Module java.desktop

Class MouseWheelEvent

java.lang.Object
All Implemented Interfaces:
Serializable

public class MouseWheelEvent extends MouseEvent
An event which indicates that the mouse wheel was rotated in a component.

A wheel mouse is a mouse which has a wheel in place of the middle button. This wheel can be rotated towards or away from the user. Mouse wheels are most often used for scrolling, though other uses are possible.

A MouseWheelEvent object is passed to every MouseWheelListener object which registered to receive the "interesting" mouse events using the component's addMouseWheelListener method. Each such listener object gets a MouseEvent containing the mouse event.

Due to the mouse wheel's special relationship to scrolling Components, MouseWheelEvents are delivered somewhat differently than other MouseEvents. This is because while other MouseEvents usually affect a change on the Component directly under the mouse cursor (for instance, when clicking a button), MouseWheelEvents often have an effect away from the mouse cursor (moving the wheel while over a Component inside a ScrollPane should scroll one of the Scrollbars on the ScrollPane).

MouseWheelEvents start delivery from the Component underneath the mouse cursor. If MouseWheelEvents are not enabled on the Component, the event is delivered to the first ancestor Container with MouseWheelEvents enabled. This will usually be a ScrollPane with wheel scrolling enabled. The source Component and x,y coordinates will be relative to the event's final destination (the ScrollPane). This allows a complex GUI to be installed without modification into a ScrollPane, and for all MouseWheelEvents to be delivered to the ScrollPane for scrolling.

Some AWT Components are implemented using native widgets which display their own scrollbars and handle their own scrolling. The particular Components for which this is true will vary from platform to platform. When the mouse wheel is moved over one of these Components, the event is delivered straight to the native widget, and not propagated to ancestors.

Platforms offer customization of the amount of scrolling that should take place when the mouse wheel is moved. The two most common settings are to scroll a certain number of "units" (commonly lines of text in a text-based component) or an entire "block" (similar to page-up/page-down). The MouseWheelEvent offers methods for conforming to the underlying platform settings. These platform settings can be changed at any time by the user. MouseWheelEvents reflect the most recent settings.

The MouseWheelEvent class includes methods for getting the number of "clicks" by which the mouse wheel is rotated. The getWheelRotation() method returns the integer number of "clicks" corresponding to the number of notches by which the wheel was rotated. In addition to this method, the MouseWheelEvent class provides the getPreciseWheelRotation() method which returns a double number of "clicks" in case a partial rotation occurred. The getPreciseWheelRotation() method is useful if a mouse supports a high-resolution wheel, such as a freely rotating wheel with no notches. Applications can benefit by using this method to process mouse wheel events more precisely, and thus, making visual perception smoother.

Since:
1.4
See Also: