Uses of Class
java.awt.Graphics

Packages that use Graphics
Package Description
java.awt
Contains all of the classes for creating user interfaces and for painting graphics and images.
java.awt.image
Provides classes for creating and modifying images.
java.awt.print
Provides classes and interfaces for a general printing API.
java.beans
Contains classes related to developing beans -- components based on the JavaBeans architecture.
javax.swing
Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
javax.swing.border
Provides classes and interface for drawing specialized borders around a Swing component.
javax.swing.colorchooser
Contains classes and interfaces used by the JColorChooser component.
javax.swing.plaf
Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities.
javax.swing.plaf.basic
Provides user interface objects built according to the Basic look and feel.
javax.swing.plaf.metal
Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.
javax.swing.plaf.multi
Provides user interface objects that combine two or more look and feels.
javax.swing.plaf.synth
Synth is a skinnable look and feel in which all painting is delegated.
javax.swing.text
Provides classes and interfaces that deal with editable and noneditable text components.
javax.swing.text.html
Provides the class HTMLEditorKit and supporting classes for creating HTML text editors.
javax.swing.tree
Provides classes and interfaces for dealing with javax.swing.JTree.