1 /* 2 * Copyright (c) 1997, 2016, Oracle and/or its affiliates. All rights reserved. 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 4 * 5 * This code is free software; you can redistribute it and/or modify it 6 * under the terms of the GNU General Public License version 2 only, as 7 * published by the Free Software Foundation. 8 * 9 * This code is distributed in the hope that it will be useful, but WITHOUT 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 12 * version 2 for more details (a copy is included in the LICENSE file that 13 * accompanied this code). 14 * 15 * You should have received a copy of the GNU General Public License version 16 * 2 along with this work; if not, write to the Free Software Foundation, 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 18 * 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 20 * or visit www.oracle.com if you need additional information or have any 21 * questions. 22 * 23 */ 24 25 #include "precompiled.hpp" 26 #include "libadt/vectset.hpp" 27 #include "memory/allocation.inline.hpp" 28 #include "memory/resourceArea.hpp" 29 #include "opto/castnode.hpp" 30 #include "opto/cfgnode.hpp" 31 #include "opto/connode.hpp" 32 #include "opto/loopnode.hpp" 33 #include "opto/machnode.hpp" 34 #include "opto/matcher.hpp" 35 #include "opto/node.hpp" 36 #include "opto/opcodes.hpp" 37 #include "opto/regmask.hpp" 38 #include "opto/type.hpp" 39 #include "utilities/copy.hpp" 40 41 class RegMask; 42 // #include "phase.hpp" 43 class PhaseTransform; 44 class PhaseGVN; 45 46 // Arena we are currently building Nodes in 47 const uint Node::NotAMachineReg = 0xffff0000; 48 49 #ifndef PRODUCT 50 extern int nodes_created; 51 #endif 52 #ifdef __clang__ 53 #pragma clang diagnostic push 54 #pragma GCC diagnostic ignored "-Wuninitialized" 55 #endif 56 57 #ifdef ASSERT 58 59 //-------------------------- construct_node------------------------------------ 60 // Set a breakpoint here to identify where a particular node index is built. 61 void Node::verify_construction() { 62 _debug_orig = NULL; 63 int old_debug_idx = Compile::debug_idx(); 64 int new_debug_idx = old_debug_idx+1; 65 if (new_debug_idx > 0) { 66 // Arrange that the lowest five decimal digits of _debug_idx 67 // will repeat those of _idx. In case this is somehow pathological, 68 // we continue to assign negative numbers (!) consecutively. 69 const int mod = 100000; 70 int bump = (int)(_idx - new_debug_idx) % mod; 71 if (bump < 0) bump += mod; 72 assert(bump >= 0 && bump < mod, ""); 73 new_debug_idx += bump; 74 } 75 Compile::set_debug_idx(new_debug_idx); 76 set_debug_idx( new_debug_idx ); 77 assert(Compile::current()->unique() < (INT_MAX - 1), "Node limit exceeded INT_MAX"); 78 assert(Compile::current()->live_nodes() < Compile::current()->max_node_limit(), "Live Node limit exceeded limit"); 79 if (BreakAtNode != 0 && (_debug_idx == BreakAtNode || (int)_idx == BreakAtNode)) { 80 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d", _idx, _debug_idx); 81 BREAKPOINT; 82 os::message_box("xxx", "yyy"); 83 } 84 #if OPTO_DU_ITERATOR_ASSERT 85 _last_del = NULL; 86 _del_tick = 0; 87 #endif 88 _hash_lock = 0; 89 } 90 91 92 // #ifdef ASSERT ... 93 94 #if OPTO_DU_ITERATOR_ASSERT 95 void DUIterator_Common::sample(const Node* node) { 96 _vdui = VerifyDUIterators; 97 _node = node; 98 _outcnt = node->_outcnt; 99 _del_tick = node->_del_tick; 100 _last = NULL; 101 } 102 103 void DUIterator_Common::verify(const Node* node, bool at_end_ok) { 104 assert(_node == node, "consistent iterator source"); 105 assert(_del_tick == node->_del_tick, "no unexpected deletions allowed"); 106 } 107 108 void DUIterator_Common::verify_resync() { 109 // Ensure that the loop body has just deleted the last guy produced. 110 const Node* node = _node; 111 // Ensure that at least one copy of the last-seen edge was deleted. 112 // Note: It is OK to delete multiple copies of the last-seen edge. 113 // Unfortunately, we have no way to verify that all the deletions delete 114 // that same edge. On this point we must use the Honor System. 115 assert(node->_del_tick >= _del_tick+1, "must have deleted an edge"); 116 assert(node->_last_del == _last, "must have deleted the edge just produced"); 117 // We liked this deletion, so accept the resulting outcnt and tick. 118 _outcnt = node->_outcnt; 119 _del_tick = node->_del_tick; 120 } 121 122 void DUIterator_Common::reset(const DUIterator_Common& that) { 123 if (this == &that) return; // ignore assignment to self 124 if (!_vdui) { 125 // We need to initialize everything, overwriting garbage values. 126 _last = that._last; 127 _vdui = that._vdui; 128 } 129 // Note: It is legal (though odd) for an iterator over some node x 130 // to be reassigned to iterate over another node y. Some doubly-nested 131 // progress loops depend on being able to do this. 132 const Node* node = that._node; 133 // Re-initialize everything, except _last. 134 _node = node; 135 _outcnt = node->_outcnt; 136 _del_tick = node->_del_tick; 137 } 138 139 void DUIterator::sample(const Node* node) { 140 DUIterator_Common::sample(node); // Initialize the assertion data. 141 _refresh_tick = 0; // No refreshes have happened, as yet. 142 } 143 144 void DUIterator::verify(const Node* node, bool at_end_ok) { 145 DUIterator_Common::verify(node, at_end_ok); 146 assert(_idx < node->_outcnt + (uint)at_end_ok, "idx in range"); 147 } 148 149 void DUIterator::verify_increment() { 150 if (_refresh_tick & 1) { 151 // We have refreshed the index during this loop. 152 // Fix up _idx to meet asserts. 153 if (_idx > _outcnt) _idx = _outcnt; 154 } 155 verify(_node, true); 156 } 157 158 void DUIterator::verify_resync() { 159 // Note: We do not assert on _outcnt, because insertions are OK here. 160 DUIterator_Common::verify_resync(); 161 // Make sure we are still in sync, possibly with no more out-edges: 162 verify(_node, true); 163 } 164 165 void DUIterator::reset(const DUIterator& that) { 166 if (this == &that) return; // self assignment is always a no-op 167 assert(that._refresh_tick == 0, "assign only the result of Node::outs()"); 168 assert(that._idx == 0, "assign only the result of Node::outs()"); 169 assert(_idx == that._idx, "already assigned _idx"); 170 if (!_vdui) { 171 // We need to initialize everything, overwriting garbage values. 172 sample(that._node); 173 } else { 174 DUIterator_Common::reset(that); 175 if (_refresh_tick & 1) { 176 _refresh_tick++; // Clear the "was refreshed" flag. 177 } 178 assert(_refresh_tick < 2*100000, "DU iteration must converge quickly"); 179 } 180 } 181 182 void DUIterator::refresh() { 183 DUIterator_Common::sample(_node); // Re-fetch assertion data. 184 _refresh_tick |= 1; // Set the "was refreshed" flag. 185 } 186 187 void DUIterator::verify_finish() { 188 // If the loop has killed the node, do not require it to re-run. 189 if (_node->_outcnt == 0) _refresh_tick &= ~1; 190 // If this assert triggers, it means that a loop used refresh_out_pos 191 // to re-synch an iteration index, but the loop did not correctly 192 // re-run itself, using a "while (progress)" construct. 193 // This iterator enforces the rule that you must keep trying the loop 194 // until it "runs clean" without any need for refreshing. 195 assert(!(_refresh_tick & 1), "the loop must run once with no refreshing"); 196 } 197 198 199 void DUIterator_Fast::verify(const Node* node, bool at_end_ok) { 200 DUIterator_Common::verify(node, at_end_ok); 201 Node** out = node->_out; 202 uint cnt = node->_outcnt; 203 assert(cnt == _outcnt, "no insertions allowed"); 204 assert(_outp >= out && _outp <= out + cnt - !at_end_ok, "outp in range"); 205 // This last check is carefully designed to work for NO_OUT_ARRAY. 206 } 207 208 void DUIterator_Fast::verify_limit() { 209 const Node* node = _node; 210 verify(node, true); 211 assert(_outp == node->_out + node->_outcnt, "limit still correct"); 212 } 213 214 void DUIterator_Fast::verify_resync() { 215 const Node* node = _node; 216 if (_outp == node->_out + _outcnt) { 217 // Note that the limit imax, not the pointer i, gets updated with the 218 // exact count of deletions. (For the pointer it's always "--i".) 219 assert(node->_outcnt+node->_del_tick == _outcnt+_del_tick, "no insertions allowed with deletion(s)"); 220 // This is a limit pointer, with a name like "imax". 221 // Fudge the _last field so that the common assert will be happy. 222 _last = (Node*) node->_last_del; 223 DUIterator_Common::verify_resync(); 224 } else { 225 assert(node->_outcnt < _outcnt, "no insertions allowed with deletion(s)"); 226 // A normal internal pointer. 227 DUIterator_Common::verify_resync(); 228 // Make sure we are still in sync, possibly with no more out-edges: 229 verify(node, true); 230 } 231 } 232 233 void DUIterator_Fast::verify_relimit(uint n) { 234 const Node* node = _node; 235 assert((int)n > 0, "use imax -= n only with a positive count"); 236 // This must be a limit pointer, with a name like "imax". 237 assert(_outp == node->_out + node->_outcnt, "apply -= only to a limit (imax)"); 238 // The reported number of deletions must match what the node saw. 239 assert(node->_del_tick == _del_tick + n, "must have deleted n edges"); 240 // Fudge the _last field so that the common assert will be happy. 241 _last = (Node*) node->_last_del; 242 DUIterator_Common::verify_resync(); 243 } 244 245 void DUIterator_Fast::reset(const DUIterator_Fast& that) { 246 assert(_outp == that._outp, "already assigned _outp"); 247 DUIterator_Common::reset(that); 248 } 249 250 void DUIterator_Last::verify(const Node* node, bool at_end_ok) { 251 // at_end_ok means the _outp is allowed to underflow by 1 252 _outp += at_end_ok; 253 DUIterator_Fast::verify(node, at_end_ok); // check _del_tick, etc. 254 _outp -= at_end_ok; 255 assert(_outp == (node->_out + node->_outcnt) - 1, "pointer must point to end of nodes"); 256 } 257 258 void DUIterator_Last::verify_limit() { 259 // Do not require the limit address to be resynched. 260 //verify(node, true); 261 assert(_outp == _node->_out, "limit still correct"); 262 } 263 264 void DUIterator_Last::verify_step(uint num_edges) { 265 assert((int)num_edges > 0, "need non-zero edge count for loop progress"); 266 _outcnt -= num_edges; 267 _del_tick += num_edges; 268 // Make sure we are still in sync, possibly with no more out-edges: 269 const Node* node = _node; 270 verify(node, true); 271 assert(node->_last_del == _last, "must have deleted the edge just produced"); 272 } 273 274 #endif //OPTO_DU_ITERATOR_ASSERT 275 276 277 #endif //ASSERT 278 279 280 // This constant used to initialize _out may be any non-null value. 281 // The value NULL is reserved for the top node only. 282 #define NO_OUT_ARRAY ((Node**)-1) 283 284 // Out-of-line code from node constructors. 285 // Executed only when extra debug info. is being passed around. 286 static void init_node_notes(Compile* C, int idx, Node_Notes* nn) { 287 C->set_node_notes_at(idx, nn); 288 } 289 290 // Shared initialization code. 291 inline int Node::Init(int req) { 292 Compile* C = Compile::current(); 293 int idx = C->next_unique(); 294 295 // Allocate memory for the necessary number of edges. 296 if (req > 0) { 297 // Allocate space for _in array to have double alignment. 