Module java.desktop

Class SynthEditorPaneUI

All Implemented Interfaces:
SynthConstants, SynthUI, ViewFactory
Direct Known Subclasses:
SynthTextPaneUI

public class SynthEditorPaneUI
extends BasicEditorPaneUI
implements SynthUI
Provides the Synth L&F UI delegate for JEditorPane.
Since:
1.7
  • Constructor Details

    • SynthEditorPaneUI

      public SynthEditorPaneUI()
  • Method Details

    • createUI

      public static ComponentUI createUI​(JComponent c)
      Creates a new UI object for the given component.
      Parameters:
      c - component to create UI object for
      Returns:
      the UI object
    • propertyChange

      protected void propertyChange​(PropertyChangeEvent evt)
      This method gets called when a bound property is changed on the associated JTextComponent. This is a hook which UI implementations may change to reflect how the UI displays bound properties of JTextComponent subclasses. This is implemented to rebuild the ActionMap based upon an EditorKit change.
      Overrides:
      propertyChange in class BasicEditorPaneUI
      Parameters:
      evt - the property change event
    • update

      public void update​(Graphics g, JComponent c)
      Notifies this UI delegate to repaint the specified component. This method paints the component background, then calls the paint(SynthContext,Graphics) method.

      In general, this method does not need to be overridden by subclasses. All Look and Feel rendering code should reside in the paint method.

      Overrides:
      update in class BasicTextUI
      Parameters:
      g - the Graphics object used for painting
      c - the component being painted
      See Also:
      paint(SynthContext,Graphics)
    • paint

      protected void paint​(SynthContext context, Graphics g)
      Paints the specified component.
      Parameters:
      context - context for the component being painted
      g - the Graphics object used for painting
      See Also:
      update(Graphics,JComponent)