Package Summary  Overview Summary

class:UIManager [CHANGED]

All Implemented Interfaces:
Serializable

public class UIManager
extends Object
implements Serializable
UIManager manages the current look and feel, the set of available look and feels, PropertyChangeListeners that are notified when the look and feel changes, look and feel defaults, and convenience methods for obtaining various default values.

Specifying the look and feel

The look and feel can be specified in two distinct ways: by specifying the fully qualified name of the class for the look and feel, or by creating an instance of LookAndFeel and passing it to setLookAndFeel. The following example illustrates setting the look and feel to the system look and feel:
   UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
 
The following example illustrates setting the look and feel based on class name:
   UIManager.setLookAndFeel("javax.swing.plaf.metal.MetalLookAndFeel");
 
Once the look and feel has been changed it is imperative to invoke updateUI on all JComponents. The method SwingUtilities.updateComponentTreeUI(java.awt.Component) makes it easy to apply updateUI to a containment hierarchy. Refer to it for details. The exact behavior of not invoking updateUI after changing the look and feel is unspecified. It is very possible to receive unexpected exceptions, painting problems, or worse.

Default look and feel

The class used for the default look and feel is chosen in the following manner:
  1. If the system property swing.defaultlaf is non-null, use its value as the default look and feel class name.
  2. If the Properties file swing.properties exists and contains the key swing.defaultlaf, use its value as the default look and feel class name. The location that is checked for swing.properties may vary depending upon the implementation of the Java platform. Typically the swing.properties file is located in the conf subdirectory of the Java installation directory. Refer to the release notes of the implementation being used for further details.
  3. Otherwise use the cross platform look and feel.

Defaults

UIManager manages three sets of UIDefaults. In order, they are:
  1. Developer defaults. With few exceptions Swing does not alter the developer defaults; these are intended to be modified and used by the developer.
  2. Look and feel defaults. The look and feel defaults are supplied by the look and feel at the time it is installed as the current look and feel (setLookAndFeel() is invoked). The look and feel defaults can be obtained using the getLookAndFeelDefaults() method.
  3. System defaults. The system defaults are provided by Swing.
Invoking any of the various get methods results in checking each of the defaults, in order, returning the first non-null value. For example, invoking UIManager.getString("Table.foreground") results in first checking developer defaults. If the developer defaults contain a value for "Table.foreground" it is returned, otherwise the look and feel defaults are checked, followed by the system defaults.

It's important to note that getDefaults returns a custom instance of UIDefaults with this resolution logic built into it. For example, UIManager.getDefaults().getString("Table.foreground") is equivalent to UIManager.getString("Table.foreground"). Both resolve using the algorithm just described. In many places the documentation uses the word defaults to refer to the custom instance of UIDefaults with the resolution logic as previously described.

When the look and feel is changed, UIManager alters only the look and feel defaults; the developer and system defaults are not altered by the UIManager in any way.

The set of defaults a particular look and feel supports is defined and documented by that look and feel. In addition, each look and feel, or ComponentUI provided by a look and feel, may access the defaults at different times in their life cycle. Some look and feels may aggressively look up defaults, so that changing a default may not have an effect after installing the look and feel. Other look and feels may lazily access defaults so that a change to the defaults may effect an existing look and feel. Finally, other look and feels might not configure themselves from the defaults table in any way. None-the-less it is usually the case that a look and feel expects certain defaults, so that in general a ComponentUI provided by one look and feel will not work with another look and feel.

Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeans™JavaBeans has been added to the java.beans package. Please see XMLEncoder.

Since:
1.2
All Implemented Interfaces:
Serializable

public class UIManager
extends Object
implements Serializable
UIManager manages the current look and feel, the set of available look and feels, PropertyChangeListeners that are notified when the look and feel changes, look and feel defaults, and convenience methods for obtaining various default values.

Specifying the look and feel

The look and feel can be specified in two distinct ways: by specifying the fully qualified name of the class for the look and feel, or by creating an instance of LookAndFeel and passing it to setLookAndFeel. The following example illustrates setting the look and feel to the system look and feel:
   UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
 
The following example illustrates setting the look and feel based on class name:
   UIManager.setLookAndFeel("javax.swing.plaf.metal.MetalLookAndFeel");
 
Once the look and feel has been changed it is imperative to invoke updateUI on all JComponents. The method SwingUtilities.updateComponentTreeUI(java.awt.Component) makes it easy to apply updateUI to a containment hierarchy. Refer to it for details. The exact behavior of not invoking updateUI after changing the look and feel is unspecified. It is very possible to receive unexpected exceptions, painting problems, or worse.