298 _in = (Node **) ((char *) (C->node_arena()->Amalloc_D(req * sizeof(void*)))); 299 } 300 // If there are default notes floating around, capture them: 301 Node_Notes* nn = C->default_node_notes(); 302 if (nn != NULL) init_node_notes(C, idx, nn); 303 304 // Note: At this point, C is dead, 305 // and we begin to initialize the new Node. 306 307 _cnt = _max = req; 308 _outcnt = _outmax = 0; 309 _class_id = Class_Node; 310 _flags = 0; 311 _out = NO_OUT_ARRAY; 312 return idx; 313 } 314 315 //------------------------------Node------------------------------------------- 316 // Create a Node, with a given number of required edges. 317 Node::Node(uint req) 318 : _idx(Init(req)) 319 #ifdef ASSERT 320 , _parse_idx(_idx) 321 #endif 322 { 323 assert( req < Compile::current()->max_node_limit() - NodeLimitFudgeFactor, "Input limit exceeded" ); 324 debug_only( verify_construction() ); 325 NOT_PRODUCT(nodes_created++); 326 if (req == 0) { 327 _in = NULL; 328 } else { 329 Node** to = _in; 330 for(uint i = 0; i < req; i++) { 331 to[i] = NULL; 332 } 333 } 334 } 335 336 //------------------------------Node------------------------------------------- 337 Node::Node(Node *n0) 338 : _idx(Init(1)) 339 #ifdef ASSERT 340 , _parse_idx(_idx) 341 #endif 342 { 343 debug_only( verify_construction() ); 344 NOT_PRODUCT(nodes_created++); 345 assert( is_not_dead(n0), "can not use dead node"); 346 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 347 } 348 349 //------------------------------Node------------------------------------------- 350 Node::Node(Node *n0, Node *n1) 351 : _idx(Init(2)) 352 #ifdef ASSERT 353 , _parse_idx(_idx) 354 #endif 355 { 356 debug_only( verify_construction() ); 357 NOT_PRODUCT(nodes_created++); 358 assert( is_not_dead(n0), "can not use dead node"); 359 assert( is_not_dead(n1), "can not use dead node"); 360 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 361 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 362 } 363 364 //------------------------------Node------------------------------------------- 365 Node::Node(Node *n0, Node *n1, Node *n2) 366 : _idx(Init(3)) 367 #ifdef ASSERT 368 , _parse_idx(_idx) 369 #endif 370 { 371 debug_only( verify_construction() ); 372 NOT_PRODUCT(nodes_created++); 373 assert( is_not_dead(n0), "can not use dead node"); 374 assert( is_not_dead(n1), "can not use dead node"); 375 assert( is_not_dead(n2), "can not use dead node"); 376 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 377 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 378 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 379 } 380 381 //------------------------------Node------------------------------------------- 382 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3) 383 : _idx(Init(4)) 384 #ifdef ASSERT 385 , _parse_idx(_idx) 386 #endif 387 { 388 debug_only( verify_construction() ); 389 NOT_PRODUCT(nodes_created++); 390 assert( is_not_dead(n0), "can not use dead node"); 391 assert( is_not_dead(n1), "can not use dead node"); 392 assert( is_not_dead(n2), "can not use dead node"); 393 assert( is_not_dead(n3), "can not use dead node"); 394 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 395 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 396 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 397 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 398 } 399 400 //------------------------------Node------------------------------------------- 401 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, Node *n4) 402 : _idx(Init(5)) 403 #ifdef ASSERT 404 , _parse_idx(_idx) 405 #endif 406 { 407 debug_only( verify_construction() ); 408 NOT_PRODUCT(nodes_created++); 409 assert( is_not_dead(n0), "can not use dead node"); 410 assert( is_not_dead(n1), "can not use dead node"); 411 assert( is_not_dead(n2), "can not use dead node"); 412 assert( is_not_dead(n3), "can not use dead node"); 413 assert( is_not_dead(n4), "can not use dead node"); 414 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 415 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 416 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 417 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 418 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 419 } 420 421 //------------------------------Node------------------------------------------- 422 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 423 Node *n4, Node *n5) 424 : _idx(Init(6)) 425 #ifdef ASSERT 426 , _parse_idx(_idx) 427 #endif 428 { 429 debug_only( verify_construction() ); 430 NOT_PRODUCT(nodes_created++); 431 assert( is_not_dead(n0), "can not use dead node"); 432 assert( is_not_dead(n1), "can not use dead node"); 433 assert( is_not_dead(n2), "can not use dead node"); 434 assert( is_not_dead(n3), "can not use dead node"); 435 assert( is_not_dead(n4), "can not use dead node"); 436 assert( is_not_dead(n5), "can not use dead node"); 437 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 438 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 439 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 440 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 441 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 442 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 443 } 444 445 //------------------------------Node------------------------------------------- 446 Node::Node(Node *n0, Node *n1, Node *n2, Node *n3, 447 Node *n4, Node *n5, Node *n6) 448 : _idx(Init(7)) 449 #ifdef ASSERT 450 , _parse_idx(_idx) 451 #endif 452 { 453 debug_only( verify_construction() ); 454 NOT_PRODUCT(nodes_created++); 455 assert( is_not_dead(n0), "can not use dead node"); 456 assert( is_not_dead(n1), "can not use dead node"); 457 assert( is_not_dead(n2), "can not use dead node"); 458 assert( is_not_dead(n3), "can not use dead node"); 459 assert( is_not_dead(n4), "can not use dead node"); 460 assert( is_not_dead(n5), "can not use dead node"); 461 assert( is_not_dead(n6), "can not use dead node"); 462 _in[0] = n0; if (n0 != NULL) n0->add_out((Node *)this); 463 _in[1] = n1; if (n1 != NULL) n1->add_out((Node *)this); 464 _in[2] = n2; if (n2 != NULL) n2->add_out((Node *)this); 465 _in[3] = n3; if (n3 != NULL) n3->add_out((Node *)this); 466 _in[4] = n4; if (n4 != NULL) n4->add_out((Node *)this); 467 _in[5] = n5; if (n5 != NULL) n5->add_out((Node *)this); 468 _in[6] = n6; if (n6 != NULL) n6->add_out((Node *)this); 469 } 470 471 #ifdef __clang__ 472 #pragma clang diagnostic pop 473 #endif 474 475 476 //------------------------------clone------------------------------------------ 477 // Clone a Node. 478 Node *Node::clone() const { 479 Compile* C = Compile::current(); 480 uint s = size_of(); // Size of inherited Node 481 Node *n = (Node*)C->node_arena()->Amalloc_D(size_of() + _max*sizeof(Node*)); 482 Copy::conjoint_words_to_lower((HeapWord*)this, (HeapWord*)n, s); 483 // Set the new input pointer array 484 n->_in = (Node**)(((char*)n)+s); 485 // Cannot share the old output pointer array, so kill it 486 n->_out = NO_OUT_ARRAY; 487 // And reset the counters to 0 488 n->_outcnt = 0; 489 n->_outmax = 0; 490 // Unlock this guy, since he is not in any hash table. 491 debug_only(n->_hash_lock = 0); 492 // Walk the old node's input list to duplicate its edges 493 uint i; 494 for( i = 0; i < len(); i++ ) { 495 Node *x = in(i); 496 n->_in[i] = x; 497 if (x != NULL) x->add_out(n); 498 } 499 if (is_macro()) 500 C->add_macro_node(n); 501 if (is_expensive()) 502 C->add_expensive_node(n); 503 if (is_LoadBarrier()) { 504 C->add_load_barrier_node(n->as_LoadBarrier()); 505 } 506 // If the cloned node is a range check dependent CastII, add it to the list. 507 CastIINode* cast = n->isa_CastII(); 508 if (cast != NULL && cast->has_range_check()) { 509 C->add_range_check_cast(cast); 510 } 511 512 n->set_idx(C->next_unique()); // Get new unique index as well 513 debug_only( n->verify_construction() ); 514 NOT_PRODUCT(nodes_created++); 515 // Do not patch over the debug_idx of a clone, because it makes it 516 // impossible to break on the clone's moment of creation. 517 //debug_only( n->set_debug_idx( debug_idx() ) ); 518 519 C->copy_node_notes_to(n, (Node*) this); 520 521 // MachNode clone 522 uint nopnds; 523 if (this->is_Mach() && (nopnds = this->as_Mach()->num_opnds()) > 0) { 524 MachNode *mach = n->as_Mach(); 525 MachNode *mthis = this->as_Mach(); 526 // Get address of _opnd_array. 527 // It should be the same offset since it is the clone of this node. 528 MachOper **from = mthis->_opnds; 529 MachOper **to = (MachOper **)((size_t)(&mach->_opnds) + 530 pointer_delta((const void*)from, 531 (const void*)(&mthis->_opnds), 1)); 532 mach->_opnds = to; 533 for ( uint i = 0; i < nopnds; ++i ) { 534 to[i] = from[i]->clone(); 535 } 536 } 537 // cloning CallNode may need to clone JVMState 538 if (n->is_Call()) { 539 n->as_Call()->clone_jvms(C); 540 } 541 if (n->is_SafePoint()) { 542 n->as_SafePoint()->clone_replaced_nodes(); 543 } 544 return n; // Return the clone 545 } 546 547 //---------------------------setup_is_top-------------------------------------- 548 // Call this when changing the top node, to reassert the invariants 549 // required by Node::is_top. See Compile::set_cached_top_node. 550 void Node::setup_is_top() { 551 if (this == (Node*)Compile::current()->top()) { 552 // This node has just become top. Kill its out array. 553 _outcnt = _outmax = 0; 554 _out = NULL; // marker value for top 555 assert(is_top(), "must be top"); 556 } else { 557 if (_out == NULL) _out = NO_OUT_ARRAY; 558 assert(!is_top(), "must not be top"); 559 } 560 } 561 562 563 //------------------------------~Node------------------------------------------ 564 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage 565 void Node::destruct() { 566 // Eagerly reclaim unique Node numberings 567 Compile* compile = Compile::current(); 568 if ((uint)_idx+1 == compile->unique()) { 569 compile->set_unique(compile->unique()-1); 570 } 571 // Clear debug info: 572 Node_Notes* nn = compile->node_notes_at(_idx); 573 if (nn != NULL) nn->clear(); 574 // Walk the input array, freeing the corresponding output edges 575 _cnt = _max; // forget req/prec distinction 576 uint i; 577 for( i = 0; i < _max; i++ ) { 578 set_req(i, NULL); 579 //assert(def->out(def->outcnt()-1) == (Node *)this,"bad def-use hacking in reclaim"); 580 } 581 assert(outcnt() == 0, "deleting a node must not leave a dangling use"); 582 // See if the input array was allocated just prior to the object 583 int edge_size = _max*sizeof(void*); 584 int out_edge_size = _outmax*sizeof(void*); 585 char *edge_end = ((char*)_in) + edge_size; 586 char *out_array = (char*)(_out == NO_OUT_ARRAY? NULL: _out); 587 int node_size = size_of(); 588 589 // Free the output edge array 590 if (out_edge_size > 0) { 591 compile->node_arena()->Afree(out_array, out_edge_size); 592 } 593 594 // Free the input edge array and the node itself 595 if( edge_end == (char*)this ) { 596 // It was; free the input array and object all in one hit 597 #ifndef ASSERT 598 compile->node_arena()->Afree(_in,edge_size+node_size); 599 #endif 600 } else { 601 // Free just the input array 602 compile->node_arena()->Afree(_in,edge_size); 603 604 // Free just the object 605 #ifndef ASSERT 606 compile->node_arena()->Afree(this,node_size); 607 #endif 608 } 609 if (is_macro()) { 610 compile->remove_macro_node(this); 611 } 612 if (is_expensive()) { 613 compile->remove_expensive_node(this); 614 } 615 CastIINode* cast = isa_CastII(); 616 if (cast != NULL && cast->has_range_check()) { 617 compile->remove_range_check_cast(cast); 618 } 619 620 if (is_SafePoint()) { 621 as_SafePoint()->delete_replaced_nodes(); 622 } 623 if (is_LoadBarrier()) { 624 compile->remove_load_barrier_node(this->as_LoadBarrier()); 625 } 626 #ifdef ASSERT 627 // We will not actually delete the storage, but we'll make the node unusable. 