Uses of Class
java.awt.Dimension

Packages that use Dimension 
Package Description
java.applet
Provides the classes necessary to create an applet and the classes an applet uses to communicate with its applet context.
java.awt
Contains all of the classes for creating user interfaces and for painting graphics and images.
javax.accessibility
Defines a contract between user-interface components and an assistive technology that provides access to those components.
javax.imageio
The main package of the Java Image I/O API.
javax.swing
Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms.
javax.swing.border
Provides classes and interface for drawing specialized borders around a Swing component.
javax.swing.plaf
Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities.
javax.swing.plaf.basic
Provides user interface objects built according to the Basic look and feel.
javax.swing.plaf.metal
Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel.
javax.swing.plaf.multi
Provides user interface objects that combine two or more look and feels.
javax.swing.plaf.nimbus
Provides user interface objects built according to the cross-platform Nimbus look and feel.
javax.swing.plaf.synth
Synth is a skinnable look and feel in which all painting is delegated.
javax.swing.table
Provides classes and interfaces for dealing with javax.swing.JTable.
javax.swing.text
Provides classes and interfaces that deal with editable and noneditable text components.
javax.swing.tree
Provides classes and interfaces for dealing with javax.swing.JTree.