Default look and feel

The class used for the default look and feel is chosen in the following manner:
  1. If the system property swing.defaultlaf is non-null, use its value as the default look and feel class name.
  2. If the Properties file swing.properties exists and contains the key swing.defaultlaf, use its value as the default look and feel class name. The location that is checked for swing.properties may vary depending upon the implementation of the Java platform. Typically the swing.properties file is located in the conf subdirectory of the Java installation directory. Refer to the release notes of the implementation being used for further details.
  3. Otherwise use the cross platform look and feel.

Defaults

UIManager manages three sets of UIDefaults. In order, they are:
  1. Developer defaults. With few exceptions Swing does not alter the developer defaults; these are intended to be modified and used by the developer.
  2. Look and feel defaults. The look and feel defaults are supplied by the look and feel at the time it is installed as the current look and feel (setLookAndFeel() is invoked). The look and feel defaults can be obtained using the getLookAndFeelDefaults() method.
  3. System defaults. The system defaults are provided by Swing.
Invoking any of the various get methods results in checking each of the defaults, in order, returning the first non-null value. For example, invoking UIManager.getString("Table.foreground") results in first checking developer defaults. If the developer defaults contain a value for "Table.foreground" it is returned, otherwise the look and feel defaults are checked, followed by the system defaults.

It's important to note that getDefaults returns a custom instance of UIDefaults with this resolution logic built into it. For example, UIManager.getDefaults().getString("Table.foreground") is equivalent to UIManager.getString("Table.foreground"). Both resolve using the algorithm just described. In many places the documentation uses the word defaults to refer to the custom instance of UIDefaults with the resolution logic as previously described.

When the look and feel is changed, UIManager alters only the look and feel defaults; the developer and system defaults are not altered by the UIManager in any way.

The set of defaults a particular look and feel supports is defined and documented by that look and feel. In addition, each look and feel, or ComponentUI provided by a look and feel, may access the defaults at different times in their life cycle. Some look and feels may aggressively look up defaults, so that changing a default may not have an effect after installing the look and feel. Other look and feels may lazily access defaults so that a change to the defaults may effect an existing look and feel. Finally, other look and feels might not configure themselves from the defaults table in any way. None-the-less it is usually the case that a look and feel expects certain defaults, so that in general a ComponentUI provided by one look and feel will not work with another look and feel.

Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeans™ has been added to the java.beans package. Please see XMLEncoder.

Since:
1.2
All Implemented Interfaces:
Serializable

public class UIManager
extends Object
implements Serializable
UIManager manages the current look and feel, the set of available look and feels, PropertyChangeListeners that are notified when the look and feel changes, look and feel defaults, and convenience methods for obtaining various default values.

Specifying the look and feel

The look and feel can be specified in two distinct ways: by specifying the fully qualified name of the class for the look and feel, or by creating an instance of LookAndFeel and passing it to setLookAndFeel. The following example illustrates setting the look and feel to the system look and feel:
   UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
 
The following example illustrates setting the look and feel based on class name:
   UIManager.setLookAndFeel("javax.swing.plaf.metal.MetalLookAndFeel");
 
Once the look and feel has been changed it is imperative to invoke updateUI on all JComponents. The method SwingUtilities.updateComponentTreeUI(java.awt.Component) makes it easy to apply updateUI to a containment hierarchy. Refer to it for details. The exact behavior of not invoking updateUI after changing the look and feel is unspecified. It is very possible to receive unexpected exceptions, painting problems, or worse.

Default look and feel

The class used for the default look and feel is chosen in the following manner:
  1. If the system property swing.defaultlaf is non-null, use its value as the default look and feel class name.
  2. If the Properties file swing.properties exists and contains the key swing.defaultlaf, use its value as the default look and feel class name. The location that is checked for swing.properties may vary depending upon the implementation of the Java platform. Typically the swing.properties file is located in the conf subdirectory of the Java installation directory. Refer to the release notes of the implementation being used for further details.
  3. Otherwise use the cross platform look and feel.