628 *(address*)this = badAddress; // smash the C++ vtbl, probably 629 _in = _out = (Node**) badAddress; 630 _max = _cnt = _outmax = _outcnt = 0; 631 compile->remove_modified_node(this); 632 #endif 633 } 634 635 //------------------------------grow------------------------------------------- 636 // Grow the input array, making space for more edges 637 void Node::grow( uint len ) { 638 Arena* arena = Compile::current()->node_arena(); 639 uint new_max = _max; 640 if( new_max == 0 ) { 641 _max = 4; 642 _in = (Node**)arena->Amalloc(4*sizeof(Node*)); 643 Node** to = _in; 644 to[0] = NULL; 645 to[1] = NULL; 646 to[2] = NULL; 647 to[3] = NULL; 648 return; 649 } 650 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 651 // Trimming to limit allows a uint8 to handle up to 255 edges. 652 // Previously I was using only powers-of-2 which peaked at 128 edges. 653 //if( new_max >= limit ) new_max = limit-1; 654 _in = (Node**)arena->Arealloc(_in, _max*sizeof(Node*), new_max*sizeof(Node*)); 655 Copy::zero_to_bytes(&_in[_max], (new_max-_max)*sizeof(Node*)); // NULL all new space 656 _max = new_max; // Record new max length 657 // This assertion makes sure that Node::_max is wide enough to 658 // represent the numerical value of new_max. 659 assert(_max == new_max && _max > len, "int width of _max is too small"); 660 } 661 662 //-----------------------------out_grow---------------------------------------- 663 // Grow the input array, making space for more edges 664 void Node::out_grow( uint len ) { 665 assert(!is_top(), "cannot grow a top node's out array"); 666 Arena* arena = Compile::current()->node_arena(); 667 uint new_max = _outmax; 668 if( new_max == 0 ) { 669 _outmax = 4; 670 _out = (Node **)arena->Amalloc(4*sizeof(Node*)); 671 return; 672 } 673 while( new_max <= len ) new_max <<= 1; // Find next power-of-2 674 // Trimming to limit allows a uint8 to handle up to 255 edges. 675 // Previously I was using only powers-of-2 which peaked at 128 edges. 676 //if( new_max >= limit ) new_max = limit-1; 677 assert(_out != NULL && _out != NO_OUT_ARRAY, "out must have sensible value"); 678 _out = (Node**)arena->Arealloc(_out,_outmax*sizeof(Node*),new_max*sizeof(Node*)); 679 //Copy::zero_to_bytes(&_out[_outmax], (new_max-_outmax)*sizeof(Node*)); // NULL all new space 680 _outmax = new_max; // Record new max length 681 // This assertion makes sure that Node::_max is wide enough to 682 // represent the numerical value of new_max. 683 assert(_outmax == new_max && _outmax > len, "int width of _outmax is too small"); 684 } 685 686 #ifdef ASSERT 687 //------------------------------is_dead---------------------------------------- 688 bool Node::is_dead() const { 689 // Mach and pinch point nodes may look like dead. 690 if( is_top() || is_Mach() || (Opcode() == Op_Node && _outcnt > 0) ) 691 return false; 692 for( uint i = 0; i < _max; i++ ) 693 if( _in[i] != NULL ) 694 return false; 695 dump(); 696 return true; 697 } 698 #endif 699 700 701 //------------------------------is_unreachable--------------------------------- 702 bool Node::is_unreachable(PhaseIterGVN &igvn) const { 703 assert(!is_Mach(), "doesn't work with MachNodes"); 704 return outcnt() == 0 || igvn.type(this) == Type::TOP || in(0)->is_top(); 705 } 706 707 //------------------------------add_req---------------------------------------- 708 // Add a new required input at the end 709 void Node::add_req( Node *n ) { 710 assert( is_not_dead(n), "can not use dead node"); 711 712 // Look to see if I can move precedence down one without reallocating 713 if( (_cnt >= _max) || (in(_max-1) != NULL) ) 714 grow( _max+1 ); 715 716 // Find a precedence edge to move 717 if( in(_cnt) != NULL ) { // Next precedence edge is busy? 718 uint i; 719 for( i=_cnt; i<_max; i++ ) 720 if( in(i) == NULL ) // Find the NULL at end of prec edge list 721 break; // There must be one, since we grew the array 722 _in[i] = in(_cnt); // Move prec over, making space for req edge 723 } 724 _in[_cnt++] = n; // Stuff over old prec edge 725 if (n != NULL) n->add_out((Node *)this); 726 } 727 728 //---------------------------add_req_batch------------------------------------- 729 // Add a new required input at the end 730 void Node::add_req_batch( Node *n, uint m ) { 731 assert( is_not_dead(n), "can not use dead node"); 732 // check various edge cases 733 if ((int)m <= 1) { 734 assert((int)m >= 0, "oob"); 735 if (m != 0) add_req(n); 736 return; 737 } 738 739 // Look to see if I can move precedence down one without reallocating 740 if( (_cnt+m) > _max || _in[_max-m] ) 741 grow( _max+m ); 742 743 // Find a precedence edge to move 744 if( _in[_cnt] != NULL ) { // Next precedence edge is busy? 745 uint i; 746 for( i=_cnt; i<_max; i++ ) 747 if( _in[i] == NULL ) // Find the NULL at end of prec edge list 748 break; // There must be one, since we grew the array 749 // Slide all the precs over by m positions (assume #prec << m). 750 Copy::conjoint_words_to_higher((HeapWord*)&_in[_cnt], (HeapWord*)&_in[_cnt+m], ((i-_cnt)*sizeof(Node*))); 751 } 752 753 // Stuff over the old prec edges 754 for(uint i=0; i<m; i++ ) { 755 _in[_cnt++] = n; 756 } 757 758 // Insert multiple out edges on the node. 759 if (n != NULL && !n->is_top()) { 760 for(uint i=0; i<m; i++ ) { 761 n->add_out((Node *)this); 762 } 763 } 764 } 765 766 //------------------------------del_req---------------------------------------- 767 // Delete the required edge and compact the edge array 768 void Node::del_req( uint idx ) { 769 assert( idx < _cnt, "oob"); 770 assert( !VerifyHashTableKeys || _hash_lock == 0, 771 "remove node from hash table before modifying it"); 772 // First remove corresponding def-use edge 773 Node *n = in(idx); 774 if (n != NULL) n->del_out((Node *)this); 775 _in[idx] = in(--_cnt); // Compact the array 776 // Avoid spec violation: Gap in prec edges. 777 close_prec_gap_at(_cnt); 778 Compile::current()->record_modified_node(this); 779 } 780 781 //------------------------------del_req_ordered-------------------------------- 782 // Delete the required edge and compact the edge array with preserved order 783 void Node::del_req_ordered( uint idx ) { 784 assert( idx < _cnt, "oob"); 785 assert( !VerifyHashTableKeys || _hash_lock == 0, 786 "remove node from hash table before modifying it"); 787 // First remove corresponding def-use edge 788 Node *n = in(idx); 789 if (n != NULL) n->del_out((Node *)this); 790 if (idx < --_cnt) { // Not last edge ? 791 Copy::conjoint_words_to_lower((HeapWord*)&_in[idx+1], (HeapWord*)&_in[idx], ((_cnt-idx)*sizeof(Node*))); 792 } 793 // Avoid spec violation: Gap in prec edges. 794 close_prec_gap_at(_cnt); 795 Compile::current()->record_modified_node(this); 796 } 797 798 //------------------------------ins_req---------------------------------------- 799 // Insert a new required input at the end 800 void Node::ins_req( uint idx, Node *n ) { 801 assert( is_not_dead(n), "can not use dead node"); 802 add_req(NULL); // Make space 803 assert( idx < _max, "Must have allocated enough space"); 804 // Slide over 805 if(_cnt-idx-1 > 0) { 806 Copy::conjoint_words_to_higher((HeapWord*)&_in[idx], (HeapWord*)&_in[idx+1], ((_cnt-idx-1)*sizeof(Node*))); 807 } 808 _in[idx] = n; // Stuff over old required edge 809 if (n != NULL) n->add_out((Node *)this); // Add reciprocal def-use edge 810 } 811 812 //-----------------------------find_edge--------------------------------------- 813 int Node::find_edge(Node* n) { 814 for (uint i = 0; i < len(); i++) { 815 if (_in[i] == n) return i; 816 } 817 return -1; 818 } 819 820 //----------------------------replace_edge------------------------------------- 821 int Node::replace_edge(Node* old, Node* neww) { 822 if (old == neww) return 0; // nothing to do 823 uint nrep = 0; 824 for (uint i = 0; i < len(); i++) { 825 if (in(i) == old) { 826 if (i < req()) { 827 set_req(i, neww); 828 } else { 829 assert(find_prec_edge(neww) == -1, "spec violation: duplicated prec edge (node %d -> %d)", _idx, neww->_idx); 830 set_prec(i, neww); 831 } 832 nrep++; 833 } 834 } 835 return nrep; 836 } 837 838 /** 839 * Replace input edges in the range pointing to 'old' node. 840 */ 841 int Node::replace_edges_in_range(Node* old, Node* neww, int start, int end) { 842 if (old == neww) return 0; // nothing to do 843 uint nrep = 0; 844 for (int i = start; i < end; i++) { 845 if (in(i) == old) { 846 set_req(i, neww); 847 nrep++; 848 } 849 } 850 return nrep; 851 } 852 853 //-------------------------disconnect_inputs----------------------------------- 854 // NULL out all inputs to eliminate incoming Def-Use edges. 855 // Return the number of edges between 'n' and 'this' 856 int Node::disconnect_inputs(Node *n, Compile* C) { 857 int edges_to_n = 0; 858 859 uint cnt = req(); 860 for( uint i = 0; i < cnt; ++i ) { 861 if( in(i) == 0 ) continue; 862 if( in(i) == n ) ++edges_to_n; 863 set_req(i, NULL); 864 } 865 // Remove precedence edges if any exist 866 // Note: Safepoints may have precedence edges, even during parsing 867 if( (req() != len()) && (in(req()) != NULL) ) { 868 uint max = len(); 869 for( uint i = 0; i < max; ++i ) { 870 if( in(i) == 0 ) continue; 871 if( in(i) == n ) ++edges_to_n; 872 set_prec(i, NULL); 873 } 874 } 875 876 // Node::destruct requires all out edges be deleted first 877 // debug_only(destruct();) // no reuse benefit expected 878 if (edges_to_n == 0) { 879 C->record_dead_node(_idx); 880 } 881 return edges_to_n; 882 } 883 884 //-----------------------------uncast--------------------------------------- 885 // %%% Temporary, until we sort out CheckCastPP vs. CastPP. 886 // Strip away casting. (It is depth-limited.) 887 Node* Node::uncast() const { 888 // Should be inline: 889 //return is_ConstraintCast() ? uncast_helper(this) : (Node*) this; 890 if (is_ConstraintCast()) 891 return uncast_helper(this); 892 else 893 return (Node*) this; 894 } 895 896 // Find out of current node that matches opcode. 897 Node* Node::find_out_with(int opcode) { 898 for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { 899 Node* use = fast_out(i); 900 if (use->Opcode() == opcode) { 901 return use; 902 } 903 } 904 return NULL; 905 } 906 907 // Return true if the current node has an out that matches opcode. 908 bool Node::has_out_with(int opcode) { 909 return (find_out_with(opcode) != NULL); 910 } 911 912 // Return true if the current node has an out that matches any of the opcodes. 913 bool Node::has_out_with(int opcode1, int opcode2, int opcode3, int opcode4) { 914 for (DUIterator_Fast imax, i = fast_outs(imax); i < imax; i++) { 915 int opcode = fast_out(i)->Opcode(); 916 if (opcode == opcode1 || opcode == opcode2 || opcode == opcode3 || opcode == opcode4) { 917 return true; 918 } 919 } 920 return false; 921 } 922 923 924 //---------------------------uncast_helper------------------------------------- 925 Node* Node::uncast_helper(const Node* p) { 926 #ifdef ASSERT 927 uint depth_count = 0; 928 const Node* orig_p = p; 929 #endif 930 931 while (true) { 932 #ifdef ASSERT 933 if (depth_count >= K) { 934 orig_p->dump(4); 935 if (p != orig_p) 936 p->dump(1); 937 } 938 assert(depth_count++ < K, "infinite loop in Node::uncast_helper"); 939 #endif 940 if (p == NULL || p->req() != 2) { 941 break; 942 } else if (p->is_ConstraintCast()) { 943 p = p->in(1); 944 } else { 945 break; 946 } 947 } 948 return (Node*) p; 949 } 950 951 //------------------------------add_prec--------------------------------------- 952 // Add a new precedence input. Precedence inputs are unordered, with 953 // duplicates removed and NULLs packed down at the end. 954 void Node::add_prec( Node *n ) { 955 assert( is_not_dead(n), "can not use dead node"); 956 957 // Check for NULL at end 958 if( _cnt >= _max || in(_max-1) ) 959 grow( _max+1 ); 960 961 // Find a precedence edge to move 962 uint i = _cnt; 963 while( in(i) != NULL ) { 964 if (in(i) == n) return; // Avoid spec violation: duplicated prec edge. 965 i++; 966 } 967 _in[i] = n; // Stuff prec edge over NULL 968 if ( n != NULL) n->add_out((Node *)this); // Add mirror edge 969 970 #ifdef ASSERT 971 while ((++i)<_max) { assert(_in[i] == NULL, "spec violation: Gap in prec edges (node %d)", _idx); } 972 #endif 973 } 974 975 //------------------------------rm_prec---------------------------------------- 976 // Remove a precedence input. Precedence inputs are unordered, with 977 // duplicates removed and NULLs packed down at the end. 978 void Node::rm_prec( uint j ) { 979 assert(j < _max, "oob: i=%d, _max=%d", j, _max); 980 assert(j >= _cnt, "not a precedence edge"); 981 if (_in[j] == NULL) return; // Avoid spec violation: Gap in prec edges. 982 _in[j]->del_out((Node *)this); 983 close_prec_gap_at(j); 984 } 985 986 //------------------------------size_of---------------------------------------- 987 uint Node::size_of() const { return sizeof(*this); } 988 989 //------------------------------ideal_reg-------------------------------------- 990 uint Node::ideal_reg() const { return 0; } 991 992 //------------------------------jvms------------------------------------------- 993 JVMState* Node::jvms() const { return NULL; } 994 995 #ifdef ASSERT 996 //------------------------------jvms------------------------------------------- 997 bool Node::verify_jvms(const JVMState* using_jvms) const { 998 for (JVMState* jvms = this->jvms(); jvms != NULL; jvms = jvms->caller()) { 999 if (jvms == using_jvms) return true; 1000 } 1001 return false; 1002 } 1003 1004 //------------------------------init_NodeProperty------------------------------ 1005 void Node::init_NodeProperty() { 1006 assert(_max_classes <= max_jushort, "too many NodeProperty classes"); 1007 assert(_max_flags <= max_jushort, "too many NodeProperty flags"); 1008 } 1009 #endif 1010 1011 //------------------------------format----------------------------------------- 1012 // Print as assembly 1013 void Node::format( PhaseRegAlloc *, outputStream *st ) const {} 1014 //------------------------------emit------------------------------------------- 1015 // Emit bytes starting at parameter 'ptr'. 1016 void Node::emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const {} 1017 //------------------------------size------------------------------------------- 1018 // Size of instruction in bytes 1019 uint Node::size(PhaseRegAlloc *ra_) const { return 0; } 1020 1021 //------------------------------CFG Construction------------------------------- 1022 // Nodes that end basic blocks, e.g. IfTrue/IfFalse, JumpProjNode, Root, 1023 // Goto and Return. 1024 const Node *Node::is_block_proj() const { return 0; } 1025 1026 // Minimum guaranteed type 1027 const Type *Node::bottom_type() const { return Type::BOTTOM; } 1028 1029 1030 //------------------------------raise_bottom_type------------------------------ 1031 // Get the worst-case Type output for this Node. 1032 void Node::raise_bottom_type(const Type* new_type) { 1033 if (is_Type()) { 1034 TypeNode *n = this->as_Type(); 1035 if (VerifyAliases) { 1036 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1037 } 1038 n->set_type(new_type); 1039 } else if (is_Load()) { 1040 LoadNode *n = this->as_Load(); 1041 if (VerifyAliases) { 1042 assert(new_type->higher_equal_speculative(n->type()), "new type must refine old type"); 1043 } 1044 n->set_type(new_type); 1045 } 1046 } 1047 1048 //------------------------------Identity--------------------------------------- 1049 // Return a node that the given node is equivalent to. 1050 Node* Node::Identity(PhaseGVN* phase) { 1051 return this; // Default to no identities 1052 } 1053 1054 //------------------------------Value------------------------------------------ 1055 // Compute a new Type for a node using the Type of the inputs. 1056 const Type* Node::Value(PhaseGVN* phase) const { 1057 return bottom_type(); // Default to worst-case Type 1058 } 1059 1060 //------------------------------Ideal------------------------------------------ 1061 // 1062 // 'Idealize' the graph rooted at this Node. 1063 // 1064 // In order to be efficient and flexible there are some subtle invariants 1065 // these Ideal calls need to hold. Running with '+VerifyIterativeGVN' checks 1066 // these invariants, although its too slow to have on by default. If you are 1067 // hacking an Ideal call, be sure to test with +VerifyIterativeGVN! 1068 // 1069 // The Ideal call almost arbitrarily reshape the graph rooted at the 'this' 1070 // pointer. If ANY change is made, it must return the root of the reshaped 1071 // graph - even if the root is the same Node. Example: swapping the inputs 1072 // to an AddINode gives the same answer and same root, but you still have to 1073 // return the 'this' pointer instead of NULL. 1074 // 1075 // You cannot return an OLD Node, except for the 'this' pointer. Use the 1076 // Identity call to return an old Node; basically if Identity can find 1077 // another Node have the Ideal call make no change and return NULL. 1078 // Example: AddINode::Ideal must check for add of zero; in this case it 1079 // returns NULL instead of doing any graph reshaping. 1080 // 1081 // You cannot modify any old Nodes except for the 'this' pointer. Due to 1082 // sharing there may be other users of the old Nodes relying on their current 1083 // semantics. Modifying them will break the other users. 1084 // Example: when reshape "(X+3)+4" into "X+7" you must leave the Node for 1085 // "X+3" unchanged in case it is shared. 1086 // 1087 // If you modify the 'this' pointer's inputs, you should use 1088 // 'set_req'. If you are making a new Node (either as the new root or 1089 // some new internal piece) you may use 'init_req' to set the initial 1090 // value. You can make a new Node with either 'new' or 'clone'. In 1091 // either case, def-use info is correctly maintained. 1092 // 1093 // Example: reshape "(X+3)+4" into "X+7": 1094 // set_req(1, in(1)->in(1)); 1095 // set_req(2, phase->intcon(7)); 1096 // return this; 1097 // Example: reshape "X*4" into "X<<2" 1098 // return new LShiftINode(in(1), phase->intcon(2)); 1099 // 1100 // You must call 'phase->transform(X)' on any new Nodes X you make, except 1101 // for the returned root node. Example: reshape "X*31" with "(X<<5)-X". 1102 // Node *shift=phase->transform(new LShiftINode(in(1),phase->intcon(5))); 1103 // return new AddINode(shift, in(1)); 1104 // 1105 // When making a Node for a constant use 'phase->makecon' or 'phase->intcon'. 1106 // These forms are faster than 'phase->transform(new ConNode())' and Do 1107 // The Right Thing with def-use info. 1108 // 1109 // You cannot bury the 'this' Node inside of a graph reshape. If the reshaped 1110 // graph uses the 'this' Node it must be the root. If you want a Node with 1111 // the same Opcode as the 'this' pointer use 'clone'. 1112 // 1113 Node *Node::Ideal(PhaseGVN *phase, bool can_reshape) { 1114 return NULL; // Default to being Ideal already 1115 } 1116 1117 // Some nodes have specific Ideal subgraph transformations only if they are 1118 // unique users of specific nodes. Such nodes should be put on IGVN worklist 1119 // for the transformations to happen. 1120 bool Node::has_special_unique_user() const { 1121 assert(outcnt() == 1, "match only for unique out"); 1122 Node* n = unique_out(); 1123 int op = Opcode(); 1124 if (this->is_Store()) { 1125 // Condition for back-to-back stores folding. 1126 return n->Opcode() == op && n->in(MemNode::Memory) == this; 1127 } else if (this->is_Load() || this->is_DecodeN() || this->is_Phi()) { 1128 // Condition for removing an unused LoadNode or DecodeNNode from the MemBarAcquire precedence input 1129 return n->Opcode() == Op_MemBarAcquire; 1130 } else if (op == Op_AddL) { 1131 // Condition for convL2I(addL(x,y)) ==> addI(convL2I(x),convL2I(y)) 1132 return n->Opcode() == Op_ConvL2I && n->in(1) == this; 1133 } else if (op == Op_SubI || op == Op_SubL) { 1134 // Condition for subI(x,subI(y,z)) ==> subI(addI(x,z),y) 1135 return n->Opcode() == op && n->in(2) == this; 1136 } else if (is_If() && (n->is_IfFalse() || n->is_IfTrue())) { 1137 // See IfProjNode::Identity() 1138 return true; 1139 } 1140 return false; 1141 }; 1142 1143 //--------------------------find_exact_control--------------------------------- 1144 // Skip Proj and CatchProj nodes chains. Check for Null and Top. 1145 Node* Node::find_exact_control(Node* ctrl) { 1146 if (ctrl == NULL && this->is_Region()) 1147 ctrl = this->as_Region()->is_copy(); 1148 1149 if (ctrl != NULL && ctrl->is_CatchProj()) { 1150 if (ctrl->as_CatchProj()->_con == CatchProjNode::fall_through_index) 1151 ctrl = ctrl->in(0); 1152 if (ctrl != NULL && !ctrl->is_top()) 1153 ctrl = ctrl->in(0); 1154 } 1155 1156 if (ctrl != NULL && ctrl->is_Proj()) 1157 ctrl = ctrl->in(0); 1158 1159 return ctrl; 1160 } 1161 1162 //--------------------------dominates------------------------------------------ 1163 // Helper function for MemNode::all_controls_dominate(). 1164 // Check if 'this' control node dominates or equal to 'sub' control node. 1165 // We already know that if any path back to Root or Start reaches 'this', 1166 // then all paths so, so this is a simple search for one example, 1167 // not an exhaustive search for a counterexample. 1168 bool Node::dominates(Node* sub, Node_List &nlist) { 1169 assert(this->is_CFG(), "expecting control"); 1170 assert(sub != NULL && sub->is_CFG(), "expecting control"); 1171 1172 // detect dead cycle without regions 1173 int iterations_without_region_limit = DominatorSearchLimit; 1174 1175 Node* orig_sub = sub; 1176 Node* dom = this; 1177 bool met_dom = false; 1178 nlist.clear(); 1179 1180 // Walk 'sub' backward up the chain to 'dom', watching for regions. 1181 // After seeing 'dom', continue up to Root or Start. 1182 // If we hit a region (backward split point), it may be a loop head. 1183 // Keep going through one of the region's inputs. If we reach the 1184 // same region again, go through a different input. Eventually we 1185 // will either exit through the loop head, or give up. 1186 // (If we get confused, break out and return a conservative 'false'.) 1187 while (sub != NULL) { 1188 if (sub->is_top()) break; // Conservative answer for dead code. 1189 if (sub == dom) { 1190 if (nlist.size() == 0) { 1191 // No Region nodes except loops were visited before and the EntryControl 1192 // path was taken for loops: it did not walk in a cycle. 