88 * @param w Width to render in 89 * @param h Height to render in 90 * @param args Variable arguments that will be passed to paintToImage 91 */ 92 public void paint(Component c, Graphics g, int x, 93 int y, int w, int h, Object... args) { 94 if (w <= 0 || h <= 0) { 95 return; 96 } 97 synchronized (CachedPainter.class) { 98 paint0(c, g, x, y, w, h, args); 99 } 100 } 101 102 private void paint0(Component c, Graphics g, int x, 103 int y, int w, int h, Object... args) { 104 Object key = getClass(); 105 GraphicsConfiguration config = getGraphicsConfiguration(c); 106 ImageCache cache = getCache(key); 107 Image image = cache.getImage(key, config, w, h, args); 108 int attempts = 0; 109 do { 110 boolean draw = false; 111 if (image instanceof VolatileImage) { 112 // See if we need to recreate the image 113 switch (((VolatileImage)image).validate(config)) { 114 case VolatileImage.IMAGE_INCOMPATIBLE: 115 ((VolatileImage)image).flush(); 116 image = null; 117 break; 118 case VolatileImage.IMAGE_RESTORED: 119 draw = true; 120 break; 121 } 122 } 123 if (image == null) { 124 // Recreate the image 125 image = createImage(c, w, h, config, args); 126 cache.setImage(key, config, w, h, args, image); 127 draw = true; 128 } 129 if (draw) { 130 // Render to the Image 131 Graphics g2 = image.getGraphics(); 132 paintToImage(c, image, g2, w, h, args); 133 g2.dispose(); 134 } 135 136 // Render to the passed in Graphics 137 paintImage(c, g, x, y, w, h, image, args); 138 139 // If we did this 3 times and the contents are still lost 140 // assume we're painting to a VolatileImage that is bogus and 141 // give up. Presumably we'll be called again to paint. 142 } while ((image instanceof VolatileImage) && 143 ((VolatileImage)image).contentsLost() && ++attempts < 3); 144 } 145 146 /** 147 * Paints the representation to cache to the supplied Graphics. 148 * 149 * @param c Component painting to, may be null. 150 * @param image Image to paint to 151 * @param g Graphics to paint to, obtained from the passed in Image. 152 * @param w Width to paint to 153 * @param h Height to paint to 154 * @param args Arguments supplied to <code>paint</code> 155 */ 156 protected abstract void paintToImage(Component c, Image image, Graphics g, 157 int w, int h, Object[] args); 158 159 160 /** 161 * Paints the image to the specified location. 162 * 163 * @param c Component painting to 193 return new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB); 194 } 195 return config.createCompatibleVolatileImage(w, h); 196 } 197 198 /** 199 * Clear the image cache 200 */ 201 protected void flush() { 202 synchronized(CachedPainter.class) { 203 getCache(getClass()).flush(); 204 } 205 } 206 207 private GraphicsConfiguration getGraphicsConfiguration(Component c) { 208 if (c == null) { 209 return null; 210 } 211 return c.getGraphicsConfiguration(); 212 } 213 } | 88 * @param w Width to render in 89 * @param h Height to render in 90 * @param args Variable arguments that will be passed to paintToImage 91 */ 92 public void paint(Component c, Graphics g, int x, 93 int y, int w, int h, Object... args) { 94 if (w <= 0 || h <= 0) { 95 return; 96 } 97 synchronized (CachedPainter.class) { 98 paint0(c, g, x, y, w, h, args); 99 } 100 } 101 102 private void paint0(Component c, Graphics g, int x, 103 int y, int w, int h, Object... args) { 104 Object key = getClass(); 105 GraphicsConfiguration config = getGraphicsConfiguration(c); 106 ImageCache cache = getCache(key); 107 Image image = cache.getImage(key, config, w, h, args); 108 109 if (image == null) { 110 image = new PainterMultiResolutionCachedImage(c, w, h, args); 111 cache.setImage(key, config, w, h, args, image); 112 } 113 114 // Render to the passed in Graphics 115 paintImage(c, g, x, y, w, h, image, args); 116 } 117 118 /** 119 * Paints the representation to cache to the supplied Graphics. 120 * 121 * @param c Component painting to, may be null. 122 * @param image Image to paint to 123 * @param g Graphics to paint to, obtained from the passed in Image. 124 * @param w Width to paint to 125 * @param h Height to paint to 126 * @param args Arguments supplied to <code>paint</code> 127 */ 128 protected abstract void paintToImage(Component c, Image image, Graphics g, 129 int w, int h, Object[] args); 130 131 132 /** 133 * Paints the image to the specified location. 134 * 135 * @param c Component painting to 165 return new BufferedImage(w, h, BufferedImage.TYPE_INT_RGB); 166 } 167 return config.createCompatibleVolatileImage(w, h); 168 } 169 170 /** 171 * Clear the image cache 172 */ 173 protected void flush() { 174 synchronized(CachedPainter.class) { 175 getCache(getClass()).flush(); 176 } 177 } 178 179 private GraphicsConfiguration getGraphicsConfiguration(Component c) { 180 if (c == null) { 181 return null; 182 } 183 return c.getGraphicsConfiguration(); 184 } 185 186 class PainterMultiResolutionCachedImage extends AbstractMultiResolutionImage { 187 188 private final int baseWidth; 189 private final int baseHeight; 190 private final Component c; 191 private final Object[] args; 192 193 public PainterMultiResolutionCachedImage(Component c, int w, int h, 194 Object[] args) { 195 this.c = c; 196 this.args = args; 197 this.baseWidth = w; 198 this.baseHeight = h; 199 } 200 201 @Override 202 public Image getResolutionVariant(double destWidth, double destHeight) { 203 204 int w = (int) Math.ceil(destWidth); 205 int h = (int) Math.ceil(destHeight); 206 207 Object key = this; 208 GraphicsConfiguration config = getGraphicsConfiguration(c); 209 ImageCache cache = getCache(key); 210 Image image = cache.getImage(key, config, w, h, args); 211 int attempts = 0; 212 do { 213 boolean draw = false; 214 if (image instanceof VolatileImage) { 215 // See if we need to recreate the image 216 switch (((VolatileImage) image).validate(config)) { 217 case VolatileImage.IMAGE_INCOMPATIBLE: 218 ((VolatileImage) image).flush(); 219 image = null; 220 break; 221 case VolatileImage.IMAGE_RESTORED: 222 draw = true; 223 break; 224 } 225 } 226 if (image == null) { 227 // Recreate the image 228 image = createImage(c, w, h, config, args); 229 cache.setImage(key, config, w, h, args, image); 230 draw = true; 231 } 232 if (draw) { 233 // Render to the Image 234 Graphics g2 = image.getGraphics(); 235 paintToImage(c, image, g2, w, h, args); 236 g2.dispose(); 237 } 238 239 // If we did this 3 times and the contents are still lost 240 // assume we're painting to a VolatileImage that is bogus and 241 // give up. Presumably we'll be called again to paint. 242 } while ((image instanceof VolatileImage) 243 && ((VolatileImage) image).contentsLost() && ++attempts < 3); 244 245 return image; 246 } 247 248 @Override 249 protected Image getBaseImage() { 250 return getResolutionVariant(baseWidth, baseHeight); 251 } 252 253 @Override 254 public java.util.List<Image> getResolutionVariants() { 255 return Arrays.asList( 256 getResolutionVariant(baseWidth, baseHeight), 257 getResolutionVariant(2 * baseWidth, 2 * baseHeight) 258 ); 259 } 260 } 261 } |