Defaults

UIManager manages three sets of UIDefaults. In order, they are:
  1. Developer defaults. With few exceptions Swing does not alter the developer defaults; these are intended to be modified and used by the developer.
  2. Look and feel defaults. The look and feel defaults are supplied by the look and feel at the time it is installed as the current look and feel (setLookAndFeel() is invoked). The look and feel defaults can be obtained using the getLookAndFeelDefaults() method.
  3. System defaults. The system defaults are provided by Swing.
Invoking any of the various get methods results in checking each of the defaults, in order, returning the first non-null value. For example, invoking UIManager.getString("Table.foreground") results in first checking developer defaults. If the developer defaults contain a value for "Table.foreground" it is returned, otherwise the look and feel defaults are checked, followed by the system defaults.

It's important to note that getDefaults returns a custom instance of UIDefaults with this resolution logic built into it. For example, UIManager.getDefaults().getString("Table.foreground") is equivalent to UIManager.getString("Table.foreground"). Both resolve using the algorithm just described. In many places the documentation uses the word defaults to refer to the custom instance of UIDefaults with the resolution logic as previously described.

When the look and feel is changed, UIManager alters only the look and feel defaults; the developer and system defaults are not altered by the UIManager in any way.

The set of defaults a particular look and feel supports is defined and documented by that look and feel. In addition, each look and feel, or ComponentUI provided by a look and feel, may access the defaults at different times in their life cycle. Some look and feels may aggressively look up defaults, so that changing a default may not have an effect after installing the look and feel. Other look and feels may lazily access defaults so that a change to the defaults may effect an existing look and feel. Finally, other look and feels might not configure themselves from the defaults table in any way. None-the-less it is usually the case that a look and feel expects certain defaults, so that in general a ComponentUI provided by one look and feel will not work with another look and feel.

Warning: Serialized objects of this class will not be compatible with future Swing releases. The current serialization support is appropriate for short term storage or RMI between applications running the same version of Swing. As of 1.4, support for long term storage of all JavaBeans has been added to the java.beans package. Please see XMLEncoder.

Since:
1.2

constructor:UIManager() [NONE]

method:getInstalledLookAndFeels() [NONE]

  • getInstalledLookAndFeels

    public static  UIManager.LookAndFeelInfo[] getInstalledLookAndFeels()
    Returns an array of LookAndFeelInfos representing the LookAndFeel implementations currently available. The LookAndFeelInfo objects can be used by an application to construct a menu of look and feel options for the user, or to determine which look and feel to set at startup time. To avoid the penalty of creating numerous LookAndFeel objects, LookAndFeelInfo maintains the class name of the LookAndFeel class, not the actual LookAndFeel instance.

    The following example illustrates setting the current look and feel from an instance of LookAndFeelInfo:

       UIManager.setLookAndFeel(info.getClassName());
     

    Returns:
    an array of LookAndFeelInfo objects
    See Also:
    setLookAndFeel(javax.swing.LookAndFeel)
  • method:setInstalledLookAndFeels(javax.swing.UIManager.LookAndFeelInfo[]) [NONE]

    setInstalledLookAndFeels

    public static  void setInstalledLookAndFeels?(UIManager.LookAndFeelInfo[] infos) throws SecurityException
    Sets the set of available look and feels. While this method does not check to ensure all of the LookAndFeelInfos are non-null, it is strongly recommended that only non-null values are supplied in the infos array.
    Parameters:
    infos - set of LookAndFeelInfo objects specifying the available look and feels
    Throws:
    NullPointerException - if infos is null
    SecurityException
    See Also:
    getInstalledLookAndFeels()

    method:installLookAndFeel(javax.swing.UIManager.LookAndFeelInfo) [NONE]

    installLookAndFeel

    public static  void installLookAndFeel?(UIManager.LookAndFeelInfo info)
    Adds the specified look and feel to the set of available look and feels. While this method allows a nullinfo, it is strongly recommended that a non-null value be used.
    Parameters:
    info - a LookAndFeelInfo object that names the look and feel and identifies the class that implements it
    See Also:
    setInstalledLookAndFeels(javax.swing.UIManager.LookAndFeelInfo[])

    method:installLookAndFeel(java.lang.String,java.lang.String) [NONE]

    installLookAndFeel

    public static  void installLookAndFeel?(String name, String className)
    Adds the specified look and feel to the set of available look and feels. While this method does not check the arguments in any way, it is strongly recommended that non-null values be supplied.
    Parameters:
    name - descriptive name of the look and feel
    className - name of the class that implements the look and feel
    See Also:
    setInstalledLookAndFeels(javax.swing.UIManager.LookAndFeelInfo[])

    method:getLookAndFeel() [NONE]

    getLookAndFeel

    public static  LookAndFeel getLookAndFeel()
    Returns the current look and feel or null.
    Returns:
    current look and feel, or null
    See Also:
    setLookAndFeel(javax.swing.LookAndFeel)

    method:createLookAndFeel(java.lang.String) [NONE]

    createLookAndFeel

    public static  LookAndFeel createLookAndFeel?(String name) throws UnsupportedLookAndFeelException
    Creates a supported built-in Java LookAndFeel specified by the given L&F name name.
    Parameters:
    name - a String specifying the name of the built-in look and feel
    Returns:
    the built-in LookAndFeel object
    Throws:
    NullPointerException - if name is null
    UnsupportedLookAndFeelException - if the built-in Java L&F is not found for the given name or it is not supported by the underlying platform
    Since:
    9
    See Also:
    LookAndFeel.getName(), LookAndFeel.isSupportedLookAndFeel()

    method:setLookAndFeel(javax.swing.LookAndFeel) [NONE]

    setLookAndFeel

    public static  void setLookAndFeel?(LookAndFeel newLookAndFeel) throws UnsupportedLookAndFeelException
    Sets the current look and feel to newLookAndFeel. If the current look and feel is non-null uninitialize is invoked on it. If newLookAndFeel is non-null, initialize is invoked on it followed by getDefaults. The defaults returned from newLookAndFeel.getDefaults() replace those of the defaults from the previous look and feel. If the newLookAndFeel is null, the look and feel defaults are set to null.

    A value of null can be used to set the look and feel to null. As the LookAndFeel is required for most of Swing to function, setting the LookAndFeel to null is strongly discouraged.

    This is a JavaBeans bound property.

    Parameters:
    newLookAndFeel - LookAndFeel to install
    Throws:
    UnsupportedLookAndFeelException - if newLookAndFeel is non-null and newLookAndFeel.isSupportedLookAndFeel() returns false
    See Also:
    getLookAndFeel()

    method:setLookAndFeel(java.lang.String) [NONE]

    setLookAndFeel

    Loads the LookAndFeel specified by the given class name, using the current thread's context class loader, and passes it to setLookAndFeel(LookAndFeel).
    Parameters:
    className - a string specifying the name of the class that implements the look and feel
    Throws:
    ClassNotFoundException - if the LookAndFeel class could not be found
    InstantiationException - if a new instance of the class couldn't be created
    IllegalAccessException - if the class or initializer isn't accessible
    UnsupportedLookAndFeelException - if lnf.isSupportedLookAndFeel() is false
    ClassCastException - if className does not identify a class that extends LookAndFeel
    NullPointerException - if className is null

    method:getSystemLookAndFeelClassName() [NONE]

    getSystemLookAndFeelClassName

    public static  String getSystemLookAndFeelClassName()
    Returns the name of the LookAndFeel class that implements the native system look and feel if there is one, otherwise the name of the default cross platform LookAndFeel class. This value can be overriden by setting the swing.systemlaf system property.
    Returns:
    the String of the LookAndFeel class
    See Also:
    setLookAndFeel(javax.swing.LookAndFeel), getCrossPlatformLookAndFeelClassName()

    method:getCrossPlatformLookAndFeelClassName() [NONE]

    getCrossPlatformLookAndFeelClassName

    public static  String getCrossPlatformLookAndFeelClassName()
    Returns the name of the LookAndFeel class that implements the default cross platform look and feel -- the Java Look and Feel (JLF). This value can be overriden by setting the swing.crossplatformlaf system property.
    Returns:
    a string with the JLF implementation-class
    See Also:
    setLookAndFeel(javax.swing.LookAndFeel), getSystemLookAndFeelClassName()

    method:getDefaults() [NONE]

    getDefaults

    public static  UIDefaults getDefaults()
    Returns the defaults. The returned defaults resolve using the logic specified in the class documentation.
    Returns:
    a UIDefaults object containing the default values

    method:getFont(java.lang.Object) [NONE]