1193 return true; 1194 } else if (met_dom) { 1195 break; // already met before: walk in a cycle 1196 } else { 1197 // Region nodes were visited. Continue walk up to Start or Root 1198 // to make sure that it did not walk in a cycle. 1199 met_dom = true; // first time meet 1200 iterations_without_region_limit = DominatorSearchLimit; // Reset 1201 } 1202 } 1203 if (sub->is_Start() || sub->is_Root()) { 1204 // Success if we met 'dom' along a path to Start or Root. 1205 // We assume there are no alternative paths that avoid 'dom'. 1206 // (This assumption is up to the caller to ensure!) 1207 return met_dom; 1208 } 1209 Node* up = sub->in(0); 1210 // Normalize simple pass-through regions and projections: 1211 up = sub->find_exact_control(up); 1212 // If sub == up, we found a self-loop. Try to push past it. 1213 if (sub == up && sub->is_Loop()) { 1214 // Take loop entry path on the way up to 'dom'. 1215 up = sub->in(1); // in(LoopNode::EntryControl); 1216 } else if (sub == up && sub->is_Region() && sub->req() != 3) { 1217 // Always take in(1) path on the way up to 'dom' for clone regions 1218 // (with only one input) or regions which merge > 2 paths 1219 // (usually used to merge fast/slow paths). 1220 up = sub->in(1); 1221 } else if (sub == up && sub->is_Region()) { 1222 // Try both paths for Regions with 2 input paths (it may be a loop head). 1223 // It could give conservative 'false' answer without information 1224 // which region's input is the entry path. 1225 iterations_without_region_limit = DominatorSearchLimit; // Reset 1226 1227 bool region_was_visited_before = false; 1228 // Was this Region node visited before? 1229 // If so, we have reached it because we accidentally took a 1230 // loop-back edge from 'sub' back into the body of the loop, 1231 // and worked our way up again to the loop header 'sub'. 1232 // So, take the first unexplored path on the way up to 'dom'. 1233 for (int j = nlist.size() - 1; j >= 0; j--) { 1234 intptr_t ni = (intptr_t)nlist.at(j); 1235 Node* visited = (Node*)(ni & ~1); 1236 bool visited_twice_already = ((ni & 1) != 0); 1237 if (visited == sub) { 1238 if (visited_twice_already) { 1239 // Visited 2 paths, but still stuck in loop body. Give up. 1240 return false; 1241 } 1242 // The Region node was visited before only once. 1243 // (We will repush with the low bit set, below.) 1244 nlist.remove(j); 1245 // We will find a new edge and re-insert. 1246 region_was_visited_before = true; 1247 break; 1248 } 1249 } 1250 1251 // Find an incoming edge which has not been seen yet; walk through it. 1252 assert(up == sub, ""); 1253 uint skip = region_was_visited_before ? 1 : 0; 1254 for (uint i = 1; i < sub->req(); i++) { 1255 Node* in = sub->in(i); 1256 if (in != NULL && !in->is_top() && in != sub) { 1257 if (skip == 0) { 1258 up = in; 1259 break; 1260 } 1261 --skip; // skip this nontrivial input 1262 } 1263 } 1264 1265 // Set 0 bit to indicate that both paths were taken. 1266 nlist.push((Node*)((intptr_t)sub + (region_was_visited_before ? 1 : 0))); 1267 } 1268 1269 if (up == sub) { 1270 break; // some kind of tight cycle 1271 } 1272 if (up == orig_sub && met_dom) { 1273 // returned back after visiting 'dom' 1274 break; // some kind of cycle 1275 } 1276 if (--iterations_without_region_limit < 0) { 1277 break; // dead cycle 1278 } 1279 sub = up; 1280 } 1281 1282 // Did not meet Root or Start node in pred. chain. 1283 // Conservative answer for dead code. 1284 return false; 1285 } 1286 1287 //------------------------------remove_dead_region----------------------------- 1288 // This control node is dead. Follow the subgraph below it making everything 1289 // using it dead as well. This will happen normally via the usual IterGVN 1290 // worklist but this call is more efficient. Do not update use-def info 1291 // inside the dead region, just at the borders. 1292 static void kill_dead_code( Node *dead, PhaseIterGVN *igvn ) { 1293 // Con's are a popular node to re-hit in the hash table again. 1294 if( dead->is_Con() ) return; 1295 1296 // Can't put ResourceMark here since igvn->_worklist uses the same arena 1297 // for verify pass with +VerifyOpto and we add/remove elements in it here. 1298 Node_List nstack(Thread::current()->resource_area()); 1299 1300 Node *top = igvn->C->top(); 1301 nstack.push(dead); 1302 bool has_irreducible_loop = igvn->C->has_irreducible_loop(); 1303 1304 while (nstack.size() > 0) { 1305 dead = nstack.pop(); 1306 if (dead->outcnt() > 0) { 1307 // Keep dead node on stack until all uses are processed. 1308 nstack.push(dead); 1309 // For all Users of the Dead... ;-) 1310 for (DUIterator_Last kmin, k = dead->last_outs(kmin); k >= kmin; ) { 1311 Node* use = dead->last_out(k); 1312 igvn->hash_delete(use); // Yank from hash table prior to mod 1313 if (use->in(0) == dead) { // Found another dead node 1314 assert (!use->is_Con(), "Control for Con node should be Root node."); 1315 use->set_req(0, top); // Cut dead edge to prevent processing 1316 nstack.push(use); // the dead node again. 1317 } else if (!has_irreducible_loop && // Backedge could be alive in irreducible loop 1318 use->is_Loop() && !use->is_Root() && // Don't kill Root (RootNode extends LoopNode) 1319 use->in(LoopNode::EntryControl) == dead) { // Dead loop if its entry is dead 1320 use->set_req(LoopNode::EntryControl, top); // Cut dead edge to prevent processing 1321 use->set_req(0, top); // Cut self edge 1322 nstack.push(use); 1323 } else { // Else found a not-dead user 1324 // Dead if all inputs are top or null 1325 bool dead_use = !use->is_Root(); // Keep empty graph alive 1326 for (uint j = 1; j < use->req(); j++) { 1327 Node* in = use->in(j); 1328 if (in == dead) { // Turn all dead inputs into TOP 1329 use->set_req(j, top); 1330 } else if (in != NULL && !in->is_top()) { 1331 dead_use = false; 1332 } 1333 } 1334 if (dead_use) { 1335 if (use->is_Region()) { 1336 use->set_req(0, top); // Cut self edge 1337 } 1338 nstack.push(use); 1339 } else { 1340 igvn->_worklist.push(use); 1341 } 1342 } 1343 // Refresh the iterator, since any number of kills might have happened. 1344 k = dead->last_outs(kmin); 1345 } 1346 } else { // (dead->outcnt() == 0) 1347 // Done with outputs. 1348 igvn->hash_delete(dead); 1349 igvn->_worklist.remove(dead); 1350 igvn->C->remove_modified_node(dead); 1351 igvn->set_type(dead, Type::TOP); 1352 if (dead->is_macro()) { 1353 igvn->C->remove_macro_node(dead); 1354 } 1355 if (dead->is_expensive()) { 1356 igvn->C->remove_expensive_node(dead); 1357 } 1358 CastIINode* cast = dead->isa_CastII(); 1359 if (cast != NULL && cast->has_range_check()) { 1360 igvn->C->remove_range_check_cast(cast); 1361 } 1362 if (dead->is_LoadBarrier()) { 1363 igvn->C->remove_load_barrier_node(dead->as_LoadBarrier()); 1364 } 1365 igvn->C->record_dead_node(dead->_idx); 1366 // Kill all inputs to the dead guy 1367 for (uint i=0; i < dead->req(); i++) { 1368 Node *n = dead->in(i); // Get input to dead guy 1369 if (n != NULL && !n->is_top()) { // Input is valid? 1370 dead->set_req(i, top); // Smash input away 1371 if (n->outcnt() == 0) { // Input also goes dead? 1372 if (!n->is_Con()) 1373 nstack.push(n); // Clear it out as well 1374 } else if (n->outcnt() == 1 && 1375 n->has_special_unique_user()) { 1376 igvn->add_users_to_worklist( n ); 1377 } else if (n->outcnt() <= 2 && n->is_Store()) { 1378 // Push store's uses on worklist to enable folding optimization for 1379 // store/store and store/load to the same address. 1380 // The restriction (outcnt() <= 2) is the same as in set_req_X() 1381 // and remove_globally_dead_node(). 1382 igvn->add_users_to_worklist( n ); 1383 } else if (n->is_LoadBarrier() && !n->as_LoadBarrier()->has_true_uses()) { 1384 igvn->_worklist.push(n); 1385 } 1386 } 1387 } 1388 } // (dead->outcnt() == 0) 1389 } // while (nstack.size() > 0) for outputs 1390 return; 1391 } 1392 1393 //------------------------------remove_dead_region----------------------------- 1394 bool Node::remove_dead_region(PhaseGVN *phase, bool can_reshape) { 1395 Node *n = in(0); 1396 if( !n ) return false; 1397 // Lost control into this guy? I.e., it became unreachable? 1398 // Aggressively kill all unreachable code. 1399 if (can_reshape && n->is_top()) { 1400 kill_dead_code(this, phase->is_IterGVN()); 1401 return false; // Node is dead. 1402 } 1403 1404 if( n->is_Region() && n->as_Region()->is_copy() ) { 1405 Node *m = n->nonnull_req(); 1406 set_req(0, m); 1407 return true; 1408 } 1409 return false; 1410 } 1411 1412 //------------------------------hash------------------------------------------- 1413 // Hash function over Nodes. 1414 uint Node::hash() const { 1415 uint sum = 0; 1416 for( uint i=0; i<_cnt; i++ ) // Add in all inputs 1417 sum = (sum<<1)-(uintptr_t)in(i); // Ignore embedded NULLs 1418 return (sum>>2) + _cnt + Opcode(); 1419 } 1420 1421 //------------------------------cmp-------------------------------------------- 1422 // Compare special parts of simple Nodes 1423 uint Node::cmp( const Node &n ) const { 1424 return 1; // Must be same 1425 } 1426 1427 //------------------------------rematerialize----------------------------------- 1428 // Should we clone rather than spill this instruction? 1429 bool Node::rematerialize() const { 1430 if ( is_Mach() ) 1431 return this->as_Mach()->rematerialize(); 1432 else 1433 return (_flags & Flag_rematerialize) != 0; 1434 } 1435 1436 //------------------------------needs_anti_dependence_check--------------------- 1437 // Nodes which use memory without consuming it, hence need antidependences. 1438 bool Node::needs_anti_dependence_check() const { 1439 if( req() < 2 || (_flags & Flag_needs_anti_dependence_check) == 0 ) 1440 return false; 1441 else 1442 return in(1)->bottom_type()->has_memory(); 1443 } 1444 1445 1446 // Get an integer constant from a ConNode (or CastIINode). 1447 // Return a default value if there is no apparent constant here. 1448 const TypeInt* Node::find_int_type() const { 1449 if (this->is_Type()) { 1450 return this->as_Type()->type()->isa_int(); 1451 } else if (this->is_Con()) { 1452 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1453 return this->bottom_type()->isa_int(); 1454 } 1455 return NULL; 1456 } 1457 1458 // Get a pointer constant from a ConstNode. 1459 // Returns the constant if it is a pointer ConstNode 1460 intptr_t Node::get_ptr() const { 1461 assert( Opcode() == Op_ConP, "" ); 1462 return ((ConPNode*)this)->type()->is_ptr()->get_con(); 1463 } 1464 1465 // Get a narrow oop constant from a ConNNode. 1466 intptr_t Node::get_narrowcon() const { 1467 assert( Opcode() == Op_ConN, "" ); 1468 return ((ConNNode*)this)->type()->is_narrowoop()->get_con(); 1469 } 1470 1471 // Get a long constant from a ConNode. 1472 // Return a default value if there is no apparent constant here. 1473 const TypeLong* Node::find_long_type() const { 1474 if (this->is_Type()) { 1475 return this->as_Type()->type()->isa_long(); 1476 } else if (this->is_Con()) { 1477 assert(is_Mach(), "should be ConNode(TypeNode) or else a MachNode"); 1478 return this->bottom_type()->isa_long(); 1479 } 1480 return NULL; 1481 } 1482 1483 1484 /** 1485 * Return a ptr type for nodes which should have it. 1486 */ 1487 const TypePtr* Node::get_ptr_type() const { 1488 const TypePtr* tp = this->bottom_type()->make_ptr(); 1489 #ifdef ASSERT 1490 if (tp == NULL) { 1491 this->dump(1); 1492 assert((tp != NULL), "unexpected node type"); 1493 } 1494 #endif 1495 return tp; 1496 } 1497 1498 // Get a double constant from a ConstNode. 