! #define signed #endif ! #if defined(PRAGMA_EXPORT_SUPPORTED) ! #pragma export on #endif /* * End system-specific stuff. **********************************************************************/ --- 62,131 ---- /********************************************************************** * Begin system-specific stuff. */ #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) #define __WIN32__ #endif ! #if defined(__WIN32__) && !defined(__CYGWIN__) ! # if (defined(_MSC_VER) || defined(__MINGW32__)) && defined(BUILD_GL32) /* tag specify we're building mesa as a DLL */ # define GLAPI __declspec(dllexport) ! # elif (defined(_MSC_VER) || defined(__MINGW32__)) && defined(_DLL) /* tag specifying we're building for DLL runtime support */ # define GLAPI __declspec(dllimport) # else /* for use with static link lib build of Win32 edition only */ # define GLAPI extern ! # endif ! # if defined(__MINGW32__) && defined(GL_NO_STDCALL) || defined(UNDER_CE) /* The generated DLLs by MingW with STDCALL are not compatible with the ones done by Microsoft's compilers */ ! # define GLAPIENTRY ! # else # define GLAPIENTRY __stdcall ! # endif ! #elif defined(__CYGWIN__) && defined(USE_OPENGL32) /* use native windows opengl32 */ # define GLAPI extern + # define GLAPIENTRY __stdcall + #elif (defined(__GNUC__) && __GNUC__ >= 4) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) + # define GLAPI __attribute__((visibility("default"))) # define GLAPIENTRY ! #endif /* WIN32 && !CYGWIN */ /* * WINDOWS: Include windows.h here to define APIENTRY. * It is also useful when applications include this file by * including only glut.h, since glut.h depends on windows.h. * Applications needing to include windows.h with parms other * than "WIN32_LEAN_AND_MEAN" may include windows.h before * glut.h or gl.h. */ #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) + #ifndef WIN32_LEAN_AND_MEAN #define WIN32_LEAN_AND_MEAN 1 + #endif #include <windows.h> #endif ! #ifndef GLAPI ! #define GLAPI extern #endif ! #ifndef GLAPIENTRY ! #define GLAPIENTRY #endif #ifndef APIENTRY #define APIENTRY GLAPIENTRY #endif ! /* "P" suffix to be used for a pointer to a function */ ! #ifndef APIENTRYP ! #define APIENTRYP APIENTRY * #endif ! #ifndef GLAPIENTRYP ! #define GLAPIENTRYP GLAPIENTRY * #endif /* * End system-specific stuff. **********************************************************************/
*** 171,195 **** /* * Constants */ /* Boolean values */ ! #define GL_FALSE 0x0 ! #define GL_TRUE 0x1 /* Data types */ #define GL_BYTE 0x1400 #define GL_UNSIGNED_BYTE 0x1401 #define GL_SHORT 0x1402 #define GL_UNSIGNED_SHORT 0x1403 #define GL_INT 0x1404 #define GL_UNSIGNED_INT 0x1405 #define GL_FLOAT 0x1406 - #define GL_DOUBLE 0x140A #define GL_2_BYTES 0x1407 #define GL_3_BYTES 0x1408 #define GL_4_BYTES 0x1409 /* Primitives */ #define GL_POINTS 0x0000 #define GL_LINES 0x0001 #define GL_LINE_LOOP 0x0002 --- 168,192 ---- /* * Constants */ /* Boolean values */ ! #define GL_FALSE 0 ! #define GL_TRUE 1 /* Data types */ #define GL_BYTE 0x1400 #define GL_UNSIGNED_BYTE 0x1401 #define GL_SHORT 0x1402 #define GL_UNSIGNED_SHORT 0x1403 #define GL_INT 0x1404 #define GL_UNSIGNED_INT 0x1405 #define GL_FLOAT 0x1406 #define GL_2_BYTES 0x1407 #define GL_3_BYTES 0x1408 #define GL_4_BYTES 0x1409 + #define GL_DOUBLE 0x140A /* Primitives */ #define GL_POINTS 0x0000 #define GL_LINES 0x0001 #define GL_LINE_LOOP 0x0002
*** 372,383 **** /* Blending */ #define GL_BLEND 0x0BE2 #define GL_BLEND_SRC 0x0BE1 #define GL_BLEND_DST 0x0BE0 ! #define GL_ZERO 0x0 ! #define GL_ONE 0x1 #define GL_SRC_COLOR 0x0300 #define GL_ONE_MINUS_SRC_COLOR 0x0301 #define GL_SRC_ALPHA 0x0302 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 #define GL_DST_ALPHA 0x0304 --- 369,380 ---- /* Blending */ #define GL_BLEND 0x0BE2 #define GL_BLEND_SRC 0x0BE1 #define GL_BLEND_DST 0x0BE0 ! #define GL_ZERO 0 ! #define GL_ONE 1 #define GL_SRC_COLOR 0x0300 #define GL_ONE_MINUS_SRC_COLOR 0x0301 #define GL_SRC_ALPHA 0x0302 #define GL_ONE_MINUS_SRC_ALPHA 0x0303 #define GL_DST_ALPHA 0x0304
*** 446,473 **** #define GL_AND_INVERTED 0x1504 #define GL_OR_REVERSE 0x150B #define GL_OR_INVERTED 0x150D /* Stencil */ - #define GL_STENCIL_TEST 0x0B90 - #define GL_STENCIL_WRITEMASK 0x0B98 #define GL_STENCIL_BITS 0x0D57 #define GL_STENCIL_FUNC 0x0B92 #define GL_STENCIL_VALUE_MASK 0x0B93 - #define GL_STENCIL_REF 0x0B97 #define GL_STENCIL_FAIL 0x0B94 - #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 ! #define GL_STENCIL_CLEAR_VALUE 0x0B91 #define GL_STENCIL_INDEX 0x1901 #define GL_KEEP 0x1E00 #define GL_REPLACE 0x1E01 #define GL_INCR 0x1E02 #define GL_DECR 0x1E03 /* Buffers, Pixel Drawing/Reading */ ! #define GL_NONE 0x0 #define GL_LEFT 0x0406 #define GL_RIGHT 0x0407 /*GL_FRONT 0x0404 */ /*GL_BACK 0x0405 */ /*GL_FRONT_AND_BACK 0x0408 */ --- 443,470 ---- #define GL_AND_INVERTED 0x1504 #define GL_OR_REVERSE 0x150B #define GL_OR_INVERTED 0x150D /* Stencil */ #define GL_STENCIL_BITS 0x0D57 + #define GL_STENCIL_TEST 0x0B90 + #define GL_STENCIL_CLEAR_VALUE 0x0B91 #define GL_STENCIL_FUNC 0x0B92 #define GL_STENCIL_VALUE_MASK 0x0B93 #define GL_STENCIL_FAIL 0x0B94 #define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95 ! #define GL_STENCIL_PASS_DEPTH_PASS 0x0B96 ! #define GL_STENCIL_REF 0x0B97 ! #define GL_STENCIL_WRITEMASK 0x0B98 #define GL_STENCIL_INDEX 0x1901 #define GL_KEEP 0x1E00 #define GL_REPLACE 0x1E01 #define GL_INCR 0x1E02 #define GL_DECR 0x1E03 /* Buffers, Pixel Drawing/Reading */ ! #define GL_NONE 0 #define GL_LEFT 0x0406 #define GL_RIGHT 0x0407 /*GL_FRONT 0x0404 */ /*GL_BACK 0x0405 */ /*GL_FRONT_AND_BACK 0x0408 */
*** 505,524 **** #define GL_RGB 0x1907 #define GL_RGBA 0x1908 /* Implementation limits */ #define GL_MAX_LIST_NESTING 0x0B31 - #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 - #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 - #define GL_MAX_NAME_STACK_DEPTH 0x0D37 - #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 - #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 #define GL_MAX_EVAL_ORDER 0x0D30 #define GL_MAX_LIGHTS 0x0D31 #define GL_MAX_CLIP_PLANES 0x0D32 #define GL_MAX_TEXTURE_SIZE 0x0D33 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 #define GL_MAX_VIEWPORT_DIMS 0x0D3A #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B /* Gets */ #define GL_ATTRIB_STACK_DEPTH 0x0BB0 --- 502,521 ---- #define GL_RGB 0x1907 #define GL_RGBA 0x1908 /* Implementation limits */ #define GL_MAX_LIST_NESTING 0x0B31 #define GL_MAX_EVAL_ORDER 0x0D30 #define GL_MAX_LIGHTS 0x0D31 #define GL_MAX_CLIP_PLANES 0x0D32 #define GL_MAX_TEXTURE_SIZE 0x0D33 #define GL_MAX_PIXEL_MAP_TABLE 0x0D34 + #define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35 + #define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36 + #define GL_MAX_NAME_STACK_DEPTH 0x0D37 + #define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38 + #define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39 #define GL_MAX_VIEWPORT_DIMS 0x0D3A #define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B /* Gets */ #define GL_ATTRIB_STACK_DEPTH 0x0BB0
*** 572,597 **** #define GL_MAP1_GRID_DOMAIN 0x0DD0 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 #define GL_MAP2_GRID_DOMAIN 0x0DD2 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 #define GL_COEFF 0x0A00 - #define GL_DOMAIN 0x0A02 #define GL_ORDER 0x0A01 /* Hints */ - #define GL_FOG_HINT 0x0C54 - #define GL_LINE_SMOOTH_HINT 0x0C52 #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 #define GL_POINT_SMOOTH_HINT 0x0C51 #define GL_POLYGON_SMOOTH_HINT 0x0C53 #define GL_DONT_CARE 0x1100 #define GL_FASTEST 0x1101 #define GL_NICEST 0x1102 /* Scissor box */ - #define GL_SCISSOR_TEST 0x0C11 #define GL_SCISSOR_BOX 0x0C10 /* Pixel Mode / Transfer */ #define GL_MAP_COLOR 0x0D10 #define GL_MAP_STENCIL 0x0D11 #define GL_INDEX_SHIFT 0x0D12 --- 569,594 ---- #define GL_MAP1_GRID_DOMAIN 0x0DD0 #define GL_MAP1_GRID_SEGMENTS 0x0DD1 #define GL_MAP2_GRID_DOMAIN 0x0DD2 #define GL_MAP2_GRID_SEGMENTS 0x0DD3 #define GL_COEFF 0x0A00 #define GL_ORDER 0x0A01 + #define GL_DOMAIN 0x0A02 /* Hints */ #define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50 #define GL_POINT_SMOOTH_HINT 0x0C51 + #define GL_LINE_SMOOTH_HINT 0x0C52 #define GL_POLYGON_SMOOTH_HINT 0x0C53 + #define GL_FOG_HINT 0x0C54 #define GL_DONT_CARE 0x1100 #define GL_FASTEST 0x1101 #define GL_NICEST 0x1102 /* Scissor box */ #define GL_SCISSOR_BOX 0x0C10 + #define GL_SCISSOR_TEST 0x0C11 /* Pixel Mode / Transfer */ #define GL_MAP_COLOR 0x0D10 #define GL_MAP_STENCIL 0x0D11 #define GL_INDEX_SHIFT 0x0D12
*** 651,660 **** --- 648,659 ---- #define GL_TEXTURE_MAG_FILTER 0x2800 #define GL_TEXTURE_MIN_FILTER 0x2801 #define GL_TEXTURE_ENV_COLOR 0x2201 #define GL_TEXTURE_GEN_S 0x0C60 #define GL_TEXTURE_GEN_T 0x0C61 + #define GL_TEXTURE_GEN_R 0x0C62 + #define GL_TEXTURE_GEN_Q 0x0C63 #define GL_TEXTURE_GEN_MODE 0x2500 #define GL_TEXTURE_BORDER_COLOR 0x1004 #define GL_TEXTURE_WIDTH 0x1000 #define GL_TEXTURE_HEIGHT 0x1001 #define GL_TEXTURE_BORDER 0x1005
*** 681,703 **** #define GL_CLAMP 0x2900 #define GL_S 0x2000 #define GL_T 0x2001 #define GL_R 0x2002 #define GL_Q 0x2003 - #define GL_TEXTURE_GEN_R 0x0C62 - #define GL_TEXTURE_GEN_Q 0x0C63 /* Utility */ #define GL_VENDOR 0x1F00 #define GL_RENDERER 0x1F01 #define GL_VERSION 0x1F02 #define GL_EXTENSIONS 0x1F03 /* Errors */ ! #define GL_NO_ERROR 0x0 ! #define GL_INVALID_VALUE 0x0501 #define GL_INVALID_ENUM 0x0500 #define GL_INVALID_OPERATION 0x0502 #define GL_STACK_OVERFLOW 0x0503 #define GL_STACK_UNDERFLOW 0x0504 #define GL_OUT_OF_MEMORY 0x0505 --- 680,700 ---- #define GL_CLAMP 0x2900 #define GL_S 0x2000 #define GL_T 0x2001 #define GL_R 0x2002 #define GL_Q 0x2003 /* Utility */ #define GL_VENDOR 0x1F00 #define GL_RENDERER 0x1F01 #define GL_VERSION 0x1F02 #define GL_EXTENSIONS 0x1F03 /* Errors */ ! #define GL_NO_ERROR 0 #define GL_INVALID_ENUM 0x0500 + #define GL_INVALID_VALUE 0x0501 #define GL_INVALID_OPERATION 0x0502 #define GL_STACK_OVERFLOW 0x0503 #define GL_STACK_UNDERFLOW 0x0504 #define GL_OUT_OF_MEMORY 0x0505
*** 720,730 **** #define GL_HINT_BIT 0x00008000 #define GL_EVAL_BIT 0x00010000 #define GL_LIST_BIT 0x00020000 #define GL_TEXTURE_BIT 0x00040000 #define GL_SCISSOR_BIT 0x00080000 ! #define GL_ALL_ATTRIB_BITS 0x000FFFFF /* OpenGL 1.1 */ #define GL_PROXY_TEXTURE_1D 0x8063 #define GL_PROXY_TEXTURE_2D 0x8064 --- 717,727 ---- #define GL_HINT_BIT 0x00008000 #define GL_EVAL_BIT 0x00010000 #define GL_LIST_BIT 0x00020000 #define GL_TEXTURE_BIT 0x00040000 #define GL_SCISSOR_BIT 0x00080000 ! #define GL_ALL_ATTRIB_BITS 0xFFFFFFFF /* OpenGL 1.1 */ #define GL_PROXY_TEXTURE_1D 0x8063 #define GL_PROXY_TEXTURE_2D 0x8064
*** 858,868 **** GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); GLAPI GLenum GLAPIENTRY glGetError( void ); ! GLAPI const GLubyte* GLAPIENTRY glGetString( GLenum name ); GLAPI void GLAPIENTRY glFinish( void ); GLAPI void GLAPIENTRY glFlush( void ); --- 855,865 ---- GLAPI GLint GLAPIENTRY glRenderMode( GLenum mode ); GLAPI GLenum GLAPIENTRY glGetError( void ); ! GLAPI const GLubyte * GLAPIENTRY glGetString( GLenum name ); GLAPI void GLAPIENTRY glFinish( void ); GLAPI void GLAPIENTRY glFlush( void );
*** 1226,1240 **** GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); ! GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLint mapsize, const GLfloat *values ); ! GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLint mapsize, const GLuint *values ); ! GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLint mapsize, const GLushort *values ); GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values ); --- 1223,1237 ---- GLAPI void GLAPIENTRY glPixelStorei( GLenum pname, GLint param ); GLAPI void GLAPIENTRY glPixelTransferf( GLenum pname, GLfloat param ); GLAPI void GLAPIENTRY glPixelTransferi( GLenum pname, GLint param ); ! GLAPI void GLAPIENTRY glPixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ); ! GLAPI void GLAPIENTRY glPixelMapuiv( GLenum map, GLsizei mapsize, const GLuint *values ); ! GLAPI void GLAPIENTRY glPixelMapusv( GLenum map, GLsizei mapsize, const GLushort *values ); GLAPI void GLAPIENTRY glGetPixelMapfv( GLenum map, GLfloat *values ); GLAPI void GLAPIENTRY glGetPixelMapuiv( GLenum map, GLuint *values ); GLAPI void GLAPIENTRY glGetPixelMapusv( GLenum map, GLushort *values );
*** 1543,1556 **** GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); ! typedef void (APIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); ! typedef void (APIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); ! typedef void (APIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); ! typedef void (APIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* * GL_ARB_imaging */ --- 1540,1553 ---- GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); ! typedef void (APIENTRYP PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const GLvoid *indices); ! typedef void (APIENTRYP PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels); ! typedef void (APIENTRYP PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); ! typedef void (APIENTRYP PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); /* * GL_ARB_imaging */
*** 1738,1781 **** GLenum type, const GLvoid *row, const GLvoid *column ); GLAPI void GLAPIENTRY glGetSeparableFilter( GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span ); - typedef void (APIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha); - typedef void (APIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode); - typedef