Resource bundles contain locale-specific objects. When your program needs a locale-specific resource, a
String
for example, your program can load it from the resource bundle that is appropriate for the current user's locale. In this way, you can write program code that is largely independent of the user's locale isolating most, if not all, of the locale-specific information in resource bundles.
This allows you to write programs that can:
- be easily localized, or translated, into different languages
- handle multiple locales at once
- be easily modified later to support even more locales
Resource bundles belong to families whose members share a common base name, but whose names also have additional components that identify their locales. For example, the base name of a family of resource bundles might be "MyResources". The family should have a default resource bundle which simply has the same name as its family - "MyResources" - and will be used as the bundle of last resort if a specific locale is not supported. The family can then provide as many locale-specific members as needed, for example a German one named "MyResources_de".
Each resource bundle in a family contains the same items, but the items have been translated for the locale represented by that resource bundle. For example, both "MyResources" and "MyResources_de" may have a String
that's used on a button for canceling operations. In "MyResources" the String
may contain "Cancel" and in "MyResources_de" it may contain "Abbrechen".
If there are different resources for different countries, you can make specializations: for example, "MyResources_de_CH" contains objects for the German language (de) in Switzerland (CH). If you want to only modify some of the resources in the specialization, you can do so.
When your program needs a locale-specific object, it loads the ResourceBundle
class using the getBundle
method:
ResourceBundle myResources =
ResourceBundle.getBundle("MyResources", currentLocale);
Resource bundles contain key/value pairs. The keys uniquely identify a locale-specific object in the bundle. Here's an example of a ListResourceBundle
that contains two key/value pairs:
public class MyResources extends ListResourceBundle {
protected Object[][] getContents() {
return new Object[][] {
// LOCALIZE THE SECOND STRING OF EACH ARRAY (e.g., "OK")
{"OkKey", "OK"},
{"CancelKey", "Cancel"},
// END OF MATERIAL TO LOCALIZE
};
}
}
Keys are always
String
s. In this example, the keys are "OkKey" and "CancelKey". In the above example, the values are also
String
s--"OK" and "Cancel"--but they don't have to be. The values can be any type of object.
You retrieve an object from resource bundle using the appropriate getter method. Because "OkKey" and "CancelKey" are both strings, you would use getString
to retrieve them:
button1 = new Button(myResources.getString("OkKey"));
button2 = new Button(myResources.getString("CancelKey"));
The getter methods all require the key as an argument and return the object if found. If the object is not found, the getter method throws a
MissingResourceException
.
Besides getString
, ResourceBundle
also provides a method for getting string arrays, getStringArray
, as well as a generic getObject
method for any other type of object. When using getObject
, you'll have to cast the result to the appropriate type. For example:
int[] myIntegers = (int[]) myResources.getObject("intList");
The Java Platform provides two subclasses of ResourceBundle
, ListResourceBundle
and PropertyResourceBundle
, that provide a fairly simple way to create resources. As you saw briefly in a previous example, ListResourceBundle
manages its resource as a list of key/value pairs. PropertyResourceBundle
uses a properties file to manage its resources.
If ListResourceBundle
or PropertyResourceBundle
do not suit your needs, you can write your own ResourceBundle
subclass. Your subclasses must override two methods: handleGetObject
and getKeys()
.
The implementation of a ResourceBundle
subclass must be thread-safe if it's simultaneously used by multiple threads. The default implementations of the non-abstract methods in this class, and the methods in the direct known concrete subclasses ListResourceBundle
and PropertyResourceBundle
are thread-safe.
Resource bundles can be deployed in modules in the following ways:
Resource bundles together with an application
Resource bundles can be deployed together with an application in the same module. In that case, the resource bundles are loaded by code in the module by calling the
getBundle(String)
or
getBundle(String, Locale)
method.
Resource bundles can be deployed in one or more
service provider modules and they can be located using
ServiceLoader
. A
service interface or class must be defined. The caller module declares that it uses the service, the service provider modules declare that they provide implementations of the service. Refer to
ResourceBundleProvider
for developing resource bundle services and deploying resource bundle providers. The module obtaining the resource bundle can be a resource bundle provider itself; in which case this module only locates the resource bundle via service provider mechanism.
A resource bundle provider can provide resource bundles in any format such XML which replaces the need of ResourceBundle.Control
.