1499 // Returns the constant if it is a double ConstNode 1500 jdouble Node::getd() const { 1501 assert( Opcode() == Op_ConD, "" ); 1502 return ((ConDNode*)this)->type()->is_double_constant()->getd(); 1503 } 1504 1505 // Get a float constant from a ConstNode. 1506 // Returns the constant if it is a float ConstNode 1507 jfloat Node::getf() const { 1508 assert( Opcode() == Op_ConF, "" ); 1509 return ((ConFNode*)this)->type()->is_float_constant()->getf(); 1510 } 1511 1512 #ifndef PRODUCT 1513 1514 //------------------------------find------------------------------------------ 1515 // Find a neighbor of this Node with the given _idx 1516 // If idx is negative, find its absolute value, following both _in and _out. 1517 static void find_recur(Compile* C, Node* &result, Node *n, int idx, bool only_ctrl, 1518 VectorSet* old_space, VectorSet* new_space ) { 1519 int node_idx = (idx >= 0) ? idx : -idx; 1520 if (NotANode(n)) return; // Gracefully handle NULL, -1, 0xabababab, etc. 1521 // Contained in new_space or old_space? Check old_arena first since it's mostly empty. 1522 VectorSet *v = C->old_arena()->contains(n) ? old_space : new_space; 1523 if( v->test(n->_idx) ) return; 1524 if( (int)n->_idx == node_idx 1525 debug_only(|| n->debug_idx() == node_idx) ) { 1526 if (result != NULL) 1527 tty->print("find: " INTPTR_FORMAT " and " INTPTR_FORMAT " both have idx==%d\n", 1528 (uintptr_t)result, (uintptr_t)n, node_idx); 1529 result = n; 1530 } 1531 v->set(n->_idx); 1532 for( uint i=0; i<n->len(); i++ ) { 1533 if( only_ctrl && !(n->is_Region()) && (n->Opcode() != Op_Root) && (i != TypeFunc::Control) ) continue; 1534 find_recur(C, result, n->in(i), idx, only_ctrl, old_space, new_space ); 1535 } 1536 // Search along forward edges also: 1537 if (idx < 0 && !only_ctrl) { 1538 for( uint j=0; j<n->outcnt(); j++ ) { 1539 find_recur(C, result, n->raw_out(j), idx, only_ctrl, old_space, new_space ); 1540 } 1541 } 1542 #ifdef ASSERT 1543 // Search along debug_orig edges last, checking for cycles 1544 Node* orig = n->debug_orig(); 1545 if (orig != NULL) { 1546 do { 1547 if (NotANode(orig)) break; 1548 find_recur(C, result, orig, idx, only_ctrl, old_space, new_space ); 1549 orig = orig->debug_orig(); 1550 } while (orig != NULL && orig != n->debug_orig()); 1551 } 1552 #endif //ASSERT 1553 } 1554 1555 // call this from debugger: 1556 Node* find_node(Node* n, int idx) { 1557 return n->find(idx); 1558 } 1559 1560 //------------------------------find------------------------------------------- 1561 Node* Node::find(int idx) const { 1562 ResourceArea *area = Thread::current()->resource_area(); 1563 VectorSet old_space(area), new_space(area); 1564 Node* result = NULL; 1565 find_recur(Compile::current(), result, (Node*) this, idx, false, &old_space, &new_space ); 1566 return result; 1567 } 1568 1569 //------------------------------find_ctrl-------------------------------------- 1570 // Find an ancestor to this node in the control history with given _idx 1571 Node* Node::find_ctrl(int idx) const { 1572 ResourceArea *area = Thread::current()->resource_area(); 1573 VectorSet old_space(area), new_space(area); 1574 Node* result = NULL; 1575 find_recur(Compile::current(), result, (Node*) this, idx, true, &old_space, &new_space ); 1576 return result; 1577 } 1578 #endif 1579 1580 1581 1582 #ifndef PRODUCT 1583 1584 // -----------------------------Name------------------------------------------- 1585 extern const char *NodeClassNames[]; 1586 const char *Node::Name() const { return NodeClassNames[Opcode()]; } 1587 1588 static bool is_disconnected(const Node* n) { 1589 for (uint i = 0; i < n->req(); i++) { 1590 if (n->in(i) != NULL) return false; 1591 } 1592 return true; 1593 } 1594 1595 #ifdef ASSERT 1596 static void dump_orig(Node* orig, outputStream *st) { 1597 Compile* C = Compile::current(); 1598 if (NotANode(orig)) orig = NULL; 1599 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1600 if (orig == NULL) return; 1601 st->print(" !orig="); 1602 Node* fast = orig->debug_orig(); // tortoise & hare algorithm to detect loops 1603 if (NotANode(fast)) fast = NULL; 1604 while (orig != NULL) { 1605 bool discon = is_disconnected(orig); // if discon, print [123] else 123 1606 if (discon) st->print("["); 1607 if (!Compile::current()->node_arena()->contains(orig)) 1608 st->print("o"); 1609 st->print("%d", orig->_idx); 1610 if (discon) st->print("]"); 1611 orig = orig->debug_orig(); 1612 if (NotANode(orig)) orig = NULL; 1613 if (orig != NULL && !C->node_arena()->contains(orig)) orig = NULL; 1614 if (orig != NULL) st->print(","); 1615 if (fast != NULL) { 1616 // Step fast twice for each single step of orig: 1617 fast = fast->debug_orig(); 1618 if (NotANode(fast)) fast = NULL; 1619 if (fast != NULL && fast != orig) { 1620 fast = fast->debug_orig(); 1621 if (NotANode(fast)) fast = NULL; 1622 } 1623 if (fast == orig) { 1624 st->print("..."); 1625 break; 1626 } 1627 } 1628 } 1629 } 1630 1631 void Node::set_debug_orig(Node* orig) { 1632 _debug_orig = orig; 1633 if (BreakAtNode == 0) return; 1634 if (NotANode(orig)) orig = NULL; 1635 int trip = 10; 1636 while (orig != NULL) { 1637 if (orig->debug_idx() == BreakAtNode || (int)orig->_idx == BreakAtNode) { 1638 tty->print_cr("BreakAtNode: _idx=%d _debug_idx=%d orig._idx=%d orig._debug_idx=%d", 1639 this->_idx, this->debug_idx(), orig->_idx, orig->debug_idx()); 1640 BREAKPOINT; 1641 } 1642 orig = orig->debug_orig(); 1643 if (NotANode(orig)) orig = NULL; 1644 if (trip-- <= 0) break; 1645 } 1646 } 1647 #endif //ASSERT 1648 1649 //------------------------------dump------------------------------------------ 1650 // Dump a Node 1651 void Node::dump(const char* suffix, bool mark, outputStream *st) const { 1652 Compile* C = Compile::current(); 1653 bool is_new = C->node_arena()->contains(this); 1654 C->_in_dump_cnt++; 1655 st->print("%c%d%s\t%s\t=== ", is_new ? ' ' : 'o', _idx, mark ? " >" : "", Name()); 1656 1657 // Dump the required and precedence inputs 1658 dump_req(st); 1659 dump_prec(st); 1660 // Dump the outputs 1661 dump_out(st); 1662 1663 if (is_disconnected(this)) { 1664 #ifdef ASSERT 1665 st->print(" [%d]",debug_idx()); 1666 dump_orig(debug_orig(), st); 1667 #endif 1668 st->cr(); 1669 C->_in_dump_cnt--; 1670 return; // don't process dead nodes 1671 } 1672 1673 if (C->clone_map().value(_idx) != 0) { 1674 C->clone_map().dump(_idx); 1675 } 1676 // Dump node-specific info 1677 dump_spec(st); 1678 #ifdef ASSERT 1679 // Dump the non-reset _debug_idx 1680 if (Verbose && WizardMode) { 1681 st->print(" [%d]",debug_idx()); 1682 } 1683 #endif 1684 1685 const Type *t = bottom_type(); 1686 1687 if (t != NULL && (t->isa_instptr() || t->isa_klassptr())) { 1688 const TypeInstPtr *toop = t->isa_instptr(); 1689 const TypeKlassPtr *tkls = t->isa_klassptr(); 1690 ciKlass* klass = toop ? toop->klass() : (tkls ? tkls->klass() : NULL ); 1691 if (klass && klass->is_loaded() && klass->is_interface()) { 1692 st->print(" Interface:"); 1693 } else if (toop) { 1694 st->print(" Oop:"); 1695 } else if (tkls) { 1696 st->print(" Klass:"); 1697 } 1698 t->dump_on(st); 1699 } else if (t == Type::MEMORY) { 1700 st->print(" Memory:"); 1701 MemNode::dump_adr_type(this, adr_type(), st); 1702 } else if (Verbose || WizardMode) { 1703 st->print(" Type:"); 1704 if (t) { 1705 t->dump_on(st); 1706 } else { 1707 st->print("no type"); 1708 } 1709 } else if (t->isa_vect() && this->is_MachSpillCopy()) { 1710 // Dump MachSpillcopy vector type. 1711 t->dump_on(st); 1712 } 1713 if (is_new) { 1714 debug_only(dump_orig(debug_orig(), st)); 1715 Node_Notes* nn = C->node_notes_at(_idx); 1716 if (nn != NULL && !nn->is_clear()) { 1717 if (nn->jvms() != NULL) { 1718 st->print(" !jvms:"); 1719 nn->jvms()->dump_spec(st); 1720 } 1721 } 1722 } 1723 if (suffix) st->print("%s", suffix); 1724 C->_in_dump_cnt--; 1725 } 1726 1727 //------------------------------dump_req-------------------------------------- 1728 void Node::dump_req(outputStream *st) const { 1729 // Dump the required input edges 1730 for (uint i = 0; i < req(); i++) { // For all required inputs 1731 Node* d = in(i); 1732 if (d == NULL) { 1733 st->print("_ "); 1734 } else if (NotANode(d)) { 1735 st->print("NotANode "); // uninitialized, sentinel, garbage, etc. 1736 } else { 1737 st->print("%c%d ", Compile::current()->node_arena()->contains(d) ? ' ' : 'o', d->_idx); 1738 } 1739 } 1740 } 1741 1742 1743 //------------------------------dump_prec------------------------------------- 1744 void Node::dump_prec(outputStream *st) const { 1745 // Dump the precedence edges 1746 int any_prec = 0; 1747 for (uint i = req(); i < len(); i++) { // For all precedence inputs 1748 Node* p = in(i); 1749 if (p != NULL) { 1750 if (!any_prec++) st->print(" |"); 1751 if (NotANode(p)) { st->print("NotANode "); continue; } 1752 st->print("%c%d ", Compile::current()->node_arena()->contains(in(i)) ? ' ' : 'o', in(i)->_idx); 1753 } 1754 } 1755 } 1756 1757 //------------------------------dump_out-------------------------------------- 1758 void Node::dump_out(outputStream *st) const { 1759 // Delimit the output edges 1760 st->print(" [["); 1761 // Dump the output edges 1762 for (uint i = 0; i < _outcnt; i++) { // For all outputs 1763 Node* u = _out[i]; 1764 if (u == NULL) { 1765 st->print("_ "); 1766 } else if (NotANode(u)) { 1767 st->print("NotANode "); 1768 } else { 1769 st->print("%c%d ", Compile::current()->node_arena()->contains(u) ? ' ' : 'o', u->_idx); 1770 } 1771 } 1772 st->print("]] "); 1773 } 1774 1775 //----------------------------collect_nodes_i---------------------------------- 1776 // Collects nodes from an Ideal graph, starting from a given start node and 1777 // moving in a given direction until a certain depth (distance from the start 1778 // node) is reached. Duplicates are ignored. 1779 // Arguments: 1780 // nstack: the nodes are collected into this array. 1781 // start: the node at which to start collecting. 1782 // direction: if this is a positive number, collect input nodes; if it is 1783 // a negative number, collect output nodes. 1784 // depth: collect nodes up to this distance from the start node. 1785 // include_start: whether to include the start node in the result collection. 1786 // only_ctrl: whether to regard control edges only during traversal. 1787 // only_data: whether to regard data edges only during traversal. 1788 static void collect_nodes_i(GrowableArray<Node*> *nstack, const Node* start, int direction, uint depth, bool include_start, bool only_ctrl, bool only_data) { 1789 Node* s = (Node*) start; // remove const 1790 nstack->append(s); 1791 int begin = 0; 1792 int end = 0; 1793 for(uint i = 0; i < depth; i++) { 1794 end = nstack->length(); 1795 for(int j = begin; j < end; j++) { 1796 Node* tp = nstack->at(j); 1797 uint limit = direction > 0 ? tp->len() : tp->outcnt(); 1798 for(uint k = 0; k < limit; k++) { 1799 Node* n = direction > 0 ? tp->in(k) : tp->raw_out(k); 1800 1801 if (NotANode(n)) continue; 1802 // do not recurse through top or the root (would reach unrelated stuff) 1803 if (n->is_Root() || n->is_top()) continue; 1804 if (only_ctrl && !n->is_CFG()) continue; 1805 if (only_data && n->is_CFG()) continue; 1806 1807 bool on_stack = nstack->contains(n); 1808 if (!on_stack) { 1809 nstack->append(n); 1810 } 1811 } 1812 } 1813 begin = end; 1814 } 1815 if (!include_start) { 1816 nstack->remove(s); 1817 } 1818 } 1819 1820 //------------------------------dump_nodes------------------------------------- 1821 static void dump_nodes(const Node* start, int d, bool only_ctrl) { 1822 if (NotANode(start)) return; 1823 1824 GrowableArray <Node *> nstack(Compile::current()->live_nodes()); 1825 collect_nodes_i(&nstack, start, d, (uint) ABS(d), true, only_ctrl, false); 1826 1827 int end = nstack.length(); 1828 if (d > 0) { 1829 for(int j = end-1; j >= 0; j--) { 1830 nstack.at(j)->dump(); 1831 } 1832 } else { 1833 for(int j = 0; j < end; j++) { 1834 nstack.at(j)->dump(); 1835 } 1836 } 1837 } 1838 1839 //------------------------------dump------------------------------------------- 1840 void Node::dump(int d) const { 1841 dump_nodes(this, d, false); 1842 } 1843 1844 //------------------------------dump_ctrl-------------------------------------- 1845 // Dump a Node's control history to depth 1846 void Node::dump_ctrl(int d) const { 1847 dump_nodes(this, d, true); 1848 } 1849 1850 //-----------------------------dump_compact------------------------------------ 1851 void Node::dump_comp() const { 1852 this->dump_comp("\n"); 1853 } 1854 1855 //-----------------------------dump_compact------------------------------------ 1856 // Dump a Node in compact representation, i.e., just print its name and index. 1857 // Nodes can specify additional specifics to print in compact representation by 1858 // implementing dump_compact_spec. 1859 void Node::dump_comp(const char* suffix, outputStream *st) const { 1860 Compile* C = Compile::current(); 1861 C->_in_dump_cnt++; 1862 st->print("%s(%d)", Name(), _idx); 1863 this->dump_compact_spec(st); 1864 if (suffix) { 1865 st->print("%s", suffix); 1866 } 1867 C->_in_dump_cnt--; 1868 } 1869 1870 //----------------------------dump_related------------------------------------- 1871 // Dump a Node's related nodes - the notion of "related" depends on the Node at 1872 // hand and is determined by the implementation of the virtual method rel. 1873 void Node::dump_related() const { 1874 Compile* C = Compile::current(); 1875 GrowableArray <Node *> in_rel(C->unique()); 1876 GrowableArray <Node *> out_rel(C->unique()); 1877 this->related(&in_rel, &out_rel, false); 1878 for (int i = in_rel.length() - 1; i >= 0; i--) { 1879 in_rel.at(i)->dump(); 1880 } 1881 this->dump("\n", true); 1882 for (int i = 0; i < out_rel.length(); i++) { 1883 out_rel.at(i)->dump(); 1884 } 1885 } 1886 1887 //----------------------------dump_related------------------------------------- 1888 // Dump a Node's related nodes up to a given depth (distance from the start 1889 // node). 1890 // Arguments: 1891 // d_in: depth for input nodes. 1892 // d_out: depth for output nodes (note: this also is a positive number). 1893 void Node::dump_related(uint d_in, uint d_out) const { 1894 Compile* C = Compile::current(); 1895 GrowableArray <Node *> in_rel(C->unique()); 1896 GrowableArray <Node *> out_rel(C->unique()); 1897 1898 // call collect_nodes_i directly 1899 collect_nodes_i(&in_rel, this, 1, d_in, false, false, false); 1900 collect_nodes_i(&out_rel, this, -1, d_out, false, false, false); 1901 1902 for (int i = in_rel.length() - 1; i >= 0; i--) { 1903 in_rel.at(i)->dump(); 1904 } 1905 this->dump("\n", true); 1906 for (int i = 0; i < out_rel.length(); i++) { 1907 out_rel.at(i)->dump(); 1908 } 1909 } 1910 1911 //------------------------dump_related_compact--------------------------------- 1912 // Dump a Node's related nodes in compact representation. The notion of 1913 // "related" depends on the Node at hand and is determined by the implementation 1914 // of the virtual method rel. 1915 void Node::dump_related_compact() const { 1916 Compile* C = Compile::current(); 1917 GrowableArray <Node *> in_rel(C->unique()); 1918 GrowableArray <Node *> out_rel(C->unique()); 1919 this->related(&in_rel, &out_rel, true); 1920 int n_in = in_rel.length(); 1921 int n_out = out_rel.length(); 1922 1923 this->dump_comp(n_in == 0 ? "\n" : " "); 1924 for (int i = 0; i < n_in; i++) { 1925 in_rel.at(i)->dump_comp(i == n_in - 1 ? "\n" : " "); 1926 } 1927 for (int i = 0; i < n_out; i++) { 1928 out_rel.at(i)->dump_comp(i == n_out - 1 ? "\n" : " "); 1929 } 1930 } 1931 1932 //------------------------------related---------------------------------------- 1933 // Collect a Node's related nodes. The default behaviour just collects the 1934 // inputs and outputs at depth 1, including both control and data flow edges, 1935 // regardless of whether the presentation is compact or not. For data nodes, 1936 // the default is to collect all data inputs (till level 1 if compact), and 1937 // outputs till level 1. 1938 void Node::related(GrowableArray<Node*> *in_rel, GrowableArray<Node*> *out_rel, bool compact) const { 1939 if (this->is_CFG()) { 1940 collect_nodes_i(in_rel, this, 1, 1, false, false, false); 1941 collect_nodes_i(out_rel, this, -1, 1, false, false, false); 1942 } else { 1943 if (compact) { 1944 this->collect_nodes(in_rel, 1, false, true); 1945 } else { 1946 this->collect_nodes_in_all_data(in_rel, false); 1947 } 1948 this->collect_nodes(out_rel, -1, false, false); 1949 } 1950 } 1951 1952 //---------------------------collect_nodes------------------------------------- 1953 // An entry point to the low-level node collection facility, to start from a 1954 // given node in the graph. The start node is by default not included in the 1955 // result. 1956 // Arguments: 1957 // ns: collect the nodes into this data structure. 1958 // d: the depth (distance from start node) to which nodes should be 1959 // collected. A value >0 indicates input nodes, a value <0, output 1960 // nodes. 1961 // ctrl: include only control nodes. 1962 // data: include only data nodes. 1963 void Node::collect_nodes(GrowableArray<Node*> *ns, int d, bool ctrl, bool data) const { 1964 if (ctrl && data) { 1965 // ignore nonsensical combination 1966 return; 1967 } 1968 collect_nodes_i(ns, this, d, (uint) ABS(d), false, ctrl, data); 1969 } 1970 1971 //--------------------------collect_nodes_in----------------------------------- 1972 static void collect_nodes_in(Node* start, GrowableArray<Node*> *ns, bool primary_is_data, bool collect_secondary) { 1973 // The maximum depth is determined using a BFS that visits all primary (data 1974 // or control) inputs and increments the depth at each level. 1975 uint d_in = 0; 1976 GrowableArray<Node*> nodes(Compile::current()->unique()); 1977 nodes.push(start); 1978 int nodes_at_current_level = 1; 1979 int n_idx = 0; 1980 while (nodes_at_current_level > 0) { 1981 // Add all primary inputs reachable from the current level to the list, and 1982 // increase the depth if there were any. 1983 int nodes_at_next_level = 0; 1984 bool nodes_added = false; 1985 while (nodes_at_current_level > 0) { 1986 nodes_at_current_level--; 1987 Node* current = nodes.at(n_idx++); 1988 for (uint i = 0; i < current->len(); i++) { 1989 Node* n = current->in(i); 1990 if (NotANode(n)) { 1991 continue; 1992 } 1993 if ((primary_is_data && n->is_CFG()) || (!primary_is_data && !n->is_CFG())) { 1994 continue; 1995 } 1996 if (!nodes.contains(n)) { 1997 nodes.push(n); 1998 nodes_added = true; 1999 nodes_at_next_level++; 2000 } 2001 } 2002 } 2003 if (nodes_added) { 2004 d_in++; 2005 } 2006 nodes_at_current_level = nodes_at_next_level; 2007 } 2008 start->collect_nodes(ns, d_in, !primary_is_data, primary_is_data); 2009 if (collect_secondary) { 2010 // Now, iterate over the secondary nodes in ns and add the respective 2011 // boundary reachable from them. 2012 GrowableArray<Node*> sns(Compile::current()->unique()); 2013 for (GrowableArrayIterator<Node*> it = ns->begin(); it != ns->end(); ++it) { 2014 Node* n = *it; 2015 n->collect_nodes(&sns, 1, primary_is_data, !primary_is_data); 2016 for (GrowableArrayIterator<Node*> d = sns.begin(); d != sns.end(); ++d) { 2017 ns->append_if_missing(*d); 2018 } 2019 sns.clear(); 2020 } 2021 } 2022 } 2023 2024 //---------------------collect_nodes_in_all_data------------------------------- 2025 // Collect the entire data input graph. Include the control boundary if 2026 // requested. 2027 // Arguments: 2028 // ns: collect the nodes into this data structure. 2029 // ctrl: if true, include the control boundary. 2030 void Node::collect_nodes_in_all_data(GrowableArray<Node*> *ns, bool ctrl) const { 2031 collect_nodes_in((Node*) this, ns, true, ctrl); 2032 } 2033 2034 //--------------------------collect_nodes_in_all_ctrl-------------------------- 2035 // Collect the entire control input graph. Include the data boundary if 2036 // requested. 2037 // ns: collect the nodes into this data structure. 2038 // data: if true, include the control boundary. 2039 void Node::collect_nodes_in_all_ctrl(GrowableArray<Node*> *ns, bool data) const { 2040 collect_nodes_in((Node*) this, ns, false, data); 2041 } 2042 2043 //------------------collect_nodes_out_all_ctrl_boundary------------------------ 2044 // Collect the entire output graph until hitting control node boundaries, and 2045 // include those. 2046 void Node::collect_nodes_out_all_ctrl_boundary(GrowableArray<Node*> *ns) const { 2047 // Perform a BFS and stop at control nodes. 2048 GrowableArray<Node*> nodes(Compile::current()->unique()); 2049 nodes.push((Node*) this); 2050 while (nodes.length() > 0) { 2051 Node* current = nodes.pop(); 2052 if (NotANode(current)) { 2053 continue; 2054 } 2055 ns->append_if_missing(current); 2056 if (!current->is_CFG()) { 2057 for (DUIterator i = current->outs(); current->has_out(i); i++) { 2058 nodes.push(current->out(i)); 2059 } 2060 } 2061 } 2062 ns->remove((Node*) this); 2063 } 2064 2065 // VERIFICATION CODE 2066 // For each input edge to a node (ie - for each Use-Def edge), verify that 2067 // there is a corresponding Def-Use edge. 2068 //------------------------------verify_edges----------------------------------- 2069 void Node::verify_edges(Unique_Node_List &visited) { 2070 uint i, j, idx; 2071 int cnt; 2072 Node *n; 2073 2074 // Recursive termination test 2075 if (visited.member(this)) return; 2076 visited.push(this); 2077 2078 // Walk over all input edges, checking for correspondence 2079 for( i = 0; i < len(); i++ ) { 2080 n = in(i); 2081 if (n != NULL && !n->is_top()) { 2082 // Count instances of (Node *)this 2083 cnt = 0; 2084 for (idx = 0; idx < n->_outcnt; idx++ ) { 2085 if (n->_out[idx] == (Node *)this) cnt++; 2086 } 2087 assert( cnt > 0,"Failed to find Def-Use edge." ); 2088 // Check for duplicate edges 2089 // walk the input array downcounting the input edges to n 2090 for( j = 0; j < len(); j++ ) { 2091 if( in(j) == n ) cnt--; 2092 } 2093 assert( cnt == 0,"Mismatched edge count."); 2094 } else if (n == NULL) { 2095 assert(i >= req() || i == 0 || is_Region() || is_Phi(), "only regions or phis have null data edges"); 2096 } else { 2097 assert(n->is_top(), "sanity"); 2098 // Nothing to check. 2099 } 2100 } 2101 // Recursive walk over all input edges 2102 for( i = 0; i < len(); i++ ) { 2103 n = in(i); 2104 if( n != NULL ) 2105 in(i)->verify_edges(visited); 2106 } 2107 } 2108 2109 //------------------------------verify_recur----------------------------------- 2110 static const Node *unique_top = NULL; 2111 2112 void Node::verify_recur(const Node *n, int verify_depth, 2113 VectorSet &old_space, VectorSet &new_space) { 2114 if ( verify_depth == 0 ) return; 2115 if (verify_depth > 0) --verify_depth; 2116 2117 Compile* C = Compile::current(); 2118 2119 // Contained in new_space or old_space? 