void (APIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table); - typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); - typedef void (APIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); - typedef void (APIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - typedef void (APIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, GLvoid *table); - typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); - typedef void (APIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); - typedef void (APIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data); - typedef void (APIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width); - typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *image); - typedef void (APIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image); - typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params); - typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params); - typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params); - typedef void (APIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params); - typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width); - typedef void (APIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height); - typedef void (APIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *image); - typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); - typedef void (APIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); - typedef void (APIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span); - typedef void (APIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column); - typedef void (APIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); - typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); - typedef void (APIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); - typedef void (APIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values); - typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params); - typedef void (APIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params); - typedef void (APIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink); - typedef void (APIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink); - typedef void (APIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target); - typedef void (APIENTRY * PFNGLRESETMINMAXPROC) (GLenum target); /* * OpenGL 1.3 --- 1735,1744 ----
*** 1977,2032 **** GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); ! typedef void (APIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture); ! typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v); ! typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat *m); ! typedef void (APIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble *m); ! typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat *m); ! typedef void (APIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble *m); ! typedef void (APIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); ! typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, void *img); /* * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) */ --- 1940,1960 ---- GLAPI void GLAPIENTRY glMultTransposeMatrixf( const GLfloat m[16] ); GLAPI void GLAPIENTRY glSampleCoverage( GLclampf value, GLboolean invert ); ! ! typedef void (APIENTRYP PFNGLACTIVETEXTUREPROC) (GLenum texture); ! typedef void (APIENTRYP PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert); ! typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRYP PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const GLvoid *data); ! typedef void (APIENTRYP PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint level, GLvoid *img); ! /* * GL_ARB_multitexture (ARB extension 1 and OpenGL 1.2.1) */
*** 2102,2145 **** GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); ! typedef void (APIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture); ! typedef void (APIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); ! typedef void (APIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); #endif /* GL_ARB_multitexture */ --- 2030,2073 ---- GLAPI void GLAPIENTRY glMultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q); GLAPI void GLAPIENTRY glMultiTexCoord4ivARB(GLenum target, const GLint *v); GLAPI void GLAPIENTRY glMultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); GLAPI void GLAPIENTRY glMultiTexCoord4svARB(GLenum target, const GLshort *v); ! typedef void (APIENTRYP PFNGLACTIVETEXTUREARBPROC) (GLenum