Resource bundles in a named module may be
encapsulated so that it cannot be located by code in other modules. Resource bundles in unnamed modules and class path are open for any module to access. Resource bundle follows the resource encapsulation rules as specified in
Module.getResourceAsStream(String)
.
The getBundle
factory methods with no Control
parameter locate and load resource bundles from service providers . It may continue the search as if calling Module.getResourceAsStream(String)
to find the named resource from a given module and calling ClassLoader.getResourceAsStream(String)
; refer to the specification of the getBundle
method for details. Only non-encapsulated resource bundles of "java.class
" or "java.properties
" format are searched.
If the caller module is a resource bundle provider , it does not fall back to the class loader search.
Resource bundles in automatic modules
A common format of resource bundles is in
.properties file format. Typically
.properties
resource bundles are packaged in a JAR file. Resource bundle only JAR file can be readily deployed as an
automatic module . For example, if the JAR file contains the entry "
p/q/Foo_ja.properties
" and no
.class
entry, when resolved and defined as an automatic module, no package is derived for this module. This allows resource bundles in
.properties
format packaged in one or more JAR files that may contain entries in the same directory and can be resolved successfully as automatic modules.
ResourceBundle.Control
The
ResourceBundle.Control
class provides information necessary to perform the bundle loading process by the
getBundle
factory methods that take a
ResourceBundle.Control
instance. You can implement your own subclass in order to enable non-standard resource bundle formats, change the search strategy, or define caching parameters. Refer to the descriptions of the class and the
getBundle
factory method for details.
ResourceBundle.Control
is designed for an application deployed in an unnamed module, for example to support resource bundles in non-standard formats or package localized resources in a non-traditional convention. ResourceBundleProvider
is the replacement for ResourceBundle.Control
when migrating to modules. UnsupportedOperationException
will be thrown when a factory method that takes the ResourceBundle.Control
parameter is called.
For the getBundle
factory methods that take no ResourceBundle.Control
instance, their default behavior of resource bundle loading can be modified with custom ResourceBundleControlProvider
implementations. If any of the providers provides a ResourceBundle.Control
for the given base name, that ResourceBundle.Control
will be used instead of the default ResourceBundle.Control
. If there is more than one service provider for supporting the same base name, the first one returned from ServiceLoader
will be used. A custom ResourceBundle.Control
implementation is ignored by named modules.
Cache Management
Resource bundle instances created by the
getBundle
factory methods are cached by default, and the factory methods return the same resource bundle instance multiple times if it has been cached.
getBundle
clients may clear the cache, manage the lifetime of cached resource bundle instances using time-to-live values, or specify not to cache resource bundle instances. Refer to the descriptions of the
getBundle
factory method ,
clearCache
,
ResourceBundle.Control.getTimeToLive
, and
ResourceBundle.Control.needsReload
for details.
Example
The following is a very simple example of a
ResourceBundle
subclass,
MyResources
, that manages two resources (for a larger number of resources you would probably use a
Map
). Notice that you don't need to supply a value if a "parent-level"
ResourceBundle
handles the same key with the same value (as for the okKey below).
// default (English language, United States)
public class MyResources extends ResourceBundle {
public Object handleGetObject(String key) {
if (key.equals("okKey")) return "Ok";
if (key.equals("cancelKey")) return "Cancel";
return null;
}
public Enumeration<String> getKeys() {
return Collections.enumeration(keySet());
}
// Overrides handleKeySet() so that the getKeys() implementation
// can rely on the keySet() value.
protected Set<String> handleKeySet() {
return new HashSet<String>(Arrays.asList("okKey", "cancelKey"));
}
}
// German language
public class MyResources_de extends MyResources {
public Object handleGetObject(String key) {
// don't need okKey, since parent level handles it.
if (key.equals("cancelKey")) return "Abbrechen";
return null;
}
protected Set<String> handleKeySet() {
return new HashSet<String>(Arrays.asList("cancelKey"));
}
}
You do not have to restrict yourself to using a single family of
ResourceBundle
s. For example, you could have a set of bundles for exception messages,
ExceptionResources
(
ExceptionResources_fr
,
ExceptionResources_de
, ...), and one for widgets,
WidgetResource
(
WidgetResources_fr
,
WidgetResources_de
, ...); breaking up the resources however you like.