2120 VectorSet *v = C->node_arena()->contains(n) ? &new_space : &old_space; 2121 // Check for visited in the proper space. Numberings are not unique 2122 // across spaces so we need a separate VectorSet for each space. 2123 if( v->test_set(n->_idx) ) return; 2124 2125 if (n->is_Con() && n->bottom_type() == Type::TOP) { 2126 if (C->cached_top_node() == NULL) 2127 C->set_cached_top_node((Node*)n); 2128 assert(C->cached_top_node() == n, "TOP node must be unique"); 2129 } 2130 2131 for( uint i = 0; i < n->len(); i++ ) { 2132 Node *x = n->in(i); 2133 if (!x || x->is_top()) continue; 2134 2135 // Verify my input has a def-use edge to me 2136 if (true /*VerifyDefUse*/) { 2137 // Count use-def edges from n to x 2138 int cnt = 0; 2139 for( uint j = 0; j < n->len(); j++ ) 2140 if( n->in(j) == x ) 2141 cnt++; 2142 // Count def-use edges from x to n 2143 uint max = x->_outcnt; 2144 for( uint k = 0; k < max; k++ ) 2145 if (x->_out[k] == n) 2146 cnt--; 2147 assert( cnt == 0, "mismatched def-use edge counts" ); 2148 } 2149 2150 verify_recur(x, verify_depth, old_space, new_space); 2151 } 2152 2153 } 2154 2155 //------------------------------verify----------------------------------------- 2156 // Check Def-Use info for my subgraph 2157 void Node::verify() const { 2158 Compile* C = Compile::current(); 2159 Node* old_top = C->cached_top_node(); 2160 ResourceMark rm; 2161 ResourceArea *area = Thread::current()->resource_area(); 2162 VectorSet old_space(area), new_space(area); 2163 verify_recur(this, -1, old_space, new_space); 2164 C->set_cached_top_node(old_top); 2165 } 2166 #endif 2167 2168 2169 //------------------------------walk------------------------------------------- 2170 // Graph walk, with both pre-order and post-order functions 2171 void Node::walk(NFunc pre, NFunc post, void *env) { 2172 VectorSet visited(Thread::current()->resource_area()); // Setup for local walk 2173 walk_(pre, post, env, visited); 2174 } 2175 2176 void Node::walk_(NFunc pre, NFunc post, void *env, VectorSet &visited) { 2177 if( visited.test_set(_idx) ) return; 2178 pre(*this,env); // Call the pre-order walk function 2179 for( uint i=0; i<_max; i++ ) 2180 if( in(i) ) // Input exists and is not walked? 2181 in(i)->walk_(pre,post,env,visited); // Walk it with pre & post functions 2182 post(*this,env); // Call the post-order walk function 2183 } 2184 2185 void Node::nop(Node &, void*) {} 2186 2187 //------------------------------Registers-------------------------------------- 2188 // Do we Match on this edge index or not? Generally false for Control 2189 // and true for everything else. Weird for calls & returns. 2190 uint Node::match_edge(uint idx) const { 2191 return idx; // True for other than index 0 (control) 2192 } 2193 2194 static RegMask _not_used_at_all; 2195 // Register classes are defined for specific machines 2196 const RegMask &Node::out_RegMask() const { 2197 ShouldNotCallThis(); 2198 return _not_used_at_all; 2199 } 2200 2201 const RegMask &Node::in_RegMask(uint) const { 2202 ShouldNotCallThis(); 2203 return _not_used_at_all; 2204 } 2205 2206 //============================================================================= 2207 //----------------------------------------------------------------------------- 2208 void Node_Array::reset( Arena *new_arena ) { 2209 _a->Afree(_nodes,_max*sizeof(Node*)); 2210 _max = 0; 2211 _nodes = NULL; 2212 _a = new_arena; 2213 } 2214 2215 //------------------------------clear------------------------------------------ 2216 // Clear all entries in _nodes to NULL but keep storage 2217 void Node_Array::clear() { 2218 Copy::zero_to_bytes( _nodes, _max*sizeof(Node*) ); 2219 } 2220 2221 //----------------------------------------------------------------------------- 2222 void Node_Array::grow( uint i ) { 2223 if( !_max ) { 2224 _max = 1; 2225 _nodes = (Node**)_a->Amalloc( _max * sizeof(Node*) ); 2226 _nodes[0] = NULL; 2227 } 2228 uint old = _max; 2229 while( i >= _max ) _max <<= 1; // Double to fit 2230 _nodes = (Node**)_a->Arealloc( _nodes, old*sizeof(Node*),_max*sizeof(Node*)); 2231 Copy::zero_to_bytes( &_nodes[old], (_max-old)*sizeof(Node*) ); 2232 } 2233 2234 //----------------------------------------------------------------------------- 2235 void Node_Array::insert( uint i, Node *n ) { 2236 if( _nodes[_max-1] ) grow(_max); // Get more space if full 2237 Copy::conjoint_words_to_higher((HeapWord*)&_nodes[i], (HeapWord*)&_nodes[i+1], ((_max-i-1)*sizeof(Node*))); 2238 _nodes[i] = n; 2239 } 2240 2241 //----------------------------------------------------------------------------- 2242 void Node_Array::remove( uint i ) { 2243 Copy::conjoint_words_to_lower((HeapWord*)&_nodes[i+1], (HeapWord*)&_nodes[i], ((_max-i-1)*sizeof(Node*))); 2244 _nodes[_max-1] = NULL; 2245 } 2246 2247 //----------------------------------------------------------------------------- 2248 void Node_Array::sort( C_sort_func_t func) { 2249 qsort( _nodes, _max, sizeof( Node* ), func ); 2250 } 2251 2252 //----------------------------------------------------------------------------- 2253 void Node_Array::dump() const { 2254 #ifndef PRODUCT 2255 for( uint i = 0; i < _max; i++ ) { 2256 Node *nn = _nodes[i]; 2257 if( nn != NULL ) { 2258 tty->print("%5d--> ",i); nn->dump(); 2259 } 2260 } 2261 #endif 2262 } 2263 2264 //--------------------------is_iteratively_computed------------------------------ 2265 // Operation appears to be iteratively computed (such as an induction variable) 2266 // It is possible for this operation to return false for a loop-varying 2267 // value, if it appears (by local graph inspection) to be computed by a simple conditional. 2268 bool Node::is_iteratively_computed() { 2269 if (ideal_reg()) { // does operation have a result register? 2270 for (uint i = 1; i < req(); i++) { 2271 Node* n = in(i); 2272 if (n != NULL && n->is_Phi()) { 2273 for (uint j = 1; j < n->req(); j++) { 2274 if (n->in(j) == this) { 2275 return true; 2276 } 2277 } 2278 } 2279 } 2280 } 2281 return false; 2282 } 2283 2284 //--------------------------find_similar------------------------------ 2285 // Return a node with opcode "opc" and same inputs as "this" if one can 2286 // be found; Otherwise return NULL; 2287 Node* Node::find_similar(int opc) { 2288 if (req() >= 2) { 2289 Node* def = in(1); 2290 if (def && def->outcnt() >= 2) { 2291 for (DUIterator_Fast dmax, i = def->fast_outs(dmax); i < dmax; i++) { 2292 Node* use = def->fast_out(i); 2293 if (use != this && 2294 use->Opcode() == opc && 2295 use->req() == req()) { 2296 uint j; 2297 for (j = 0; j < use->req(); j++) { 2298 if (use->in(j) != in(j)) { 2299 break; 2300 } 2301 } 2302 if (j == use->req()) { 2303 return use; 2304 } 2305 } 2306 } 2307 } 2308 } 2309 return NULL; 2310 } 2311 2312 2313 //--------------------------unique_ctrl_out------------------------------ 2314 // Return the unique control out if only one. Null if none or more than one. 2315 Node* Node::unique_ctrl_out() const { 2316 Node* found = NULL; 2317 for (uint i = 0; i < outcnt(); i++) { 2318 Node* use = raw_out(i); 2319 if (use->is_CFG() && use != this) { 2320 if (found != NULL) return NULL; 2321 found = use; 2322 } 2323 } 2324 return found; 2325 } 2326 2327 void Node::ensure_control_or_add_prec(Node* c) { 2328 if (in(0) == NULL) { 2329 set_req(0, c); 2330 } else if (in(0) != c) { 2331 add_prec(c); 2332 } 2333 } 2334 2335 //============================================================================= 2336 //------------------------------yank------------------------------------------- 2337 // Find and remove 2338 void Node_List::yank( Node *n ) { 2339 uint i; 2340 for( i = 0; i < _cnt; i++ ) 2341 if( _nodes[i] == n ) 2342 break; 2343 2344 if( i < _cnt ) 2345 _nodes[i] = _nodes[--_cnt]; 2346 } 2347 2348 //------------------------------dump------------------------------------------- 2349 void Node_List::dump() const { 2350 #ifndef PRODUCT 2351 for( uint i = 0; i < _cnt; i++ ) 2352 if( _nodes[i] ) { 2353 tty->print("%5d--> ",i); 2354 _nodes[i]->dump(); 2355 } 2356 #endif 2357 } 2358 2359 void Node_List::dump_simple() const { 2360 #ifndef PRODUCT 2361 for( uint i = 0; i < _cnt; i++ ) 2362 if( _nodes[i] ) { 2363 tty->print(" %d", _nodes[i]->_idx); 2364 } else { 2365 tty->print(" NULL"); 2366 } 2367 #endif 2368 } 2369 2370 //============================================================================= 2371 //------------------------------remove----------------------------------------- 2372 void Unique_Node_List::remove( Node *n ) { 2373 if( _in_worklist[n->_idx] ) { 2374 for( uint i = 0; i < size(); i++ ) 2375 if( _nodes[i] == n ) { 2376 map(i,Node_List::pop()); 2377 _in_worklist >>= n->_idx; 2378 return; 2379 } 2380 ShouldNotReachHere(); 2381 } 2382 } 2383 2384 //-----------------------remove_useless_nodes---------------------------------- 2385 // Remove useless nodes from worklist 2386 void Unique_Node_List::remove_useless_nodes(VectorSet &useful) { 2387 2388 for( uint i = 0; i < size(); ++i ) { 2389 Node *n = at(i); 2390 assert( n != NULL, "Did not expect null entries in worklist"); 2391 if( ! useful.test(n->_idx) ) { 2392 _in_worklist >>= n->_idx; 2393 map(i,Node_List::pop()); 2394 // Node *replacement = Node_List::pop(); 2395 // if( i != size() ) { // Check if removing last entry 2396 // _nodes[i] = replacement; 2397 // } 2398 --i; // Visit popped node 2399 // If it was last entry, loop terminates since size() was also reduced 2400 } 2401 } 2402 } 2403 2404 //============================================================================= 2405 void Node_Stack::grow() { 2406 size_t old_top = pointer_delta(_inode_top,_inodes,sizeof(INode)); // save _top 2407 size_t old_max = pointer_delta(_inode_max,_inodes,sizeof(INode)); 2408 size_t max = old_max << 1; // max * 2 2409 _inodes = REALLOC_ARENA_ARRAY(_a, INode, _inodes, old_max, max); 2410 _inode_max = _inodes + max; 2411 _inode_top = _inodes + old_top; // restore _top 2412 } 2413 2414 // Node_Stack is used to map nodes. 2415 Node* Node_Stack::find(uint idx) const { 2416 uint sz = size(); 2417 for (uint i=0; i < sz; i++) { 2418 if (idx == index_at(i) ) 2419 return node_at(i); 2420 } 2421 return NULL; 2422 } 2423 2424 //============================================================================= 2425 uint TypeNode::size_of() const { return sizeof(*this); } 2426 #ifndef PRODUCT 2427 void TypeNode::dump_spec(outputStream *st) const { 2428 if( !Verbose && !WizardMode ) { 2429 // standard dump does this in Verbose and WizardMode 2430 st->print(" #"); _type->dump_on(st); 2431 } 2432 } 2433 2434 void TypeNode::dump_compact_spec(outputStream *st) const { 2435 st->print("#"); 2436 _type->dump_on(st); 2437 } 2438 #endif 2439 uint TypeNode::hash() const { 2440 return Node::hash() + _type->hash(); 2441 } 2442 uint TypeNode::cmp( const Node &n ) const 2443 { return !Type::cmp( _type, ((TypeNode&)n)._type ); } 2444 const Type *TypeNode::bottom_type() const { return _type; } 2445 const Type* TypeNode::Value(PhaseGVN* phase) const { return _type; } 2446 2447 //------------------------------ideal_reg-------------------------------------- 2448 uint TypeNode::ideal_reg() const { 2449 return _type->ideal_reg(); 2450 }