    getFont

    public static  Font getFont?(Object key)
    Returns a font from the defaults. If the value for key is not a Font, null is returned.
    Parameters:
    key - an Object specifying the font
    Returns:
    the Font object
    Throws:
    NullPointerException - if key is null

    method:getFont(java.lang.Object,java.util.Locale) [NONE]

    getFont

    public static  Font getFont?(Object key, Locale l)
    Returns a font from the defaults that is appropriate for the given locale. If the value for key is not a Font, null is returned.
    Parameters:
    key - an Object specifying the font
    l - the Locale for which the font is desired; refer to UIDefaults for details on how a nullLocale is handled
    Returns:
    the Font object
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:getColor(java.lang.Object) [NONE]

    getColor

    public static  Color getColor?(Object key)
    Returns a color from the defaults. If the value for key is not a Color, null is returned.
    Parameters:
    key - an Object specifying the color
    Returns:
    the Color object
    Throws:
    NullPointerException - if key is null

    method:getColor(java.lang.Object,java.util.Locale) [NONE]

    getColor

    public static  Color getColor?(Object key, Locale l)
    Returns a color from the defaults that is appropriate for the given locale. If the value for key is not a Color, null is returned.
    Parameters:
    key - an Object specifying the color
    l - the Locale for which the color is desired; refer to UIDefaults for details on how a nullLocale is handled
    Returns:
    the Color object
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:getIcon(java.lang.Object) [NONE]

    getIcon

    public static  Icon getIcon?(Object key)
    Returns an Icon from the defaults. If the value for key is not an Icon, null is returned.
    Parameters:
    key - an Object specifying the icon
    Returns:
    the Icon object
    Throws:
    NullPointerException - if key is null

    method:getIcon(java.lang.Object,java.util.Locale) [NONE]

    getIcon

    public static  Icon getIcon?(Object key, Locale l)
    Returns an Icon from the defaults that is appropriate for the given locale. If the value for key is not an Icon, null is returned.
    Parameters:
    key - an Object specifying the icon
    l - the Locale for which the icon is desired; refer to UIDefaults for details on how a nullLocale is handled
    Returns:
    the Icon object
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:getBorder(java.lang.Object) [NONE]

    getBorder

    public static  Border getBorder?(Object key)
    Returns a border from the defaults. If the value for key is not a Border, null is returned.
    Parameters:
    key - an Object specifying the border
    Returns:
    the Border object
    Throws:
    NullPointerException - if key is null

    method:getBorder(java.lang.Object,java.util.Locale) [NONE]

    getBorder

    public static  Border getBorder?(Object key, Locale l)
    Returns a border from the defaults that is appropriate for the given locale. If the value for key is not a Border, null is returned.
    Parameters:
    key - an Object specifying the border
    l - the Locale for which the border is desired; refer to UIDefaults for details on how a nullLocale is handled
    Returns:
    the Border object
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:getString(java.lang.Object) [NONE]

    getString

    public static  String getString?(Object key)
    Returns a string from the defaults. If the value for key is not a String, null is returned.
    Parameters:
    key - an Object specifying the string
    Returns:
    the String
    Throws:
    NullPointerException - if key is null

    method:getString(java.lang.Object,java.util.Locale) [NONE]

    getString

    public static  String getString?(Object key, Locale l)
    Returns a string from the defaults that is appropriate for the given locale. If the value for key is not a String, null is returned.
    Parameters:
    key - an Object specifying the string
    l - the Locale for which the string is desired; refer to UIDefaults for details on how a nullLocale is handled
    Returns:
    the String
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:getInt(java.lang.Object) [NONE]

    getInt

    public static  int getInt?(Object key)
    Returns an integer from the defaults. If the value for key is not an Integer, or does not exist, 0 is returned.
    Parameters:
    key - an Object specifying the int
    Returns:
    the int
    Throws:
    NullPointerException - if key is null

    method:getInt(java.lang.Object,java.util.Locale) [NONE]

    getInt

    public static  int getInt?(Object key, Locale l)
    Returns an integer from the defaults that is appropriate for the given locale. If the value for key is not an Integer, or does not exist, 0 is returned.
    Parameters:
    key - an Object specifying the int
    l - the Locale for which the int is desired; refer to UIDefaults for details on how a nullLocale is handled
    Returns:
    the int
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:getBoolean(java.lang.Object) [NONE]

    getBoolean

    public static  boolean getBoolean?(Object key)
    Returns a boolean from the defaults which is associated with the key value. If the key is not found or the key doesn't represent a boolean value then false is returned.
    Parameters:
    key - an Object specifying the key for the desired boolean value
    Returns:
    the boolean value corresponding to the key
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:getBoolean(java.lang.Object,java.util.Locale) [NONE]

    getBoolean

    public static  boolean getBoolean?(Object key, Locale l)
    Returns a boolean from the defaults which is associated with the key value and the given Locale. If the key is not found or the key doesn't represent a boolean value then false will be returned.
    Parameters:
    key - an Object specifying the key for the desired boolean value
    l - the Locale for which the boolean is desired; refer to UIDefaults for details on how a nullLocale is handled
    Returns:
    the boolean value corresponding to the key
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:getInsets(java.lang.Object) [NONE]

    getInsets

    public static  Insets getInsets?(Object key)
    Returns an Insets object from the defaults. If the value for key is not an Insets, null is returned.
    Parameters:
    key - an Object specifying the Insets object
    Returns:
    the Insets object
    Throws:
    NullPointerException - if key is null

    method:getInsets(java.lang.Object,java.util.Locale) [NONE]

    getInsets

    public static  Insets getInsets?(Object key, Locale l)
    Returns an Insets object from the defaults that is appropriate for the given locale. If the value for key is not an Insets, null is returned.
    Parameters:
    key - an Object specifying the Insets object
    l - the Locale for which the object is desired; refer to UIDefaults for details on how a nullLocale is handled
    Returns:
    the Insets object
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:getDimension(java.lang.Object) [NONE]

    getDimension

    public static  Dimension getDimension?(Object key)
    Returns a dimension from the defaults. If the value for key is not a Dimension, null is returned.
    Parameters:
    key - an Object specifying the dimension object
    Returns:
    the Dimension object
    Throws:
    NullPointerException - if key is null

    method:getDimension(java.lang.Object,java.util.Locale) [NONE]

    getDimension

    public static  Dimension getDimension?(Object key, Locale l)
    Returns a dimension from the defaults that is appropriate for the given locale. If the value for key is not a Dimension, null is returned.
    Parameters:
    key - an Object specifying the dimension object
    l - the Locale for which the object is desired; refer to UIDefaults for details on how a nullLocale is handled
    Returns:
    the Dimension object
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:get(java.lang.Object) [NONE]

    get

    public static  Object get?(Object key)
    Returns an object from the defaults.
    Parameters:
    key - an Object specifying the desired object
    Returns:
    the Object
    Throws:
    NullPointerException - if key is null

    method:get(java.lang.Object,java.util.Locale) [NONE]

    get

    public static  Object get?(Object key, Locale l)
    Returns an object from the defaults that is appropriate for the given locale.
    Parameters:
    key - an Object specifying the desired object
    l - the Locale for which the object is desired; refer to UIDefaults for details on how a nullLocale is handled
    Returns:
    the Object
    Throws:
    NullPointerException - if key is null
    Since:
    1.4

    method:put(java.lang.Object,java.lang.Object) [NONE]

    put

    public static  Object put?(Object key, Object value)
    Stores an object in the developer defaults. This is a cover method for getDefaults().put(key, value) . This only effects the developer defaults, not the system or look and feel defaults.
    Parameters:
    key - an Object specifying the retrieval key
    value - the Object to store; refer to UIDefaults for details on how null is handled
    Returns:
    the Object returned by UIDefaults.put(java.lang.Object, java.lang.Object)
    Throws:
    NullPointerException - if key is null
    See Also:
    UIDefaults.put(java.lang.Object, java.lang.Object)

    method:getUI(javax.swing.JComponent) [NONE]

    getUI

    public static  ComponentUI getUI?(JComponent target)
    Returns the appropriate ComponentUI implementation for target. Typically, this is a cover for getDefaults().getUI(target). However, if an auxiliary look and feel has been installed, this first invokes getUI(target) on the multiplexing look and feel's defaults, and returns that value if it is non-null.
    Parameters:
    target - the JComponent to return the ComponentUI for
    Returns:
    the ComponentUI object for target
    Throws:
    NullPointerException - if target is null
    See Also:
    UIDefaults.getUI(javax.swing.JComponent)

    method:getLookAndFeelDefaults() [NONE]

    getLookAndFeelDefaults

    public static  UIDefaults getLookAndFeelDefaults()
    Returns the UIDefaults from the current look and feel, that were obtained at the time the look and feel was installed.

    In general, developers should use the UIDefaults returned from getDefaults(). As the current look and feel may expect certain values to exist, altering the UIDefaults returned from this method could have unexpected results.

    Returns:
    UIDefaults from the current look and feel
    See Also:
    getDefaults(), setLookAndFeel(LookAndFeel), LookAndFeel.getDefaults()

    method:addAuxiliaryLookAndFeel(javax.swing.LookAndFeel) [NONE]

    addAuxiliaryLookAndFeel

    public static  void addAuxiliaryLookAndFeel?(LookAndFeel laf)
    Adds a LookAndFeel to the list of auxiliary look and feels. The auxiliary look and feels tell the multiplexing look and feel what other LookAndFeel classes for a component instance are to be used in addition to the default LookAndFeel class when creating a multiplexing UI. The change will only take effect when a new UI class is created or when the default look and feel is changed on a component instance.

    Note these are not the same as the installed look and feels.

    Parameters:
    laf - the LookAndFeel object
    See Also:
    removeAuxiliaryLookAndFeel(javax.swing.LookAndFeel), setLookAndFeel(javax.swing.LookAndFeel), getAuxiliaryLookAndFeels(), getInstalledLookAndFeels()

    method:removeAuxiliaryLookAndFeel(javax.swing.LookAndFeel) [NONE]

    removeAuxiliaryLookAndFeel

    public static  boolean removeAuxiliaryLookAndFeel?(LookAndFeel laf)
    Removes a LookAndFeel from the list of auxiliary look and feels. The auxiliary look and feels tell the multiplexing look and feel what other LookAndFeel classes for a component instance are to be used in addition to the default LookAndFeel class when creating a multiplexing UI. The change will only take effect when a new UI class is created or when the default look and feel is changed on a component instance.

    Note these are not the same as the installed look and feels.

    Parameters:
    laf - the LookAndFeel to be removed
    Returns:
    true if the LookAndFeel was removed from the list
    See Also:
    removeAuxiliaryLookAndFeel(javax.swing.LookAndFeel), getAuxiliaryLookAndFeels(), setLookAndFeel(javax.swing.LookAndFeel), getInstalledLookAndFeels()

    method:getAuxiliaryLookAndFeels() [NONE]

    getAuxiliaryLookAndFeels

    public static  LookAndFeel[] getAuxiliaryLookAndFeels()
    Returns the list of auxiliary look and feels (can be null). The auxiliary look and feels tell the multiplexing look and feel what other LookAndFeel classes for a component instance are to be used in addition to the default LookAndFeel class when creating a multiplexing UI.

    Note these are not the same as the installed look and feels.

    Returns:
    list of auxiliary LookAndFeels or null
    See Also:
    addAuxiliaryLookAndFeel(javax.swing.LookAndFeel), removeAuxiliaryLookAndFeel(javax.swing.LookAndFeel), setLookAndFeel(javax.swing.LookAndFeel), getInstalledLookAndFeels()

    method:addPropertyChangeListener(java.beans.PropertyChangeListener) [NONE]

    addPropertyChangeListener

    public static  void addPropertyChangeListener?(PropertyChangeListener listener)
    Adds a PropertyChangeListener to the listener list. The listener is registered for all properties.
    Parameters:
    listener - the PropertyChangeListener to be added
    See Also:
    PropertyChangeSupport

    method:removePropertyChangeListener(java.beans.PropertyChangeListener) [NONE]

    removePropertyChangeListener

    public static  void removePropertyChangeListener?(PropertyChangeListener listener)
    Removes a PropertyChangeListener from the listener list. This removes a PropertyChangeListener that was registered for all properties.
    Parameters:
    listener - the PropertyChangeListener to be removed
    See Also:
    PropertyChangeSupport

    method:getPropertyChangeListeners() [NONE]

    getPropertyChangeListeners

    public static  PropertyChangeListener[] getPropertyChangeListeners()
    Returns an array of all the PropertyChangeListeners added to this UIManager with addPropertyChangeListener().
    Returns:
    all of the PropertyChangeListeners added or an empty array if no listeners have been added
    Since:
    1.4

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