Uses of Class
java.awt.Component

Packages that use Component
Package
Description
Provides the classes necessary to create an applet and the classes an applet uses to communicate with its applet context.
Contains all of the classes for creating user interfaces and for painting graphics and images.
Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI.
Provides interfaces and classes for dealing with different types of events fired by AWT components.
Provides classes and interfaces for the input method framework.
Contains classes related to developing beans -- components based on the JavaBeans architecture.
Provides classes and interfaces relating to bean context.
Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
Provides classes and interface for drawing specialized borders around a Swing component.
Contains classes and interfaces used by the JColorChooser component.
Provides for events fired by Swing components.
Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities.
Provides user interface objects built according to the Basic look and feel.
Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.
Synth is a skinnable look and feel in which all painting is delegated.
Provides classes and interfaces for dealing with javax.swing.JTable.
Provides classes and interfaces that deal with editable and noneditable text components.
Provides the class HTMLEditorKit and supporting classes for creating HTML text editors.
Provides classes and interfaces for dealing with javax.swing.JTree.