texture); ! typedef void (APIENTRYP PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q); ! typedef void (APIENTRYP PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v); #endif /* GL_ARB_multitexture */
*** 2147,2630 **** * Define this token if you want "old-style" header file behaviour (extensions * defined in gl.h). Otherwise, extensions will be included from glext.h. */ #if defined(GL_GLEXT_LEGACY) ! ! /* ! * 1. GL_EXT_abgr ! */ ! #ifndef GL_EXT_abgr ! #define GL_EXT_abgr 1 ! ! #define GL_ABGR_EXT 0x8000 ! ! #endif /* GL_EXT_abgr */ ! ! ! ! /* ! * 2. GL_EXT_blend_color ! */ ! #ifndef GL_EXT_blend_color ! #define GL_EXT_blend_color 1 ! ! #define GL_CONSTANT_COLOR_EXT 0x8001 ! #define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002 ! #define GL_CONSTANT_ALPHA_EXT 0x8003 ! #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004 ! #define GL_BLEND_COLOR_EXT 0x8005 ! ! GLAPI void GLAPIENTRY glBlendColorEXT( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); ! ! #endif /* GL_EXT_blend_color */ ! ! ! ! /* ! * 3. GL_EXT_polygon_offset ! */ ! #ifndef GL_EXT_polygon_offset ! #define GL_EXT_polygon_offset 1 ! ! #define GL_POLYGON_OFFSET_EXT 0x8037 ! #define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038 ! #define GL_POLYGON_OFFSET_BIAS_EXT 0x8039 ! ! GLAPI void GLAPIENTRY glPolygonOffsetEXT( GLfloat factor, GLfloat bias ); ! ! #endif /* GL_EXT_polygon_offset */ ! ! ! ! /* ! * 6. GL_EXT_texture3D ! */ ! #ifndef GL_EXT_texture3D ! #define GL_EXT_texture3D 1 ! ! #define GL_PACK_SKIP_IMAGES_EXT 0x806B ! #define GL_PACK_IMAGE_HEIGHT_EXT 0x806C ! #define GL_UNPACK_SKIP_IMAGES_EXT 0x806D ! #define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E ! #define GL_TEXTURE_3D_EXT 0x806F ! #define GL_PROXY_TEXTURE_3D_EXT 0x8070 ! #define GL_TEXTURE_DEPTH_EXT 0x8071 ! #define GL_TEXTURE_WRAP_R_EXT 0x8072 ! #define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073 ! #define GL_TEXTURE_3D_BINDING_EXT 0x806A ! ! GLAPI void GLAPIENTRY glTexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); ! ! GLAPI void GLAPIENTRY glTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid *pixels); ! ! GLAPI void GLAPIENTRY glCopyTexSubImage3DEXT( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ); ! ! #endif /* GL_EXT_texture3D */ ! ! ! ! /* ! * 20. GL_EXT_texture_object ! */ ! #ifndef GL_EXT_texture_object ! #define GL_EXT_texture_object 1 ! ! #define GL_TEXTURE_PRIORITY_EXT 0x8066 ! #define GL_TEXTURE_RESIDENT_EXT 0x8067 ! #define GL_TEXTURE_1D_BINDING_EXT 0x8068 ! #define GL_TEXTURE_2D_BINDING_EXT 0x8069 ! ! GLAPI void GLAPIENTRY glGenTexturesEXT( GLsizei n, GLuint *textures ); ! ! GLAPI void GLAPIENTRY glDeleteTexturesEXT( GLsizei n, const GLuint *textures); ! ! GLAPI void GLAPIENTRY glBindTextureEXT( GLenum target, GLuint texture ); ! ! GLAPI void GLAPIENTRY glPrioritizeTexturesEXT( GLsizei n, const GLuint *textures, const GLclampf *priorities ); ! ! GLAPI GLboolean GLAPIENTRY glAreTexturesResidentEXT( GLsizei n, const GLuint *textures, GLboolean *residences ); ! ! GLAPI GLboolean GLAPIENTRY glIsTextureEXT( GLuint texture ); ! ! #endif /* GL_EXT_texture_object */ ! ! ! ! /* ! * 27. GL_EXT_rescale_normal ! */ ! #ifndef GL_EXT_rescale_normal ! #define GL_EXT_rescale_normal 1 ! ! #define GL_RESCALE_NORMAL_EXT 0x803A ! ! #endif /* GL_EXT_rescale_normal */ ! ! ! ! /* ! * 30. GL_EXT_vertex_array ! */ ! #ifndef GL_EXT_vertex_array ! #define GL_EXT_vertex_array 1 ! ! #define GL_VERTEX_ARRAY_EXT 0x8074 ! #define GL_NORMAL_ARRAY_EXT 0x8075 ! #define GL_COLOR_ARRAY_EXT 0x8076 ! #define GL_INDEX_ARRAY_EXT 0x8077 ! #define GL_TEXTURE_COORD_ARRAY_EXT 0x8078 ! #define GL_EDGE_FLAG_ARRAY_EXT 0x8079 ! #define GL_VERTEX_ARRAY_SIZE_EXT 0x807A ! #define GL_VERTEX_ARRAY_TYPE_EXT 0x807B ! #define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C ! #define GL_VERTEX_ARRAY_COUNT_EXT 0x807D ! #define GL_NORMAL_ARRAY_TYPE_EXT 0x807E ! #define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F ! #define GL_NORMAL_ARRAY_COUNT_EXT 0x8080 ! #define GL_COLOR_ARRAY_SIZE_EXT 0x8081 ! #define GL_COLOR_ARRAY_TYPE_EXT 0x8082 ! #define GL_COLOR_ARRAY_STRIDE_EXT 0x8083 ! #define GL_COLOR_ARRAY_COUNT_EXT 0x8084 ! #define GL_INDEX_ARRAY_TYPE_EXT 0x8085 ! #define GL_INDEX_ARRAY_STRIDE_EXT 0x8086 ! #define GL_INDEX_ARRAY_COUNT_EXT 0x8087 ! #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088 ! #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089 ! #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A ! #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B ! #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C ! #define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D ! #define GL_VERTEX_ARRAY_POINTER_EXT 0x808E ! #define GL_NORMAL_ARRAY_POINTER_EXT 0x808F ! #define GL_COLOR_ARRAY_POINTER_EXT 0x8090 ! #define GL_INDEX_ARRAY_POINTER_EXT 0x8091 ! #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092 ! #define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093 ! ! GLAPI void GLAPIENTRY glVertexPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); ! ! GLAPI void GLAPIENTRY glNormalPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); ! ! GLAPI void GLAPIENTRY glColorPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); ! ! GLAPI void GLAPIENTRY glIndexPointerEXT( GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); ! ! GLAPI void GLAPIENTRY glTexCoordPointerEXT( GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *ptr ); ! ! GLAPI void GLAPIENTRY glEdgeFlagPointerEXT( GLsizei stride, GLsizei count, const GLboolean *ptr ); ! ! GLAPI void GLAPIENTRY glGetPointervEXT( GLenum pname, GLvoid **params ); ! ! GLAPI void GLAPIENTRY glArrayElementEXT( GLint i ); ! ! GLAPI void GLAPIENTRY glDrawArraysEXT( GLenum mode, GLint first, GLsizei count ); ! ! #endif /* GL_EXT_vertex_array */ ! ! ! ! /* ! * 35. GL_SGIS_texture_edge_clamp ! */ ! #ifndef GL_SGIS_texture_edge_clamp ! #define GL_SGIS_texture_edge_clamp 1 ! ! #define GL_CLAMP_TO_EDGE_SGIS 0x812F ! ! #endif /* GL_SGIS_texture_edge_clamp */ ! ! ! ! /* ! * 37. GL_EXT_blend_minmax ! */ ! #ifndef GL_EXT_blend_minmax ! #define GL_EXT_blend_minmax 1 ! ! #define GL_FUNC_ADD_EXT 0x8006 ! #define GL_MIN_EXT 0x8007 ! #define GL_MAX_EXT 0x8008 ! #define GL_BLEND_EQUATION_EXT 0x8009 ! ! GLAPI void GLAPIENTRY glBlendEquationEXT( GLenum mode ); ! ! #endif /* GL_EXT_blend_minmax */ ! ! ! ! /* ! * 38. GL_EXT_blend_subtract (requires GL_EXT_blend_max ) ! */ ! #ifndef GL_EXT_blend_subtract ! #define GL_EXT_blend_subtract 1 ! ! #define GL_FUNC_SUBTRACT_EXT 0x800A ! #define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B ! ! #endif /* GL_EXT_blend_subtract */ ! ! ! ! /* ! * 39. GL_EXT_blend_logic_op ! */ ! #ifndef GL_EXT_blend_logic_op ! #define GL_EXT_blend_logic_op 1 ! ! /* No new tokens or functions */ ! ! #endif /* GL_EXT_blend_logic_op */ ! ! ! ! /* ! * 54. GL_EXT_point_parameters ! */ ! #ifndef GL_EXT_point_parameters ! #define GL_EXT_point_parameters 1 ! ! #define GL_POINT_SIZE_MIN_EXT 0x8126 ! #define GL_POINT_SIZE_MAX_EXT 0x8127 ! #define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128 ! #define GL_DISTANCE_ATTENUATION_EXT 0x8129 ! ! GLAPI void GLAPIENTRY glPointParameterfEXT( GLenum pname, GLfloat param ); ! GLAPI void GLAPIENTRY glPointParameterfvEXT( GLenum pname, const GLfloat *params ); ! GLAPI void GLAPIENTRY glPointParameterfSGIS(GLenum pname, GLfloat param); ! GLAPI void GLAPIENTRY glPointParameterfvSGIS(GLenum pname, const GLfloat *params); ! ! #endif /* GL_EXT_point_parameters */ ! ! ! ! /* ! * 78. GL_EXT_paletted_texture ! */ ! #ifndef GL_EXT_paletted_texture ! #define GL_EXT_paletted_texture 1 ! ! #define GL_TABLE_TOO_LARGE_EXT 0x8031 ! #define GL_COLOR_TABLE_FORMAT_EXT 0x80D8 ! #define GL_COLOR_TABLE_WIDTH_EXT 0x80D9 ! #define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA ! #define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB ! #define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC ! #define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD ! #define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE ! #define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF ! #define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED ! #define GL_COLOR_INDEX1_EXT 0x80E2 ! #define GL_COLOR_INDEX2_EXT 0x80E3 ! #define GL_COLOR_INDEX4_EXT 0x80E4 ! #define GL_COLOR_INDEX8_EXT 0x80E5 ! #define GL_COLOR_INDEX12_EXT 0x80E6 ! #define GL_COLOR_INDEX16_EXT 0x80E7 ! ! GLAPI void GLAPIENTRY glColorTableEXT( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table ); ! ! GLAPI void GLAPIENTRY glColorSubTableEXT( GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *data ); ! ! GLAPI void GLAPIENTRY glGetColorTableEXT( GLenum target, GLenum format, GLenum type, GLvoid *table ); ! ! GLAPI void GLAPIENTRY glGetColorTableParameterfvEXT( GLenum target, GLenum pname, GLfloat *params ); ! ! GLAPI void GLAPIENTRY glGetColorTableParameterivEXT( GLenum target, GLenum pname, GLint *params ); ! ! #endif /* GL_EXT_paletted_texture */ ! ! ! ! /* ! * 79. GL_EXT_clip_volume_hint ! */ ! #ifndef GL_EXT_clip_volume_hint ! #define GL_EXT_clip_volume_hint 1 ! ! #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0 ! ! #endif /* GL_EXT_clip_volume_hint */ ! ! ! ! /* ! * 97. GL_EXT_compiled_vertex_array ! */ ! #ifndef GL_EXT_compiled_vertex_array ! #define GL_EXT_compiled_vertex_array 1 ! ! #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8 ! #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9 ! ! GLAPI void GLAPIENTRY glLockArraysEXT( GLint first, GLsizei count ); ! GLAPI void GLAPIENTRY glUnlockArraysEXT( void ); ! ! #endif /* GL_EXT_compiled_vertex_array */ ! ! /* ! * 137. GL_HP_occlusion_test ! */ ! #ifndef GL_HP_occlusion_test ! #define GL_HP_occlusion_test 1 ! ! #define GL_OCCLUSION_TEST_HP 0x8165 ! #define GL_OCCLUSION_TEST_RESULT_HP 0x8166 ! ! #endif /* GL_HP_occlusion_test */ ! ! ! /* ! * 141. GL_EXT_shared_texture_palette (req's GL_EXT_paletted_texture) ! */ ! #ifndef GL_EXT_shared_texture_palette ! #define GL_EXT_shared_texture_palette 1 ! ! #define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB ! ! #endif /* GL_EXT_shared_texture_palette */ ! ! ! ! /* ! * 176. GL_EXT_stencil_wrap ! */ ! #ifndef GL_EXT_stencil_wrap ! #define GL_EXT_stencil_wrap 1 ! ! #define GL_INCR_WRAP_EXT 0x8507 ! #define GL_DECR_WRAP_EXT 0x8508 ! ! #endif /* GL_EXT_stencil_wrap */ ! ! ! ! /* ! * 179. GL_NV_texgen_reflection ! */ ! #ifndef GL_NV_texgen_reflection ! #define GL_NV_texgen_reflection 1 ! ! #define GL_NORMAL_MAP_NV 0x8511 ! #define GL_REFLECTION_MAP_NV 0x8512 ! ! #endif /* GL_NV_texgen_reflection */ ! ! ! ! /* ! * 185. GL_EXT_texture_env_add ! */ ! #ifndef GL_EXT_texture_env_add ! #define GL_EXT_texture_env_add 1 ! ! /* No new tokens or functions */ ! ! #endif /* GL_EXT_texture_env_add */ ! ! ! ! /* ! * 197. GL_MESA_window_pos ! */ ! #ifndef GL_MESA_window_pos ! #define GL_MESA_window_pos 1 ! ! GLAPI void GLAPIENTRY glWindowPos2iMESA( GLint x, GLint y ); ! GLAPI void GLAPIENTRY glWindowPos2sMESA( GLshort x, GLshort y ); ! GLAPI void GLAPIENTRY glWindowPos2fMESA( GLfloat x, GLfloat y ); ! GLAPI void GLAPIENTRY glWindowPos2dMESA( GLdouble x, GLdouble y ); ! GLAPI void GLAPIENTRY glWindowPos2ivMESA( const GLint *p ); ! GLAPI void GLAPIENTRY glWindowPos2svMESA( const GLshort *p ); ! GLAPI void GLAPIENTRY glWindowPos2fvMESA( const GLfloat *p ); ! GLAPI void GLAPIENTRY glWindowPos2dvMESA( const GLdouble *p ); ! GLAPI void GLAPIENTRY glWindowPos3iMESA( GLint x, GLint y, GLint z ); ! GLAPI void GLAPIENTRY glWindowPos3sMESA( GLshort x, GLshort y, GLshort z ); ! GLAPI void GLAPIENTRY glWindowPos3fMESA( GLfloat x, GLfloat y, GLfloat z ); ! GLAPI void GLAPIENTRY glWindowPos3dMESA( GLdouble x, GLdouble y, GLdouble z ); ! GLAPI void GLAPIENTRY glWindowPos3ivMESA( const GLint *p ); ! GLAPI void GLAPIENTRY glWindowPos3svMESA( const GLshort *p ); ! GLAPI void GLAPIENTRY glWindowPos3fvMESA( const GLfloat *p ); ! GLAPI void GLAPIENTRY glWindowPos3dvMESA( const GLdouble *p ); ! GLAPI void GLAPIENTRY glWindowPos4iMESA( GLint x, GLint y, GLint z, GLint w ); ! GLAPI void GLAPIENTRY glWindowPos4sMESA( GLshort x, GLshort y, GLshort z, GLshort w ); ! GLAPI void GLAPIENTRY glWindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w ); ! GLAPI void GLAPIENTRY glWindowPos4dMESA( GLdouble x, GLdouble y, GLdouble z, GLdouble w); ! GLAPI void GLAPIENTRY glWindowPos4ivMESA( const GLint *p ); ! GLAPI void GLAPIENTRY glWindowPos4svMESA( const GLshort *p ); ! GLAPI void GLAPIENTRY glWindowPos4fvMESA( const GLfloat *p ); ! GLAPI void GLAPIENTRY glWindowPos4dvMESA( const GLdouble *p ); ! ! #endif /* GL_MESA_window_pos */ ! ! ! ! /* ! * 196. GL_MESA_resize_bufffers ! */ ! #ifndef GL_MESA_resize_bufffers ! #define GL_MESA_resize_buffers 1 ! ! GLAPI void GLAPIENTRY glResizeBuffersMESA( void ); ! ! #endif /* GL_MESA_resize_bufffers */ ! ! ! ! /* ! * 220. GL_EXT_texture_env_dot3 ! */ ! #ifndef GL_EXT_texture_env_dot3 ! #define GL_EXT_texture_env_dot3 1 ! ! #define GL_DOT3_RGB_EXT 0x8740 ! #define GL_DOT3_RGBA_EXT 0x8741 ! ! #endif /* GL_EXT_texture_env_dot3 */ ! #else /* GL_GLEXT_LEGACY */ ! /* modified for inclusion in Java 2D source tree */ ! /* #include <GL/glext.h> */ #include "J2D_GL/glext.h" #endif /* GL_GLEXT_LEGACY */ /* - * ???. GL_MESA_trace - * XXX obsolete - */ - #ifndef GL_MESA_trace - #define GL_MESA_trace 1 - - #define GL_TRACE_ALL_BITS_MESA 0xFFFF - #define GL_TRACE_OPERATIONS_BIT_MESA 0x0001 - #define GL_TRACE_PRIMITIVES_BIT_MESA 0x0002 - #define GL_TRACE_ARRAYS_BIT_MESA 0x0004 - #define GL_TRACE_TEXTURES_BIT_MESA 0x0008 - #define GL_TRACE_PIXELS_BIT_MESA 0x0010 - #define GL_TRACE_ERRORS_BIT_MESA 0x0020 - #define GL_TRACE_MASK_MESA 0x8755 - #define GL_TRACE_NAME_MESA 0x8756 - - GLAPI void GLAPIENTRY glEnableTraceMESA( GLbitfield mask ); - GLAPI void GLAPIENTRY glDisableTraceMESA( GLbitfield mask ); - GLAPI void GLAPIENTRY glNewTraceMESA( GLbitfield mask, const GLubyte * traceName ); - GLAPI void GLAPIENTRY glEndTraceMESA( void ); - GLAPI void GLAPIENTRY glTraceAssertAttribMESA( GLbitfield attribMask ); - GLAPI void GLAPIENTRY glTraceCommentMESA( const GLubyte * comment ); - GLAPI void GLAPIENTRY glTraceTextureMESA( GLuint name, const GLubyte* comment ); - GLAPI void GLAPIENTRY glTraceListMESA( GLuint name, const GLubyte* comment ); - GLAPI void GLAPIENTRY glTracePointerMESA( GLvoid* pointer, const GLubyte* comment ); - GLAPI void GLAPIENTRY glTracePointerRangeMESA( const GLvoid* first, const GLvoid* last, const GLubyte* comment ); - - #endif /* GL_MESA_trace */ - - - /* * ???. GL_MESA_packed_depth_stencil * XXX obsolete */ #ifndef GL_MESA_packed_depth_stencil #define GL_MESA_packed_depth_stencil 1 --- 2075,2096 ---- * Define this token if you want "old-style" header file behaviour (extensions * defined in gl.h). Otherwise, extensions will be included from glext.h. */ #if defined(GL_GLEXT_LEGACY) ! /* All extensions that used to be here are now found in glext.h */ #else /* GL_GLEXT_LEGACY */ ! /* JDK modification of include path to be sure to pick up the correct file */ #include "J2D_GL/glext.h" #endif /* GL_GLEXT_LEGACY */ /* * ???. GL_MESA_packed_depth_stencil * XXX obsolete */ #ifndef GL_MESA_packed_depth_stencil #define GL_MESA_packed_depth_stencil 1
*** 2636,2698 **** #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 #endif /* GL_MESA_packed_depth_stencil */ ! #ifndef GL_MESA_ycbcr_texture ! #define GL_MESA_ycbcr_texture 1 ! ! #define GL_YCBCR_MESA 0x8757 ! #define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA /* same as Apple */ ! #define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB /* same as Apple */ ! ! #endif /* GL_MESA_texture_ycbcr */ ! ! ! ! #ifndef GL_MESA_pack_invert ! #define GL_MESA_pack_invert 1 ! ! #define GL_PACK_INVERT_MESA 0x8758 ! #endif /* GL_MESA_pack_invert */ - #ifndef GL_APPLE_client_storage - #define GL_APPLE_client_storage 1 ! #define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2 ! ! #endif /* GL_APPLE_client_storage */ ! ! ! ! #ifndef GL_APPLE_ycbcr_422 ! #define GL_APPLE_ycbcr_422 1 ! ! #define GL_YCBCR_422_APPLE 0x85B9 ! #define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA ! #define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB ! ! #endif /* GL_APPLE_ycbcr_422 */ ! ! ! ! /********************************************************************** ! * Begin system-specific stuff ! */ ! #if defined(PRAGMA_EXPORT_SUPPORTED) ! #pragma export off #endif ! #if defined(macintosh) && PRAGMA_IMPORT_SUPPORTED ! #pragma import off #endif ! /* ! * End system-specific stuff ! **********************************************************************/ #ifdef __cplusplus } #endif --- 2102,2143 ---- #define GL_UNSIGNED_SHORT_1_15_REV_MESA 0x8754 #endif /* GL_MESA_packed_depth_stencil */ ! #ifndef GL_ATI_blend_equation_separate ! #define GL_ATI_blend_equation_separate 1 ! #define GL_ALPHA_BLEND_EQUATION_ATI 0x883D + GLAPI void GLAPIENTRY glBlendEquationSeparateATI( GLenum modeRGB, GLenum modeA ); + typedef void (APIENTRYP PFNGLBLENDEQUATIONSEPARATEATIPROC) (GLenum modeRGB, GLenum modeA); + #endif /* GL_ATI_blend_equation_separate */ ! /* GL_OES_EGL_image */ ! #if !defined(GL_OES_EGL_image) && !defined(GL_EXT_EGL_image_storage) ! typedef void* GLeglImageOES; #endif ! #ifndef GL_OES_EGL_image ! #define GL_OES_EGL_image 1 ! #ifdef GL_GLEXT_PROTOTYPES ! GLAPI void APIENTRY glEGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image); ! GLAPI void APIENTRY glEGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image); #endif ! typedef void (APIENTRYP PFNGLEGLIMAGETARGETTEXTURE2DOESPROC) (GLenum target, GLeglImageOES image); ! typedef void (APIENTRYP PFNGLEGLIMAGETARGETRENDERBUFFERSTORAGEOESPROC) (GLenum target, GLeglImageOES image); ! #endif ! ! ! /** ! ** NOTE!!!!! If you add new functions to this file, or update ! ** glext.h be sure to regenerate the gl_mangle.h file. See comments ! ** in that file for details. ! **/ #ifdef __cplusplus } #endif
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